const std = @import("std");
const llvm = @import("llvm_api.zig");
const c = llvm.c;

pub const TargetConfig = struct {
    /// Target triple (e.g. "aarch64-apple-darwin"). Null = host default.
    triple: ?[*:0]const u8 = null,
    /// CPU name (e.g. "generic", "apple-m1"). Null = "generic".
    cpu: ?[*:0]const u8 = null,
    /// CPU features string (e.g. "+avx2"). Null = "".
    features: ?[*:0]const u8 = null,
    /// Optimization level.
    opt_level: OptLevel = .default,
    /// Library search paths (-L flags).
    lib_paths: []const []const u8 = &.{},
    /// Framework search paths (-F flags). Apple-only.
    framework_paths: []const []const u8 = &.{},
    /// Output path override.
    output_path: ?[]const u8 = null,
    /// Linker command (null = "cc" on Unix, "link.exe" on Windows).
    linker: ?[]const u8 = null,
    /// Sysroot for cross-compilation (passed as --sysroot to linker).
    sysroot: ?[]const u8 = null,
    /// Extra flags passed through to the linker (e.g. Emscripten -s flags).
    extra_link_flags: []const []const u8 = &.{},
    /// Custom WASM shell template path (overrides the built-in template).
    wasm_shell_path: ?[]const u8 = null,
    /// Path to a `.app` bundle directory to produce (iOS/macOS). When set, the
    /// linker output is moved into the bundle alongside a generated Info.plist
    /// and ad-hoc signed for simulator runs.
    bundle_path: ?[]const u8 = null,
    /// CFBundleIdentifier for the bundle (e.g. "co.swipelab.sxhello").
    /// Required when `bundle_path` is set. On Android, doubles as the
    /// AndroidManifest package="..." attribute.
    bundle_id: ?[]const u8 = null,
    /// Path to a `.apk` file to produce (Android). When set, the linked
    /// `.so` is wrapped into a debug-signed APK ready for `adb install`.
    apk_path: ?[]const u8 = null,
    /// Custom AndroidManifest.xml path. When null, a minimal NativeActivity
    /// manifest is generated from `bundle_id`.
    manifest_path: ?[]const u8 = null,
    /// Debug keystore for APK signing. Defaults to `~/.android/debug.keystore`.
    keystore_path: ?[]const u8 = null,
    /// Codesigning identity (e.g. `"Apple Development: Alex (TEAMID)"` or a
    /// SHA-1 fingerprint from `security find-identity -p codesigning`).
    /// When null, ad-hoc signs with `-` (sufficient for simulator, not device).
    codesign_identity: ?[]const u8 = null,
    /// Path to a `.mobileprovision` to embed as `embedded.mobileprovision`.
    /// Required for real-device builds.
    provisioning_profile: ?[]const u8 = null,
    /// Path to an entitlements plist. When null and `provisioning_profile`
    /// is set, the entitlements are auto-extracted from the profile.
    entitlements_path: ?[]const u8 = null,

    pub const OptLevel = enum {
        none,
        less,
        default,
        aggressive,

        pub fn toLLVM(self: OptLevel) c.LLVMCodeGenOptLevel {
            return switch (self) {
                .none => c.LLVMCodeGenLevelNone,
                .less => c.LLVMCodeGenLevelLess,
                .default => c.LLVMCodeGenLevelDefault,
                .aggressive => c.LLVMCodeGenLevelAggressive,
            };
        }
    };

    /// Check if target triple indicates aarch64/arm64 (runtime check, not comptime).
    pub fn isAarch64(self: TargetConfig) bool {
        return self.tripleHasPrefix("aarch64", "arm64");
    }

    /// Check if target triple indicates x86_64/x86-64.
    pub fn isX86_64(self: TargetConfig) bool {
        return self.tripleHasPrefix("x86_64", "x86-64");
    }

    /// Check if target triple indicates Windows (contains "windows" or "win32").
    pub fn isWindows(self: TargetConfig) bool {
        return self.tripleContains("windows") or self.tripleContains("win32");
    }

    /// Check if target triple indicates WebAssembly (wasm32 or wasm64).
    pub fn isWasm(self: TargetConfig) bool {
        return self.tripleHasPrefix("wasm32", "wasm64");
    }

    /// Check if target triple indicates wasm32 specifically (4-byte pointers, i32 size_t).
    pub fn isWasm32(self: TargetConfig) bool {
        return self.tripleHasPrefix("wasm32", "wasm32");
    }

    /// Check if target triple indicates wasm64 specifically (8-byte pointers, i64 size_t).
    pub fn isWasm64(self: TargetConfig) bool {
        return self.tripleHasPrefix("wasm64", "wasm64");
    }

    /// Check if target triple indicates macOS/Darwin (does not match iOS).
    pub fn isMacOS(self: TargetConfig) bool {
        if (self.isIOS()) return false;
        return self.tripleContains("darwin") or self.tripleContains("macos");
    }

    /// Check if target triple indicates iOS (device or simulator).
    pub fn isIOS(self: TargetConfig) bool {
        return self.tripleContains("-apple-ios");
    }

    /// Check if target triple indicates the iOS Simulator.
    pub fn isIOSSimulator(self: TargetConfig) bool {
        return self.isIOS() and self.tripleContains("simulator");
    }

    /// Check if target triple indicates a real iOS device (not Simulator).
    pub fn isIOSDevice(self: TargetConfig) bool {
        return self.isIOS() and !self.tripleContains("simulator");
    }

    /// Check if target triple indicates Linux (NOT Android — Android uses
    /// "linux-android" too but isAndroid() must take precedence).
    pub fn isLinux(self: TargetConfig) bool {
        if (self.isAndroid()) return false;
        return self.tripleContains("linux");
    }

    /// Check if target triple indicates Android (e.g. aarch64-linux-android21).
    pub fn isAndroid(self: TargetConfig) bool {
        return self.tripleContains("android");
    }

