std: restructure step 3 — ffi/ moves, build.sx, math dir spelling, fixtures

- objc.sx, objc_block.sx (from std/) + sdl3/opengl/raylib/stb/stb_truetype/
  wasm vendor bindings (from modules/ root) -> modules/ffi/
- std/uikit.sx deleted: platform/uikit.sx already declares UIApplicationMain
  and imports objc; '#framework "UIKit"' cannot live in a file imported on
  macOS targets (unconditional link directive, UIKit is iOS-only), so the
  three iOS-only examples carry the 3-line glue inline. 1607/1608/1616 also
  un-rotted (dead ns_string -> 'xx "..."' Into conversions, callconv(.c)
  msgSend fn-ptrs) — all three build for ios-sim/ios again.
- math/math.sx -> math/scalar.sx; one spelling '#import "modules/math"'
  everywhere (4 pinned IR snapshots regenerated: dir import adds Vec2/Mat4
  to the type tables).
- compiler.sx -> build.sx (imports, CLAUDE.md bundling table, specs.md).
- testpkg/ + test_c.sx -> tests/fixtures/ (resolve CWD-relative from repo
  root, same as vendors/).
- library-internal imports use full modules/... paths (std.sx tail,
  platform/bundle.sx, fixtures).
This commit is contained in:
agra
2026-06-11 08:37:22 +03:00
parent 59f0aa7716
commit 12bf61a9fc
142 changed files with 5026 additions and 4161 deletions

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@@ -30,7 +30,7 @@
// =====================================================================
#import "modules/std.sx";
#import "modules/compiler.sx";
#import "modules/build.sx";
proc :: #import "modules/std/process.sx";
libc :: #library "c";

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@@ -1,144 +0,0 @@
// Obj-C runtime FFI primitives.
//
// objc_msgSend has the standard ARM64 calling convention (no varargs path).
// Each call site must invoke through a function pointer of the *exact*
// argument and return shape. The idiom:
//
// msg_fn : (recv: *void, sel: *void, arg: [*]u8) -> *void = xx objc_msgSend;
// result := msg_fn(receiver, selector, c_str);
// ─── Obj-C primitive type aliases ───────────────────────────────────────
// Named stand-ins for the three opaque Obj-C runtime types. They all
// resolve to `*void` at the LLVM layer (no runtime cost) but improve
// readability in foreign-class declarations and call sites.
//
// id — any Obj-C instance pointer
// Class — a class object pointer
// SEL — a registered selector
//
// `Class(T)` parameterization (phantom-typed, with `#extends`-aware
// covariance) is a follow-up — needs compiler-level type-check support.
// For now, `Class` alone is the only form; assignments are not checked
// against the referent's class hierarchy.
id :: *void;
Class :: *void;
SEL :: *void;
// Apple's `BOOL` is a signed char (NOT sx's built-in `bool`, which is
// LLVM `i1`). Obj-C method signatures that take or return `BOOL` cross
// the FFI boundary as `s8`.
BOOL :: s8;
// On macOS libobjc is auto-loaded by libSystem; on iOS it isn't, so we
// link it explicitly. Foundation registers NSString etc. with the runtime,
// also auto-loaded on macOS and required as an explicit framework on iOS.
objc :: #library "objc";
#framework "Foundation";
objc_getClass :: (name: [*]u8) -> *void #foreign objc;
objc_lookUpClass :: (name: [*]u8) -> *void #foreign objc;
sel_registerName :: (name: [*]u8) -> *void #foreign objc;
class_createInstance :: (cls: *void, extra: usize) -> *void #foreign objc;
object_getClass :: (obj: *void) -> *void #foreign objc;
object_getIvar :: (obj: *void, ivar: *void) -> *void #foreign objc;
object_setIvar :: (obj: *void, ivar: *void, val: *void) #foreign objc;
// Declared with the simplest non-variadic shape. Cast per call site.
objc_msgSend :: (recv: *void, sel: *void) -> *void #foreign objc;
// ─── Dynamic class registration ─────────────────────────────────────────
// Define a new Obj-C class at runtime: allocate the pair, attach methods +
// protocols, then finalize with `objc_registerClassPair`. The class is then
// usable via `class_createInstance` and Obj-C dispatch.
//
// IMPs (method implementations) are function pointers with the implicit
// Obj-C method shape: `(self: *void, _cmd: *void, ...args) -> ret` with
// `callconv(.c)` so they land args in the standard C registers.
