// Turn accounting + special-match flagging golden (P3.3). // // Two things are proven over crafted, deterministic boards: // // 1. Special-match FLAGGING (pure, no RNG): `count_specials` tallies a single // detection round's maximal runs by special length — runs of length exactly // 4 (`len4`) and of length 5 or more (`len5_plus`). A round with only // length-3 runs tallies neither; the tiers are independent and length-3 runs // never count. This is a HOOK for future special gems — detection only. // // 2. Turn ACCOUNTING via `commit_swap`, the single player-move entry point P5 // (input) and P7 (turn loop) will call. A legal swap (one that forms a // match) is committed — applied, resolved (scoring accrues), and it spends // exactly one move; the returned `PlayerMove` reports the settle's payout // and special flags. An illegal swap is rejected — board reverted, no move // spent, no score change. // // Every counter/flag is asserted independently of the dump AND printed so the // golden is self-explanatory and deterministic. #import "modules/std.sx"; #import "board.sx"; t :: #import "test.sx"; SEED :: 7; LIMIT :: 5; // Inverse of `gem_char`: map a board character back to its Gem so each board can // be written as a human-readable grid. The hole glyph maps to `.empty`. char_to_gem :: (c: u8) -> Gem { if c == EMPTY_CHAR { return .empty; } for 0..GEM_COUNT (i) { if GEM_CHARS[i] == c { return cast(Gem) i; } } .red } // Load an 8x8 board from `rows` (top row first, each exactly BOARD_COLS chars), // seeded RNG, running score zeroed, and the turn counters reset to a fresh game // (no moves made, the given move budget). load_board :: (rows: []string, seed: s64, move_limit: s64) -> Board { b : Board = ---; for 0..BOARD_ROWS (row) { line := rows[row]; for 0..BOARD_COLS (col) { b.set(col, row, char_to_gem(line[col])); } } b.rng = rng_seeded(seed); b.score = 0; b.moves_made = 0; b.move_limit = move_limit; b } boards_equal :: (a: *Board, b: *Board) -> bool { for 0..BOARD_CELLS (i) { if a.cells[i] != b.cells[i] { return false; } } true } // One flag scene: snapshot the board, then count its single round's special // runs and assert the tallies (and the boolean flags derived from them) are // exactly the documented values. No RNG, no clear — pure detection. flag_scene :: (name: string, rows: []string, want_len4: s64, want_len5_plus: s64) { print("== {} ==\n", name); b := load_board(rows, 0, LIMIT); out(board_dump(@b)); sp := count_specials(@b); print("len4 {} len5_plus {}\n", sp.len4, sp.len5_plus); print("had_len4 {} had_len5_plus {}\n", sp.len4 > 0, sp.len5_plus > 0); t.expect(sp.len4 == want_len4, concat(name, ": len4 count exact")); t.expect(sp.len5_plus == want_len5_plus, concat(name, ": len5_plus count exact")); } main :: () -> s32 { print("== turn (accounting + special-match flagging) ==\n"); // ── Special-match flagging (single round, no RNG) ────────────────────── // Only length-3 runs: a lone horizontal RRR -> neither tier flags. flag_scene("flag-len3-none", .[ "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GORRROGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", ], 0, 0); // A length-4 run -> len4 flags, len5_plus does not. flag_scene("flag-len4", .[ "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GORRRRGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", ], 1, 0); // A length-5 run -> len5_plus flags, len4 does not. flag_scene("flag-len5", .[ "OGOGOGOG", "GRRRRRGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", ], 0, 1); // A length-3, a length-4 and a length-5 run together: the length-3 is ignored // and the two special tiers each count their own run -> len4 1, len5_plus 1. flag_scene("flag-len4-and-len5", .