    /// Check if target triple indicates Emscripten (contains "emscripten").
    pub fn isEmscripten(self: TargetConfig) bool {
        return self.tripleContains("emscripten");
    }

    fn tripleHasPrefix(self: TargetConfig, prefix1: []const u8, prefix2: []const u8) bool {
        if (self.triple) |t| {
            const span = std.mem.span(t);
            return std.mem.startsWith(u8, span, prefix1) or std.mem.startsWith(u8, span, prefix2);
        }
        const dt = c.LLVMGetDefaultTargetTriple();
        defer c.LLVMDisposeMessage(dt);
        const span = std.mem.span(dt);
        return std.mem.startsWith(u8, span, prefix1) or std.mem.startsWith(u8, span, prefix2);
    }

    fn tripleContains(self: TargetConfig, needle: []const u8) bool {
        if (self.triple) |t| {
            return std.mem.indexOf(u8, std.mem.span(t), needle) != null;
        }
        const dt = c.LLVMGetDefaultTargetTriple();
        defer c.LLVMDisposeMessage(dt);
        return std.mem.indexOf(u8, std.mem.span(dt), needle) != null;
    }

    pub fn getCpu(self: TargetConfig) [*:0]const u8 {
        return self.cpu orelse "generic";
    }

    pub fn getFeatures(self: TargetConfig) [*:0]const u8 {
        return self.features orelse "";
    }

    pub fn getLinker(self: TargetConfig) []const u8 {
        return self.linker orelse "cc";
    }
};

/// Execute a precompiled object file in-process using LLVM's ORC JIT.
/// Takes ownership of obj_buf. Returns the exit code from main().
pub fn runJITFromObject(obj_buf: c.LLVMMemoryBufferRef) !u8 {
    // Create LLJIT with default builder (no custom TM needed — .o is precompiled)
    var jit: c.LLVMOrcLLJITRef = null;
    var err = c.LLVMOrcCreateLLJIT(&jit, null);
    if (err != null) {
        const msg = c.LLVMGetErrorMessage(err);
        defer c.LLVMDisposeErrorMessage(msg);
        std.debug.print("JIT error: {s}\n", .{std.mem.span(msg)});
        return error.CompileError;
    }
    defer _ = c.LLVMOrcDisposeLLJIT(jit);

    // Add process symbols so JIT can find libc (printf, etc.)
    const jd = c.LLVMOrcLLJITGetMainJITDylib(jit);
    const prefix = c.LLVMOrcLLJITGetGlobalPrefix(jit);
    var gen: c.LLVMOrcDefinitionGeneratorRef = null;
    err = c.LLVMOrcCreateDynamicLibrarySearchGeneratorForProcess(&gen, prefix, null, null);
    if (err != null) {
        const msg = c.LLVMGetErrorMessage(err);
        defer c.LLVMDisposeErrorMessage(msg);
        std.debug.print("JIT symbol gen error: {s}\n", .{std.mem.span(msg)});
        return error.CompileError;
    }
    c.LLVMOrcJITDylibAddGenerator(jd, gen);

    // Add precompiled object file (transfers ownership of obj_buf)
    err = c.LLVMOrcLLJITAddObjectFile(jit, jd, obj_buf);
    if (err != null) {
        const msg = c.LLVMGetErrorMessage(err);
        defer c.LLVMDisposeErrorMessage(msg);
        std.debug.print("JIT add object error: {s}\n", .{std.mem.span(msg)});
        return error.CompileError;
    }

    // Look up the "main" function
    var main_addr: c.LLVMOrcExecutorAddress = 0;
    err = c.LLVMOrcLLJITLookup(jit, &main_addr, "main");
    if (err != null) {
        const msg = c.LLVMGetErrorMessage(err);
        defer c.LLVMDisposeErrorMessage(msg);
        std.debug.print("JIT lookup error: {s}\n", .{std.mem.span(msg)});
        return error.CompileError;
    }

    // Cast to function pointer and call
    const main_fn: *const fn () callconv(.c) i32 = @ptrFromInt(main_addr);
    const result = main_fn();
    return if (result >= 0 and result <= 255) @intCast(result) else 1;
}

/// Discover the Android SDK root. Honors $ANDROID_HOME / $ANDROID_SDK_ROOT,
/// otherwise picks the default install location on macOS. Caller owns slice.
pub fn discoverAndroidSdk(allocator: std.mem.Allocator, io: std.Io) ![]const u8 {
    if (std.c.getenv("ANDROID_HOME")) |env| {
        return try allocator.dupe(u8, std.mem.span(env));
    }
    if (std.c.getenv("ANDROID_SDK_ROOT")) |env| {
        return try allocator.dupe(u8, std.mem.span(env));
    }
    const home_env = std.c.getenv("HOME") orelse {
        std.debug.print("error: cannot locate Android SDK — set $ANDROID_HOME\n", .{});
        return error.SdkNotFound;
    };
    const home = std.mem.span(home_env);
    const sdk = try std.fmt.allocPrint(allocator, "{s}/Library/Android/sdk", .{home});
    var dir = std.Io.Dir.openDir(.cwd(), io, sdk, .{}) catch {
        std.debug.print("error: no Android SDK at {s} — install via Android Studio or set $ANDROID_HOME\n", .{sdk});
        return error.SdkNotFound;
    };
    dir.close(io);
    return sdk;
}

/// Pick the lexicographically-highest subdir of `<sdk>/<subdir>` (matches the
/// "newest version" convention for `build-tools/<version>` and
/// `platforms/android-<api>`). Caller owns the joined slice.
fn findHighestSubdir(allocator: std.mem.Allocator, io: std.Io, root: []const u8, subdir: []const u8) ![]const u8 {
    const parent = try std.fmt.allocPrint(allocator, "{s}/{s}", .{ root, subdir });
    var dir = std.Io.Dir.openDir(.cwd(), io, parent, .{ .iterate = true }) catch {
        std.debug.print("error: no {s} under {s}\n", .{ subdir, root });
        return error.SdkNotFound;
    };
    defer dir.close(io);
    var best: ?[]const u8 = null;
    var it = dir.iterate();
    while (it.next(io) catch null) |entry| {
        if (entry.kind != .directory) continue;
        if (best == null or std.mem.order(u8, entry.name, best.?) == .gt) {
            best = try allocator.dupe(u8, entry.name);
        }
    }
    const name = best orelse {
        std.debug.print("error: no versions under {s}\n", .{parent});
        return error.SdkNotFound;
    };
    return try std.fmt.allocPrint(allocator, "{s}/{s}", .{ parent, name });
}