//
// Method type encoding strings follow Apple's runtime DSL:
// v = void c = char/BOOL i = int l = long f = float d = double
// @ = id (object) : = SEL # = Class
// Return type comes first, then receiver (`@`), then `_cmd` (`:`), then args.
// Examples:
// "v@:" -> void method(id, SEL)
// "c@:" -> BOOL method(id, SEL)
// "@@:@" -> id method(id, SEL, id)
// "B@:@@" -> BOOL method(id, SEL, id, id)
objc_allocateClassPair :: (super: *void, name: [*]u8, extra: usize) -> *void #foreign objc;
class_addMethod :: (cls: *void, sel: *void, imp: *void, types: [*]u8) -> bool #foreign objc;
class_addProtocol :: (cls: *void, proto: *void) -> bool #foreign objc;
objc_getProtocol :: (name: [*]u8) -> *void #foreign objc;
objc_registerClassPair :: (cls: *void) -> void #foreign objc;
// Foundation C-API helpers (Foundation is already linked above via #framework).
// NSLog takes an NSString format; the variadic tail is not exposed here.
NSLog :: (fmt: *NSString) #foreign;
// ─── NSObject (Phase 4 / M4.A) ───────────────────────────────────────────
// Root of every Obj-C class hierarchy. Apple's runtime supplies the IMPs;
// sx declares the method surface so user code can write
// `defer view.release();` and `view.retain()` directly instead of going
// through `objc_msgSend` casts. M2.3's `#extends`-aware dispatch finds
// these methods automatically once a class roots its `#extends` chain at
// NSObject (foreign classes in uikit.sx etc. add `#extends NSObject;` to
// inherit the surface).
//
// `release` is NOT a reserved keyword in sx — modern clang ARC bans
// user-source calls to it (the ARC compiler emits them automatically), but
// sx isn't under clang ARC. Calling `view.release()` here is equivalent to
// pre-ARC Obj-C source code: dispatches through the runtime, decrements the
// refcount, fires `-dealloc` at zero.
NSObject :: #foreign #objc_class("NSObject") {
alloc :: () -> *NSObject;
init :: (self: *Self) -> *NSObject;
new :: () -> *NSObject; // shorthand for [[Cls alloc] init]
retain :: (self: *Self) -> *Self;
release :: (self: *Self);
autorelease :: (self: *Self) -> *Self;
class :: () -> *void; // metaclass query — `Cls.class()`
description :: (self: *Self) -> *void; // returns *NSString
hash :: (self: *Self) -> u64;
isEqual :: (self: *Self, other: *void) -> BOOL;
isKindOfClass :: (self: *Self, cls: *void) -> BOOL;
respondsToSelector :: (self: *Self, sel: *void) -> BOOL;
}
// ─── NSString ────────────────────────────────────────────────────────────
// Foundation's immutable string. `UTF8String` views the bytes as a C string
// whose lifetime is tied to the NSString (don't free it). The `Into` impl
// lets a string literal flow into any `*NSString` slot via `xx`, e.g.
// `dict.objectForKey(xx "SomeKey")`.
NSString :: #foreign #objc_class("NSString") {
#extends NSObject;
UTF8String :: (self: *Self) -> [*]u8;
}
// Wraps the bytes in an autoreleased NSString via `+stringWithUTF8String:`.
// `self.ptr` must be NUL-terminated — string literals are; an arbitrary
// sliced/built `string` may not be.
impl Into(*NSString) for string {
convert :: (self: string) -> *NSString {
cls := objc_getClass("NSString".ptr);
sel := sel_registerName("stringWithUTF8String:".ptr);
msg : (*void, *void, [*]u8) -> *void callconv(.c) = xx objc_msgSend;
return xx msg(cls, sel, self.ptr);
}
}
// ─── Autoreleasepool (M4.A) ──────────────────────────────────────────────
// Foundation factory methods (`NSString.stringWithUTF8String:`,
// `[NSArray array]`, ...) return autoreleased objects — valid until the
// current pool drains. Wrap such code in `autoreleasepool(() => { ... })`
// so the pool drains deterministically at block end.
//
// Stdlib helper, not a language keyword. The closure call adds a frame —
// for hot loops, inline the push/defer-pop pattern manually.
objc_autoreleasePoolPush :: () -> *void #foreign objc;
objc_autoreleasePoolPop :: (pool: *void) #foreign objc;
autoreleasepool :: (body: Closure()) {
pool := objc_autoreleasePoolPush();
defer objc_autoreleasePoolPop(pool);
body();
}

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@@ -1,140 +0,0 @@
// Obj-C blocks bridged to sx closures.
