// =====================================================================
// vendors/file_utils — in-house C helper: `read_file_bytes` with an
// Android twist. On most platforms it is a plain stdio read; on
// Android, paths rooted inside the APK resolve through the
// AAssetManager installed via `sx_android_set_asset_manager`
// (modules/platform/android.sx wires that during activity startup).
// =====================================================================

#import c {
    #include "c/file_utils.h";
    #source  "c/file_utils.c";
};