/// Wrap a linked Android `.so` into a debug-signed APK. Steps:
///   1. Place the .so under `lib/arm64-v8a/` in a staging directory.
///   2. Generate (or copy) AndroidManifest.xml.
///   3. aapt2 link → empty APK with resources/manifest.
///   4. Append the lib/ tree via `zip`.
///   5. zipalign → aligned APK.
///   6. apksigner → final signed APK at `target_config.apk_path`.
pub fn createApk(allocator: std.mem.Allocator, io: std.Io, so_path: []const u8, target_config: TargetConfig) !void {
    const apk_path = target_config.apk_path orelse return error.NoApkPath;
    const bundle_id = target_config.bundle_id orelse {
        std.debug.print("error: --apk requires --bundle-id (e.g. co.swipelab.myapp)\n", .{});
        return error.MissingBundleId;
    };

    const sdk_root = try discoverAndroidSdk(allocator, io);
    const build_tools = try findHighestSubdir(allocator, io, sdk_root, "build-tools");
    const platform_dir = try findHighestSubdir(allocator, io, sdk_root, "platforms");
    const android_jar = try std.fmt.allocPrint(allocator, "{s}/android.jar", .{platform_dir});

    const aapt2 = try std.fmt.allocPrint(allocator, "{s}/aapt2", .{build_tools});
    const zipalign = try std.fmt.allocPrint(allocator, "{s}/zipalign", .{build_tools});
    const apksigner = try std.fmt.allocPrint(allocator, "{s}/apksigner", .{build_tools});

    // Staging dir alongside the apk output.
    const stage = try std.fmt.allocPrint(allocator, "{s}.stage", .{apk_path});
    const lib_dir = try std.fmt.allocPrint(allocator, "{s}/lib/arm64-v8a", .{stage});
    const cwd = std.Io.Dir.cwd();
    cwd.deleteTree(io, stage) catch {};
    try cwd.createDirPath(io, lib_dir);

    // libsxhello.so must literally start with "lib" for Android's loader.
    // The user's -o path already does (e.g. lib/.../libsxhello.so). We copy
    // by basename into the staging lib dir.
    const so_basename = std.fs.path.basename(so_path);
    const so_dest = try std.fs.path.join(allocator, &.{ lib_dir, so_basename });
    cwd.copyFile(so_path, cwd, so_dest, io, .{}) catch return error.ApkStageFailed;

    // Manifest: either user-supplied or auto-generated.
    const manifest_path = if (target_config.manifest_path) |mp|
        try allocator.dupe(u8, mp)
    else blk: {
        const generated = try std.fmt.allocPrint(allocator, "{s}/AndroidManifest.xml", .{stage});
        const lib_name = libNameFromSoBasename(so_basename);
        const manifest_xml = try buildAndroidManifest(allocator, bundle_id, lib_name);
        try cwd.writeFile(io, .{ .sub_path = generated, .data = manifest_xml });
        break :blk generated;
    };

    // aapt2 link → unaligned apk with manifest + resources (none for now).
    const unaligned = try std.fmt.allocPrint(allocator, "{s}.unaligned", .{apk_path});
    try runProcess(allocator, io, &.{
        aapt2,            "link",
        "-I",             android_jar,
        "--manifest",     manifest_path,
        "-o",             unaligned,
    });

    // Append lib/ tree. Using the `zip` command rather than re-encoding the
    // APK from scratch because aapt2 doesn't include arbitrary directories
    // and zip is on every macOS/Linux host by default.
    try runProcessIn(allocator, io, stage, &.{ "zip", "-q", "-r", unaligned, "lib/" });

    // Bundle the project's `./assets/` directory (if present) at the APK's
    // top level so AAssetManager_open(path) at runtime can read them.
    // Resolves relative to the user's CWD at invocation time — matches the
    // convention chess uses (assets/ next to main.sx).
    if (std.Io.Dir.openDir(.cwd(), io, "assets", .{})) |dir_handle| {
        var dh = dir_handle;
        dh.close(io);
        try runProcess(allocator, io, &.{ "zip", "-q", "-r", unaligned, "assets/" });
    } else |_| {}

    // zipalign → aligned apk.
    const aligned = try std.fmt.allocPrint(allocator, "{s}.aligned", .{apk_path});
    try runProcess(allocator, io, &.{ zipalign, "-f", "4", unaligned, aligned });

    // apksigner → final signed apk at apk_path.
    const keystore = target_config.keystore_path orelse blk: {
        const home_env = std.c.getenv("HOME") orelse return error.NoHomeDir;
        break :blk try std.fmt.allocPrint(allocator, "{s}/.android/debug.keystore", .{std.mem.span(home_env)});
    };
    // Generate debug keystore on first use (keytool defaults match Android's).
    try ensureDebugKeystore(allocator, io, keystore);
    try runProcess(allocator, io, &.{
        apksigner, "sign",
        "--ks",          keystore,
        "--ks-pass",     "pass:android",
        "--key-pass",    "pass:android",
        "--ks-key-alias", "androiddebugkey",
        "--out",         apk_path,
        aligned,
    });

    // Clean up intermediate files; keep stage/ in case users want to inspect.
    cwd.deleteFile(io, unaligned) catch {};
    cwd.deleteFile(io, aligned) catch {};
    cwd.deleteTree(io, stage) catch {};
}

/// `libfoo.so` → `foo` (Android's `android.app.lib_name` meta-data wants the
/// trimmed name; the loader prepends `lib` and appends `.so`).
fn libNameFromSoBasename(basename: []const u8) []const u8 {
    var name = basename;
    if (std.mem.startsWith(u8, name, "lib")) name = name[3..];
    if (std.mem.endsWith(u8, name, ".so")) name = name[0 .. name.len - 3];
    return name;
}

fn buildAndroidManifest(allocator: std.mem.Allocator, package: []const u8, lib_name: []const u8) ![]const u8 {
    return std.fmt.allocPrint(allocator,
        \\<?xml version="1.0" encoding="utf-8"?>
        \\<manifest xmlns:android="http://schemas.android.com/apk/res/android"
        \\    package="{s}"
        \\    android:versionCode="1"
        \\    android:versionName="1.0">
        \\    <uses-sdk android:minSdkVersion="21" android:targetSdkVersion="34" />
        \\    <application android:label="{s}" android:hasCode="false">
        \\        <activity
        \\            android:name="android.app.NativeActivity"
        \\            android:exported="true"
        \\            android:label="{s}"
        \\            android:configChanges="orientation|keyboardHidden|screenSize">
        \\            <meta-data android:name="android.app.lib_name" android:value="{s}" />
        \\            <intent-filter>
        \\                <action android:name="android.intent.action.MAIN" />
        \\                <category android:name="android.intent.category.LAUNCHER" />
        \\            </intent-filter>
        \\        </activity>
        \\    </application>
        \\</manifest>
        \\
    , .{ package, lib_name, lib_name, lib_name });
}

