#import "modules/std.sx"; #import "ui/types.sx"; #import "ui/render.sx"; #import "ui/events.sx"; #import "ui/view.sx"; #import "ui/label.sx"; ButtonStyle :: struct { background: Color; foreground: Color; hover_bg: Color; pressed_bg: Color; corner_radius: f32; padding: EdgeInsets; default :: () -> ButtonStyle { ButtonStyle.{ background = COLOR_BLUE, foreground = COLOR_WHITE, hover_bg = Color.rgb(0, 100, 220), pressed_bg = Color.rgb(0, 80, 180), corner_radius = 6.0, padding = EdgeInsets.symmetric(16.0, 8.0) }; } } Button :: struct { label: string; font_size: f32; style: ButtonStyle; on_tap: ?Closure(); hovered: bool; pressed: bool; } impl View for Button { size_that_fits :: (self: *Button, proposal: ProposedSize) -> Size { scale := self.font_size / GLYPH_HEIGHT_APPROX; text_w := xx self.label.len * GLYPH_WIDTH_APPROX * scale; text_h := self.font_size; Size.{ width = text_w + self.style.padding.horizontal(), height = text_h + self.style.padding.vertical() }; } layout :: (self: *Button, bounds: Frame) {} render :: (self: *Button, ctx: *RenderContext, frame: Frame) { bg := if self.pressed then self.style.pressed_bg else if self.hovered then self.style.hover_bg else self.style.background; ctx.add_rounded_rect(frame, bg, self.style.corner_radius); // Text centered in frame scale := self.font_size / GLYPH_HEIGHT_APPROX; text_w := xx self.label.len * GLYPH_WIDTH_APPROX * scale; text_h := self.font_size; text_x := frame.origin.x + (frame.size.width - text_w) * 0.5; text_y := frame.origin.y + (frame.size.height - text_h) * 0.5; text_frame := Frame.make(text_x, text_y, text_w, text_h); ctx.add_text(text_frame, self.label, self.font_size, self.style.foreground); } handle_event :: (self: *Button, event: *Event, frame: Frame) -> bool { if event.type == { case .mouse_moved: { self.hovered = frame.contains(event.position); return false; } case .mouse_down: { if frame.contains(event.position) { self.pressed = true; return true; } } case .mouse_up: { if self.pressed { self.pressed = false; if frame.contains(event.position) { if handler := self.on_tap { handler(); } } return true; } } } false; } }