[ "RRRGOGOG", "GOGOGOGO", "GOBBBBOG", "OGOGOGOG", "GPPPPPGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", ], 1, 1); // ── Turn accounting via commit_swap ──────────────────────────────────── // A legal swap that forms a length-3 run. Swapping (2,0)<->(2,1) drops a red // into row 0 to complete RRR at cols 0-2 (the donor row 1 is shaped so the // displaced gem makes no second run). The swap is committed: applied, // resolved (score accrues), and it spends exactly one move. print("== commit-legal-len3 ==\n"); bl := load_board(.[ "RROGOGOG", "GGROGOGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", ], SEED, LIMIT); out(board_dump(@bl)); score_before := bl.score; made_before := bl.moves_made; rem_before := bl.moves_remaining(); print("before: score {} moves_made {} moves_remaining {}\n", score_before, made_before, rem_before); mv := commit_swap(@bl, Cell.{ col = 2, row = 0 }, Cell.{ col = 2, row = 1 }); print("after: legal {} depth {} awarded {} len4 {} len5_plus {}\n", mv.legal, mv.cascade.depth, mv.cascade.awarded, mv.cascade.len4, mv.cascade.len5_plus); print("after: score {} moves_made {} moves_remaining {}\n", bl.score, bl.moves_made, mv.moves_remaining); out(board_dump(@bl)); t.expect(mv.legal, "legal-len3: swap committed"); t.expect(bl.moves_made == made_before + 1, "legal-len3: moves_made +1"); t.expect(mv.moves_remaining == rem_before - 1, "legal-len3: reported moves_remaining -1"); t.expect(bl.moves_remaining() == rem_before - 1, "legal-len3: board moves_remaining -1"); t.expect(bl.score > score_before, "legal-len3: score accrued"); t.expect(mv.cascade.awarded == bl.score - score_before, "legal-len3: awarded equals score delta"); t.expect(mv.cascade.depth >= 1, "legal-len3: settled at least one round"); // An illegal swap on a run-free checkerboard: adjacent but forms no match. // It must be rejected outright — board reverted, no move spent, no score. print("== commit-illegal ==\n"); bi := load_board(.[ "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", ], SEED, LIMIT); before := bi; out(board_dump(@bi)); print("before: score {} moves_made {} moves_remaining {}\n", bi.score, bi.moves_made, bi.moves_remaining()); miv := commit_swap(@bi, Cell.{ col = 0, row = 0 }, Cell.{ col = 1, row = 0 }); print("after: legal {} depth {} awarded {} len4 {} len5_plus {}\n", miv.legal, miv.cascade.depth, miv.cascade.awarded, miv.cascade.len4, miv.cascade.len5_plus); print("after: score {} moves_made {} moves_remaining {}\n", bi.score, bi.moves_made, miv.moves_remaining); t.expect(!miv.legal, "illegal: swap rejected"); t.expect(miv.cascade.depth == 0, "illegal: no cascade"); t.expect(miv.cascade.awarded == 0, "illegal: no points"); t.expect(bi.moves_made == 0, "illegal: no move spent"); t.expect(miv.moves_remaining == LIMIT, "illegal: full budget remains"); t.expect(bi.score == 0, "illegal: score unchanged"); t.expect(boards_equal(@before, @bi), "illegal: board reverted"); // A legal swap that forms a length-4 run (RRRR at cols 0-3): proves the // special-match flag rides through the whole settle onto the PlayerMove. print("== commit-legal-len4 ==\n"); b4 := load_board(.[ "RROROGOG", "GGROGOGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", "OGOGOGOG", "GOGOGOGO", ], SEED, LIMIT); out(board_dump(@b4)); m4 := commit_swap(@b4, Cell.{ col = 2, row = 0 }, Cell.{ col = 2, row = 1 }); print("after: legal {} depth {} awarded {} len4 {} len5_plus {}\n", m4.legal, m4.cascade.depth, m4.cascade.awarded, m4.cascade.len4, m4.cascade.len5_plus); print("after: had_len4 {} had_len5_plus {}\n", m4.cascade.had_len4(), m4.cascade.had_len5_plus()); print("after: score {} moves_made {} moves_remaining {}\n", b4.score, b4.moves_made, m4.moves_remaining); out(board_dump(@b4)); t.expect(m4.legal, "legal-len4: swap committed"); t.expect(m4.cascade.had_len4(), "legal-len4: settle flags a length-4 run"); t.expect(b4.moves_made == 1, "legal-len4: one move spent"); t.expect(b4.score > 0, "legal-len4: score accrued"); print("ok: turn accounting + special-match flagging\n"); return 0; }