fn ensureDebugKeystore(allocator: std.mem.Allocator, io: std.Io, keystore_path: []const u8) !void {
    const cwd = std.Io.Dir.cwd();
    if (cwd.statFile(io, keystore_path, .{})) |_| {
        return;
    } else |_| {}
    if (std.fs.path.dirname(keystore_path)) |dir| {
        cwd.createDirPath(io, dir) catch {};
    }
    try runProcess(allocator, io, &.{
        "keytool",
        "-genkeypair",
        "-keystore", keystore_path,
        "-storepass", "android",
        "-alias",    "androiddebugkey",
        "-keypass",  "android",
        "-keyalg",   "RSA",
        "-keysize",  "2048",
        "-validity", "10000",
        "-dname",    "CN=Android Debug,O=Android,C=US",
    });
}

fn runProcess(allocator: std.mem.Allocator, io: std.Io, argv: []const []const u8) !void {
    return runProcessIn(allocator, io, null, argv);
}

fn runProcessIn(allocator: std.mem.Allocator, io: std.Io, work_dir: ?[]const u8, argv: []const []const u8) !void {
    if (std.c.getenv("SX_DEBUG_APK") != null) {
        std.debug.print("[sx] apk:", .{});
        for (argv) |a| std.debug.print(" {s}", .{a});
        std.debug.print("\n", .{});
    }
    const cwd_opt: std.process.Child.Cwd = if (work_dir) |wd| .{ .path = wd } else .inherit;
    const result = std.process.run(allocator, io, .{ .argv = argv, .cwd = cwd_opt }) catch |e| {
        std.debug.print("error: failed to spawn {s}: {}\n", .{ argv[0], e });
        return error.ApkStepFailed;
    };
    defer allocator.free(result.stdout);
    defer allocator.free(result.stderr);
    if (result.term != .exited or result.term.exited != 0) {
        std.debug.print("error: {s} failed:\n{s}\n{s}\n", .{ argv[0], result.stdout, result.stderr });
        return error.ApkStepFailed;
    }
}

/// Discover the Android NDK root. Honors $ANDROID_NDK_HOME / $ANDROID_NDK_ROOT,
/// otherwise picks the highest-versioned NDK under $HOME/Library/Android/sdk/ndk
/// (the SDK Manager default install location on macOS). Caller owns the slice.
pub fn discoverAndroidNdk(allocator: std.mem.Allocator, io: std.Io) ![]const u8 {
    if (std.c.getenv("ANDROID_NDK_HOME")) |env| {
        return try allocator.dupe(u8, std.mem.span(env));
    }
    if (std.c.getenv("ANDROID_NDK_ROOT")) |env| {
        return try allocator.dupe(u8, std.mem.span(env));
    }
    const home_env = std.c.getenv("HOME") orelse {
        std.debug.print("error: cannot locate Android NDK \u{2014} set $ANDROID_NDK_HOME\n", .{});
        return error.NdkNotFound;
    };
    const home = std.mem.span(home_env);
    const ndk_root = try std.fmt.allocPrint(allocator, "{s}/Library/Android/sdk/ndk", .{home});
    var dir = std.Io.Dir.openDir(.cwd(), io, ndk_root, .{ .iterate = true }) catch {
        std.debug.print("error: no NDK at {s} \u{2014} install via Android Studio or set $ANDROID_NDK_HOME\n", .{ndk_root});
        return error.NdkNotFound;
    };
    defer dir.close(io);
    var best: ?[]const u8 = null;
    var it = dir.iterate();
    while (it.next(io) catch null) |entry| {
        if (entry.kind != .directory) continue;
        if (best == null or std.mem.order(u8, entry.name, best.?) == .gt) {
            best = try allocator.dupe(u8, entry.name);
        }
    }
    const version = best orelse {
        std.debug.print("error: no NDK versions under {s}\n", .{ndk_root});
        return error.NdkNotFound;
    };
    return try std.fmt.allocPrint(allocator, "{s}/{s}", .{ ndk_root, version });
}

/// Run `xcrun --sdk <sdk_name> --show-sdk-path` and return the trimmed path.
/// Caller owns the returned slice.
pub fn discoverAppleSdk(allocator: std.mem.Allocator, io: std.Io, sdk_name: []const u8) ![]const u8 {
    const r = std.process.run(allocator, io, .{
        .argv = &.{ "xcrun", "--sdk", sdk_name, "--show-sdk-path" },
    }) catch |e| {
        std.debug.print("error: failed to run xcrun: {} \u{2014} install Xcode Command Line Tools (xcode-select --install)\n", .{e});
        return error.SdkNotFound;
    };
    defer allocator.free(r.stderr);
    errdefer allocator.free(r.stdout);
    if (r.term != .exited or r.term.exited != 0) {
        std.debug.print("error: xcrun --sdk {s} --show-sdk-path failed\n", .{sdk_name});
        allocator.free(r.stdout);
        return error.SdkNotFound;
    }
    const trimmed = std.mem.trimEnd(u8, r.stdout, " \t\r\n");
    const out = try allocator.dupe(u8, trimmed);
    allocator.free(r.stdout);
    return out;
}

pub fn link(allocator: std.mem.Allocator, io: std.Io, output_obj: []const u8, extra_objects: []const []const u8, output_bin: []const u8, libraries: []const []const u8, frameworks: []const []const u8, target_config: TargetConfig) !void {
    var argv = std.ArrayList([]const u8).empty;

