Files
m3te/tests/expected/cascade_cue.stdout
swipelab c35c63d8a9 P10.4: snapshot-test cascade-cue depth->index mapping (sx)
Add tests/cascade_cue.sx, a headless logic test that reuses audio.sx's
pure cascade_cue_index / cascade_cue_name (the exact functions
play_cascade calls) to lock the cascade-depth -> combo-cue clamp:
depth <= 1 -> combo1, depth >= COMBO_CLIPS -> combo5, monotonic between.
Covers the escalation logic the audio playback path can't gate-cover,
with no audio. Committed stdout/exit snapshot; suite is now 19 tests.
2026-06-05 20:06:21 +03:00

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== cascade cue selection (depth -> combo cue) ==
depth 0 -> idx 0 ([sx] audio: cue combo1)
depth 1 -> idx 0 ([sx] audio: cue combo1)
depth 2 -> idx 1 ([sx] audio: cue combo2)
depth 3 -> idx 2 ([sx] audio: cue combo3)
depth 4 -> idx 3 ([sx] audio: cue combo4)
depth 5 -> idx 4 ([sx] audio: cue combo5)
depth 6 -> idx 4 ([sx] audio: cue combo5)
depth 7 -> idx 4 ([sx] audio: cue combo5)
depth 8 -> idx 4 ([sx] audio: cue combo5)
depth 9 -> idx 4 ([sx] audio: cue combo5)
ok: cascade cue mapping clamps into combo1..combo5