== per-round cascade cue timing == -- started-count across a 5-round chain -- e=0.00 -> 0 e=0.10 -> 0 e=0.20 -> 1 e=0.50 -> 1 e=0.55 -> 2 e=0.90 -> 3 e=1.30 -> 4 e=1.70 -> 5 e=5.00 -> 5 -- ascending per-round run -- round 1 -> [sx] audio: cue combo1 round 2 -> [sx] audio: cue combo2 round 3 -> [sx] audio: cue combo3 round 4 -> [sx] audio: cue combo4 round 5 -> [sx] audio: cue combo5 -- non-cascade -- 1-round@end 1 0-round@end 0 -- deep-chain cue clamp -- round 1 -> [sx] audio: cue combo1 round 2 -> [sx] audio: cue combo2 round 3 -> [sx] audio: cue combo3 round 4 -> [sx] audio: cue combo4 round 5 -> [sx] audio: cue combo5 round 6 -> [sx] audio: cue combo5 round 7 -> [sx] audio: cue combo5 ok: one ascending combo cue per cascade round, clamped at combo5