    if (target_config.isIOS()) {
        // iOS: clang driver with -isysroot pointing at the iOS SDK.
        // -l libraries are generally wrong for iOS (Apple ships system code
        // as frameworks); user-declared #library still pass through.
        const linker = target_config.linker orelse "clang";
        try argv.append(allocator, linker);
        if (target_config.triple) |t| {
            try argv.append(allocator, "-target");
            try argv.append(allocator, std.mem.span(t));
        }
        const sdk_path = if (target_config.sysroot) |sr|
            try allocator.dupe(u8, sr)
        else blk: {
            const sdk_name: []const u8 = if (target_config.isIOSSimulator()) "iphonesimulator" else "iphoneos";
            break :blk try discoverAppleSdk(allocator, io, sdk_name);
        };
        try argv.append(allocator, "-isysroot");
        try argv.append(allocator, sdk_path);
        const min_flag: []const u8 = if (target_config.isIOSSimulator()) "-mios-simulator-version-min=14.0" else "-mios-version-min=14.0";
        try argv.append(allocator, min_flag);
        // Embedded framework load path: bundle/Frameworks at runtime.
        try argv.append(allocator, "-Wl,-rpath,@executable_path/Frameworks");
        try argv.append(allocator, output_obj);
        try argv.append(allocator, "-o");
        try argv.append(allocator, output_bin);
        for (extra_objects) |eo| try argv.append(allocator, eo);
        for (target_config.lib_paths) |lp| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "-L{s}", .{lp}));
        }
        for (target_config.framework_paths) |fp| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "-F{s}", .{fp}));
        }
        for (libraries) |lib| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "-l{s}", .{lib}));
        }
        for (frameworks) |fw| {
            try argv.append(allocator, "-framework");
            try argv.append(allocator, fw);
        }
        for (target_config.extra_link_flags) |flag| {
            var it = std.mem.tokenizeScalar(u8, flag, ' ');
            while (it.next()) |part| try argv.append(allocator, part);
        }
    } else if (target_config.isAndroid()) {
        // Android: NDK clang. Produces a shared library (.so) loaded by
        // NativeActivity. native_app_glue.c (from the NDK) is compiled and
        // linked alongside the sx code so apps can use the conventional
        // `android_main(struct android_app*)` event-loop shape — the glue
        // owns `ANativeActivity_onCreate` and forwards into android_main on
        // a dedicated thread. `-u ANativeActivity_onCreate` keeps the glue's
        // symbol from being stripped (nothing in our .o references it).
        //
        // The `libraries` parameter (collected from `#library` directives)
        // and `frameworks` parameter (Apple-only by definition) are
        // intentionally ignored here. On Android, users opt into specific
        // libs via `opts.add_link_flag("-l<name>")` in their build.sx —
        // the platform-specific link surface should be expressed in build
        // options rather than auto-inherited from every imported module
        // (most of which assume Apple targets).
        const ndk_root = if (target_config.sysroot) |sr|
            try allocator.dupe(u8, sr)
        else
            try discoverAndroidNdk(allocator, io);
        const host_tag: []const u8 = if (@import("builtin").os.tag == .macos) "darwin-x86_64" else "linux-x86_64";
        const clang = try std.fmt.allocPrint(allocator, "{s}/toolchains/llvm/prebuilt/{s}/bin/clang", .{ ndk_root, host_tag });

        const glue_src = try std.fmt.allocPrint(allocator, "{s}/sources/android/native_app_glue/android_native_app_glue.c", .{ndk_root});
        const glue_obj = try std.fmt.allocPrint(allocator, "{s}.glue.o", .{output_obj});
        var glue_argv = std.ArrayList([]const u8).empty;
        try glue_argv.appendSlice(allocator, &.{ clang, "-c", "-fPIC" });
        if (target_config.triple) |t| {
            try glue_argv.append(allocator, "-target");
            try glue_argv.append(allocator, std.mem.span(t));
        }
        try glue_argv.appendSlice(allocator, &.{ glue_src, "-o", glue_obj });
        const glue_slice = try glue_argv.toOwnedSlice(allocator);
        var glue_child = std.process.spawn(io, .{ .argv = glue_slice }) catch return error.LinkError;
        const glue_term = glue_child.wait(io) catch return error.LinkError;
        if (glue_term != .exited or glue_term.exited != 0) return error.LinkError;

        try argv.append(allocator, clang);
        if (target_config.triple) |t| {
            try argv.append(allocator, "-target");
            try argv.append(allocator, std.mem.span(t));
        }
        try argv.append(allocator, "-shared");
        try argv.append(allocator, "-fPIC");
        try argv.appendSlice(allocator, &.{ "-u", "ANativeActivity_onCreate" });
        try argv.append(allocator, output_obj);
        try argv.append(allocator, glue_obj);
        for (extra_objects) |eo| try argv.append(allocator, eo);
        try argv.append(allocator, "-o");
        try argv.append(allocator, output_bin);
        for (target_config.lib_paths) |lp| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "-L{s}", .{lp}));
        }
        // Default libs available on every Android runtime; linker drops
        // unreferenced ones automatically. `#library` directives are
        // intentionally NOT auto-emitted here (most assume Apple targets);
        // users opt in per-target via `opts.add_link_flag("-l...")` in
        // their build.sx.
        try argv.appendSlice(allocator, &.{ "-llog", "-landroid", "-lEGL", "-lGLESv3", "-lm", "-ldl" });
        for (target_config.extra_link_flags) |flag| {
            var it = std.mem.tokenizeScalar(u8, flag, ' ');
            while (it.next()) |part| try argv.append(allocator, part);
        }
    } else if (target_config.isEmscripten()) {
        // Emscripten: use emcc as the linker/driver
        const linker = target_config.linker orelse "emcc";
        try argv.appendSlice(allocator, &.{ linker, output_obj, "-o", output_bin });
        for (extra_objects) |eo| try argv.append(allocator, eo);

        if (target_config.sysroot) |sr| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "--sysroot={s}", .{sr}));
        }

        for (target_config.lib_paths) |lp| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "-L{s}", .{lp}));
        }
        // Skip -l flags for Emscripten: libraries like SDL3 are provided via
        // -sUSE_SDL=3, not -lSDL3. User provides everything via --lflags.

