Refine the same drop-in bank toward Candy-Crush candy/jelly character; engine (audio.sx) untouched, same filenames/format. - swap: freesound CC0 "Pop 01" (LilMati #506546) — soft light blip. - match: freesound CC0 "Cartoon Pop" (Mish7913 #741368) — bright juicy candy pop. - combo1..5: VCSL CC0 Marimba F5, real-resample pitch-laddered to a C-major pentatonic (C5 D5 E5 G5 A5) — warm/sweet mallet sparkle, not glassy; ascending. - win: VCSL CC0 Glockenspiel C5/G5/C6 sequenced into a sugary ascending bell fanfare. - lose: VCSL CC0 Marimba B4->G4 descending — soft gentle "aww". All real free CC0 assets (NOT ripped from Candy Crush); provenance + license per cue in LICENSE.txt. Mono/44100/Int16, <=580 ms, peak <=-9 dBFS (lose -12). Combos ascend (1045<1173<1317<1566<1758 Hz). Gate green; all 9 cues load on sim.
28 KiB
28 KiB