lang migration: rename signed integer types sN -> iN
Mechanical sweep of all .sx sources, plan docs, and tests/expected snapshots for the sx language rename (s8/s16/s32/s64 -> i8/i16/i32/i64). Verified: tools/run_tests.sh 23/23. Note: the ios-sim build has 2 pre-existing 'restart' dot-call errors from the sx opt-in UFCS change (sx a47ea14) — independent of this rename (present pre-sweep); migrated in the follow-up commit.
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.vscode/tasks.json
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.vscode/tasks.json
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{
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"version": "2.0.0",
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"tasks": [
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{
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"label": "sx build (macos debug)",
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"detail": "Build M3te for macOS with DWARF (-O0) and collect a .dSYM for lldb.",
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"type": "shell",
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"command": "/Users/agra/projects/sx/zig-out/bin/sx build --target macos --emit-obj main.sx && /opt/homebrew/opt/llvm@19/bin/dsymutil sx-out/macos/M3te.app/Contents/MacOS/M3te",
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"options": { "cwd": "${workspaceFolder}" },
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"group": "build",
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"problemMatcher": []
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},
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{
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"label": "sx build+launch (ios-sim debug)",
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"detail": "Build for the iOS simulator (-O0 + .dSYM), install, and launch paused for the debugger.",
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"type": "shell",
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"command": "${workspaceFolder}/.vscode/ios-sim-debug.sh",
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"options": { "cwd": "${workspaceFolder}" },
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"group": "build",
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"problemMatcher": []
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}
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]
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}
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