        // wasm64: automatically add -sMEMORY64 for the linker
        if (target_config.isWasm64()) {
            try argv.append(allocator, "-sMEMORY64");
        }

        // HTML shell template: use custom path if set, otherwise write built-in template to temp file
        if (std.mem.endsWith(u8, output_bin, ".html")) {
            if (target_config.wasm_shell_path) |custom_shell| {
                try argv.appendSlice(allocator, &.{ "--shell-file", custom_shell });
            } else {
                const shell_html = @embedFile("wasm_shell.html");
                const shell_path = try std.fmt.allocPrint(allocator, "{s}.shell.html", .{output_obj});
                std.Io.Dir.writeFile(.cwd(), io, .{ .sub_path = shell_path, .data = shell_html }) catch {};
                try argv.appendSlice(allocator, &.{ "--shell-file", shell_path });
            }
        }

        // Extra linker flags (e.g. -sUSE_SDL=3, -sUSE_WEBGL2=1, --preload-file assets)
        // Split space-separated flags into individual argv entries.
        for (target_config.extra_link_flags) |flag| {
            var it = std.mem.tokenizeScalar(u8, flag, ' ');
            while (it.next()) |part| {
                try argv.append(allocator, part);
            }
        }
    } else if (target_config.isWindows()) {
        // Windows: MSVC-style linker flags
        const linker = target_config.linker orelse "link.exe";
        try argv.appendSlice(allocator, &.{ linker, output_obj });
        for (extra_objects) |eo| try argv.append(allocator, eo);
        try argv.append(allocator, try std.fmt.allocPrint(allocator, "/OUT:{s}", .{output_bin}));

        for (target_config.lib_paths) |lp| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "/LIBPATH:{s}", .{lp}));
        }
        for (libraries) |lib| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "{s}.lib", .{lib}));
        }
    } else {
        // Unix: cc-style linker flags
        try argv.appendSlice(allocator, &.{ target_config.getLinker(), output_obj, "-o", output_bin });
        for (extra_objects) |eo| try argv.append(allocator, eo);

        if (target_config.sysroot) |sr| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "--sysroot={s}", .{sr}));
        }

        // User-supplied library paths first
        for (target_config.lib_paths) |lp| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "-L{s}", .{lp}));
        }

        // Auto-detect host OS library paths when linking foreign libraries
        if (libraries.len > 0 and target_config.triple == null) {
            for (host_lib_paths) |path| {
                try argv.append(allocator, try std.fmt.allocPrint(allocator, "-L{s}", .{path}));
            }
        }

        for (libraries) |lib| {
            try argv.append(allocator, try std.fmt.allocPrint(allocator, "-l{s}", .{lib}));
        }

        // Frameworks: only meaningful on Apple targets; silently ignored elsewhere.
        if (target_config.isMacOS()) {
            for (frameworks) |fw| {
                try argv.append(allocator, "-framework");
                try argv.append(allocator, fw);
            }
        }

        // Extra linker flags — split space-separated flags into individual argv entries.
        for (target_config.extra_link_flags) |flag| {
            var it = std.mem.tokenizeScalar(u8, flag, ' ');
            while (it.next()) |part| {
                try argv.append(allocator, part);
            }
        }
    }

    const argv_slice = try argv.toOwnedSlice(allocator);
    if (std.c.getenv("SX_DEBUG_LINK") != null) {
        std.debug.print("[sx] link argv:", .{});
        for (argv_slice) |a| std.debug.print(" {s}", .{a});
        std.debug.print("\n", .{});
    }
    var child = std.process.spawn(io, .{
        .argv = argv_slice,
    }) catch return error.LinkError;
    const result = child.wait(io) catch return error.LinkError;
    if (result != .exited) return error.LinkError;
    if (result.exited != 0) return error.LinkError;
}

/// Move `binary_path` into a freshly-created `<bundle_path>` directory,
/// write a minimal Info.plist, and ad-hoc codesign for simulator runs.
/// The executable inside the bundle is named after the basename of
/// `binary_path` (also used as CFBundleExecutable).
pub fn createBundle(allocator: std.mem.Allocator, io: std.Io, binary_path: []const u8, target_config: TargetConfig, frameworks: []const []const u8) !void {
    const bundle_path = target_config.bundle_path orelse return error.NoBundlePath;
    const bundle_id = target_config.bundle_id orelse {
        std.debug.print("error: --bundle requires --bundle-id (e.g. co.swipelab.app)\n", .{});
        return error.MissingBundleId;
    };

    // Device builds without a real identity will be rejected by the device,
    // so fail fast with a clear hint.
    if (target_config.isIOSDevice() and target_config.codesign_identity == null) {
        std.debug.print("error: --target ios requires --codesign-identity (e.g. \"Apple Development: ...\") and --provisioning-profile <path>\n", .{});
        return error.MissingCodesignIdentity;
    }

    const cwd = std.Io.Dir.cwd();
    cwd.deleteTree(io, bundle_path) catch {};
    try cwd.createDirPath(io, bundle_path);

    const exe_name = std.fs.path.basename(binary_path);
    const exe_dest = try std.fs.path.join(allocator, &.{ bundle_path, exe_name });
    cwd.rename(binary_path, cwd, exe_dest, io) catch return error.BundleMoveFailed;

    // Info.plist
    const plist = try buildInfoPlist(allocator, exe_name, bundle_id, target_config);
    const plist_path = try std.fs.path.join(allocator, &.{ bundle_path, "Info.plist" });
    try cwd.writeFile(io, .{ .sub_path = plist_path, .data = plist });

    // Embed provisioning profile if supplied. Required for device installs.
    if (target_config.provisioning_profile) |pp| {
        const profile_data = std.Io.Dir.readFileAlloc(.cwd(), io, pp, allocator, .limited(1 * 1024 * 1024)) catch {
            std.debug.print("error: cannot read provisioning profile: {s}\n", .{pp});
            return error.ProvisioningProfileNotFound;
        };
        const embedded_path = try std.fs.path.join(allocator, &.{ bundle_path, "embedded.mobileprovision" });
        try cwd.writeFile(io, .{ .sub_path = embedded_path, .data = profile_data });
    }

    // Embed any dynamic frameworks the binary links against. iOS apps load
    // frameworks from `<bundle>.app/Frameworks/<Name>.framework/<Name>` via
    // the `@executable_path/Frameworks` rpath we set at link time. For each
    // framework, look it up in `framework_paths` and copy the bundle in.
    if (target_config.isIOS() and frameworks.len > 0) {
        const fw_dir = try std.fs.path.join(allocator, &.{ bundle_path, "Frameworks" });
        try cwd.createDirPath(io, fw_dir);
        for (frameworks) |fw| {
            try embedFramework(allocator, io, fw, target_config.framework_paths, fw_dir);
        }
    }

    // Codesign: real identity for device, ad-hoc otherwise.
    const identity: []const u8 = target_config.codesign_identity orelse "-";
    const ent_path: ?[]const u8 = if (target_config.entitlements_path) |e| e else blk: {
        if (target_config.provisioning_profile) |pp| {
            break :blk try extractEntitlements(allocator, io, pp, bundle_id);
        }
        break :blk null;
    };
    try codesign(allocator, io, bundle_path, identity, ent_path);
}

