lang migration: rename signed integer types sN -> iN
Mechanical sweep of all .sx sources, plan docs, and tests/expected snapshots for the sx language rename (s8/s16/s32/s64 -> i8/i16/i32/i64). Verified: tools/run_tests.sh 23/23. Note: the ios-sim build has 2 pre-existing 'restart' dot-call errors from the sx opt-in UFCS change (sx a47ea14) — independent of this rename (present pre-sweep); migrated in the follow-up commit.
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@@ -13,14 +13,14 @@
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#import "modules/std.sx";
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#import "board_fx.sx";
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main :: () -> s32 {
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main :: () -> i32 {
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print("== combo emphasis selection (depth -> fx level / popup font) ==\n");
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// The cascade-cue index per depth 0..9, copied from cascade_cue.stdout. The
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// FX level must equal this entry for entry — the audio/visual lockstep.
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expect_level : [10]s64 = .{ 0, 0, 1, 2, 3, 4, 4, 4, 4, 4 };
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expect_level : [10]i64 = .{ 0, 0, 1, 2, 3, 4, 4, 4, 4, 4 };
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prev : s64 = -1;
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prev : i64 = -1;
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for 0..10 (depth) {
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lvl := fx_combo_level(depth);
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font := fx_popup_font(depth);
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