/// Find `<name>.framework` in one of `framework_paths` and copy it into
/// `<dest_dir>/<name>.framework`. Shells out to `cp -R` because Zig's std
/// doesn't expose a recursive-copy primitive on `Io.Dir` yet.
fn embedFramework(allocator: std.mem.Allocator, io: std.Io, name: []const u8, framework_paths: []const []const u8, dest_dir: []const u8) !void {
    const cwd = std.Io.Dir.cwd();
    const subdir = try std.fmt.allocPrint(allocator, "{s}.framework", .{name});
    for (framework_paths) |fp| {
        const candidate = try std.fs.path.join(allocator, &.{ fp, subdir });
        if (cwd.openDir(io, candidate, .{})) |d| {
            d.close(io);
            const dest = try std.fs.path.join(allocator, &.{ dest_dir, subdir });
            const r = std.process.run(allocator, io, .{
                .argv = &.{ "cp", "-R", candidate, dest },
            }) catch return error.FrameworkCopyFailed;
            defer allocator.free(r.stdout);
            defer allocator.free(r.stderr);
            if (r.term != .exited or r.term.exited != 0) {
                std.debug.print("error: cp -R {s} -> {s} failed: {s}\n", .{ candidate, dest, r.stderr });
                return error.FrameworkCopyFailed;
            }
            return;
        } else |_| {}
    }
    std.debug.print("warning: framework '{s}' not found in any -F path; runtime load will fail\n", .{name});
}

/// Extract entitlements XML from a `.mobileprovision` and resolve the
/// `application-identifier` wildcard (`<TEAM>.*`) to the concrete bundle ID
/// (`<TEAM>.<bundle_id>`). Without this substitution the device installer
/// rejects the app with `MIInstallerErrorDomain error 13` /
/// `0xe8008015 (A valid provisioning profile ... was not found)`.
/// Writes the resolved entitlements to `.sx-tmp/entitlements.plist`.
fn extractEntitlements(allocator: std.mem.Allocator, io: std.Io, profile_path: []const u8, bundle_id: []const u8) ![]const u8 {
    const cwd = std.Io.Dir.cwd();
    cwd.createDirPath(io, ".sx-tmp") catch {};

    const profile_plist_path = ".sx-tmp/profile.plist";
    const ent_path = ".sx-tmp/entitlements.plist";

    // 1. security cms -D -i <profile> -o profile.plist  (decode CMS to plist)
    const r1 = std.process.run(allocator, io, .{
        .argv = &.{ "security", "cms", "-D", "-i", profile_path, "-o", profile_plist_path },
    }) catch return error.SecurityCommandFailed;
    defer allocator.free(r1.stdout);
    defer allocator.free(r1.stderr);
    if (r1.term != .exited or r1.term.exited != 0) {
        std.debug.print("error: failed to decode provisioning profile: {s}\n", .{r1.stderr});
        return error.SecurityCommandFailed;
    }

    // 2. plutil -extract Entitlements xml1 -o entitlements.plist profile.plist
    const r2 = std.process.run(allocator, io, .{
        .argv = &.{ "plutil", "-extract", "Entitlements", "xml1", "-o", ent_path, profile_plist_path },
    }) catch return error.PlutilCommandFailed;
    defer allocator.free(r2.stdout);
    defer allocator.free(r2.stderr);
    if (r2.term != .exited or r2.term.exited != 0) {
        std.debug.print("error: failed to extract entitlements: {s}\n", .{r2.stderr});
        return error.PlutilCommandFailed;
    }

    // 3. Read the team identifier so we can resolve the wildcard. The profile
    //    stores it as `ApplicationIdentifierPrefix.0` (an array). We use that
    //    path because `com.apple.developer.team-identifier` would confuse
    //    plutil — dots in plutil paths are interpreted as path separators.
    const r3 = std.process.run(allocator, io, .{
        .argv = &.{ "plutil", "-extract", "ApplicationIdentifierPrefix.0", "raw", "-o", "-", profile_plist_path },
    }) catch return error.PlutilCommandFailed;
    defer allocator.free(r3.stdout);
    defer allocator.free(r3.stderr);
    if (r3.term != .exited or r3.term.exited != 0) {
        std.debug.print("error: profile missing ApplicationIdentifierPrefix: {s}\n", .{r3.stderr});
        return error.PlutilCommandFailed;
    }
    const team = std.mem.trimEnd(u8, r3.stdout, " \t\r\n");
    const resolved_app_id = try std.fmt.allocPrint(allocator, "{s}.{s}", .{ team, bundle_id });
    defer allocator.free(resolved_app_id);

    // 4. plutil -replace application-identifier -string "<team>.<bundle_id>" entitlements.plist
    const r4 = std.process.run(allocator, io, .{
        .argv = &.{ "plutil", "-replace", "application-identifier", "-string", resolved_app_id, ent_path },
    }) catch return error.PlutilCommandFailed;
    defer allocator.free(r4.stdout);
    defer allocator.free(r4.stderr);
    if (r4.term != .exited or r4.term.exited != 0) {
        std.debug.print("error: failed to resolve application-identifier: {s}\n", .{r4.stderr});
        return error.PlutilCommandFailed;
    }

    return try allocator.dupe(u8, ent_path);
}

fn buildInfoPlist(allocator: std.mem.Allocator, exe_name: []const u8, bundle_id: []const u8, target_config: TargetConfig) ![]const u8 {
    const min_os: []const u8 = "14.0";
    const is_sim = target_config.isIOSSimulator();
    const platform_key: []const u8 = if (is_sim) "iPhoneSimulator" else "iPhoneOS";
    // UIApplicationSceneManifest opts the app into the iOS 13+ scene-based
    // lifecycle. Without it, iOS 26 boots the app in `[rb-legacy]` mode and
    // the CAMetalLayer never reaches the compositor. With the manifest
    // declared (no UISceneDelegate listed), iOS auto-connects an implicit
    // scene that our SxAppDelegate can find via `[app connectedScenes]`.
    return std.fmt.allocPrint(allocator,
        \\<?xml version="1.0" encoding="UTF-8"?>
        \\<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
        \\<plist version="1.0">
        \\<dict>
        \\    <key>CFBundleIdentifier</key>
        \\    <string>{s}</string>
        \\    <key>CFBundleName</key>
        \\    <string>{s}</string>
        \\    <key>CFBundleExecutable</key>
        \\    <string>{s}</string>
        \\    <key>CFBundlePackageType</key>
        \\    <string>APPL</string>
        \\    <key>CFBundleVersion</key>
        \\    <string>1</string>
        \\    <key>CFBundleShortVersionString</key>
        \\    <string>0.1</string>
        \\    <key>MinimumOSVersion</key>
        \\    <string>{s}</string>
        \\    <key>UIDeviceFamily</key>
        \\    <array>
        \\        <integer>1</integer>
        \\    </array>
        \\    <key>LSRequiresIPhoneOS</key>
        \\    <true/>
        \\    <key>UILaunchScreen</key>
        \\    <dict/>
        \\    <key>UIApplicationSceneManifest</key>
        \\    <dict>
        \\        <key>UIApplicationSupportsMultipleScenes</key>
        \\        <false/>
        \\        <key>UISceneConfigurations</key>
        \\        <dict>
        \\            <key>UIWindowSceneSessionRoleApplication</key>
        \\            <array>
        \\                <dict>
        \\                    <key>UISceneConfigurationName</key>
        \\                    <string>Default Configuration</string>
        \\                    <key>UISceneDelegateClassName</key>
        \\                    <string>SxSceneDelegate</string>
        \\                </dict>
        \\            </array>
        \\        </dict>
        \\    </dict>
        \\    <key>DTPlatformName</key>
        \\    <string>{s}</string>
        \\</dict>
        \\</plist>
        \\
    , .{ bundle_id, exe_name, exe_name, min_os, platform_key });
}

fn codesign(allocator: std.mem.Allocator, io: std.Io, bundle_path: []const u8, identity: []const u8, entitlements: ?[]const u8) !void {
    var argv = std.ArrayList([]const u8).empty;
    defer argv.deinit(allocator);
    try argv.appendSlice(allocator, &.{ "codesign", "--force", "--sign", identity, "--timestamp=none" });
    if (entitlements) |ep| {
        try argv.appendSlice(allocator, &.{ "--entitlements", ep });
    }
    try argv.append(allocator, bundle_path);

    const r = std.process.run(allocator, io, .{ .argv = argv.items }) catch |e| {
        std.debug.print("error: failed to run codesign: {}\n", .{e});
        return error.CodesignFailed;
    };
    defer allocator.free(r.stdout);
    defer allocator.free(r.stderr);
    if (r.term != .exited or r.term.exited != 0) {
        std.debug.print("codesign failed: {s}\n", .{r.stderr});
        return error.CodesignFailed;
    }
}

/// After emcc produces HTML output, inject cache-busting hashes into the
/// generated <script> tag and add Module.locateFile for .wasm/.data files.
pub fn postProcessWasmHtml(allocator: std.mem.Allocator, io: std.Io, html_path: []const u8) void {
    const base = if (std.mem.endsWith(u8, html_path, ".html"))
        html_path[0 .. html_path.len - 5]
    else
        return;

    // Hash build output contents (.js + .wasm + optional .data)
    var hash: u64 = 0;
    const exts = [_][]const u8{ ".js", ".wasm", ".data" };
    for (exts) |ext| {
        const path = std.fmt.allocPrint(allocator, "{s}{s}", .{ base, ext }) catch continue;
        if (std.Io.Dir.readFileAlloc(.cwd(), io, path, allocator, .limited(64 * 1024 * 1024))) |data| {
            hash = std.hash.Wyhash.hash(hash, data);
        } else |_| {}
    }

    const hash_hex = std.fmt.allocPrint(allocator, "{x:0>8}", .{@as(u32, @truncate(hash))}) catch return;

    // Read the final HTML produced by emcc
    const html = std.Io.Dir.readFileAlloc(.cwd(), io, html_path, allocator, .limited(10 * 1024 * 1024)) catch return;

    var out = std.ArrayList(u8).empty;
    var pos: usize = 0;
    var injected_locateFile = false;

    // Find emcc's generated script tag: <script ...src="*.js"></script>
    // Inject ?v=HASH into the src and prepend a Module.locateFile script.
    while (std.mem.indexOfPos(u8, html, pos, "src=\"")) |src_start| {
        const val_start = src_start + 5; // past src="
        const val_end = std.mem.indexOfPos(u8, html, val_start, "\"") orelse break;
        const src_val = html[val_start..val_end];

        if (!std.mem.endsWith(u8, src_val, ".js")) {
            // Not a .js src — skip past this attribute and keep searching
            pos = val_end + 1;
            continue;
        }

        // Find the opening < of this tag to inject locateFile before it
        const tag_start = if (std.mem.lastIndexOf(u8, html[pos..src_start], "<")) |off| pos + off else src_start;

        // Copy everything up to the tag start
        out.appendSlice(allocator, html[pos..tag_start]) catch return;

        // Inject Module.locateFile once, before the first .js script tag
        if (!injected_locateFile) {
            out.appendSlice(allocator, "<script>Module.locateFile=function(p){return p+'?v=") catch return;
            out.appendSlice(allocator, hash_hex) catch return;
            out.appendSlice(allocator, "'}</script>\n") catch return;
            injected_locateFile = true;
        }

        // Copy tag up to the closing quote of src, inserting ?v=HASH
        out.appendSlice(allocator, html[tag_start..val_end]) catch return;
        out.appendSlice(allocator, "?v=") catch return;
        out.appendSlice(allocator, hash_hex) catch return;

        pos = val_end;
    }
    // Copy remaining HTML
    out.appendSlice(allocator, html[pos..]) catch return;

    const final = out.toOwnedSlice(allocator) catch return;
    std.Io.Dir.writeFile(.cwd(), io, .{ .sub_path = html_path, .data = final }) catch {};
}

/// Common library paths for the host OS, computed at comptime.
pub const host_lib_paths = blk: {
    const builtin = @import("builtin");
    var paths: []const []const u8 = &.{};
    if (builtin.os.tag == .macos) {
        if (builtin.cpu.arch == .aarch64) {
            // Apple Silicon Homebrew
            paths = &.{ "/opt/homebrew/lib", "/usr/local/lib" };
        } else {
            // Intel Mac Homebrew
            paths = &.{"/usr/local/lib"};
        }
    } else if (builtin.os.tag == .linux) {
        paths = &.{ "/usr/local/lib", "/usr/lib" };
    }
    break :blk paths;
};