//
// Apple's block ABI (clang's "Block Implementation Specification"): a block
// pointer is a struct whose first five fields are { isa, flags, reserved,
// invoke, descriptor } followed by per-block captured state. When an API
// like `[UIView animateWithDuration:animations:]` receives a block, the
// runtime reads `invoke` and calls it with the block pointer as the first
// argument. UIKit / Foundation callers always `_Block_copy` synchronously
// before returning, so a stack-allocated block is safe to pass directly.
//
// We layer the sx closure onto Apple's layout by appending two pointer
// fields to the standard 32-byte header: `sx_env` (the closure's captured
// environment pointer) and `sx_fn` (the closure trampoline). The per-
// signature `__block_invoke_*` C-ABI fn knows the offsets and calls
// through to `sx_fn(sx_env, args...)`.
//
// ── Lifetime contract ───────────────────────────────────────────────────
// `xx <closure> : *Block` returns a pointer into the surrounding sx
// function's stack frame. Same rule as `&local_var`: pass it directly to
// a callee that consumes it immediately or `_Block_copy`s internally
// (UIKit/Foundation always do). Don't store the pointer to use after the
// caller returns. If you need that, ship a `Block_copy`-backed sibling
// API and use it instead.
// `build_block_convert` (below) is a comptime metaprogram that emits sx source
// with `concat` / `int_to_string`; those live in std.sx. A metaprogram body
// resolves its bare names in its OWN module (issue 0106), so this module must
// import std.sx itself rather than relying on the call site's visibility.
#import "modules/std.sx";
// Standard 32-byte block header plus two trailing slots for the sx closure
// it wraps. Total = 48 bytes.
Block :: struct {
isa: *void;
flags: s32;
reserved: s32;
invoke: *void;
descriptor: *void;
sx_env: *void;
sx_fn: *void;
}
// Per-block-shape metadata. The runtime reads `size` when copying the
// block to the heap, so it must equal the actual instance size.
BlockDescriptor :: struct {
reserved: u64;
size: u64;
}
// libSystem isa pointer for stack-allocated blocks. Resolved at link time
// (auto-linked on every Apple target via libSystem).
_NSConcreteStackBlock : *void #foreign;
// Shared descriptor for the 48-byte sx-block layout. All Into impls below
// point their `descriptor` field at this.
__sx_block_descriptor : BlockDescriptor = .{
reserved = 0,
size = 48,
};
// Single generic impl covers every closure shape. The compiler
// monomorphises this body per call shape; inside each mono,
// `$args` is the bound pack of arg types and `$R` is the bound
// return type. The `#insert` evaluates `build_block_convert` at
// comptime and substitutes the resulting source — a nested
// `callconv(.c)` trampoline + the Block literal that points its
// `invoke` slot at it. One impl in stdlib replaces every per-
// signature hand-rolled `__block_invoke_*` + `Into(Block)` pair.
impl Into(Block) for Closure(..$args) -> $R {
convert :: (self: Closure(..$args) -> $R) -> Block {
#insert build_block_convert($args, $R);
}
}
// Comptime builder for the generic `Into(Block) for Closure(..$args)
// -> $R` impl body. Receives the closure's per-position pack types
// (`args`, a comptime `[]Type`) and the closure's return type
// (`$ret`), emits source that:
//
// 1. Declares a nested `__invoke` `callconv(.c)` trampoline whose
// signature matches the per-shape Apple Block ABI: first arg is
// `block_self: *Block`, then the pack types verbatim. The body
// reconstructs a typed fn-pointer from `block_self.sx_fn`,
// prepends `block_self.sx_env`, and tail-calls the sx closure.
// 2. Returns a stack Block literal whose `invoke` slot points at
// the nested trampoline via `xx @__invoke`.
//
// The host impl wraps the emitted source via `#insert
// build_block_convert($args, $R);`. Per-call-shape monomorphisation
// of the impl body re-runs this builder with the concrete types
// bound, so each closure shape gets its own dedicated trampoline.
//
// Void return type emits `typed_fn(...)`; non-void emits
// `return typed_fn(...)`.
build_block_convert :: (args: []Type, $ret: Type) -> string {
ret_name := type_name(ret);
code := "__invoke :: (block_self: *Block";
i : s64 = 0;
while i < args.len {
code = concat(code, ", arg");
code = concat(code, int_to_string(i));
code = concat(code, ": ");
code = concat(code, type_name(args[i]));
i = i + 1;
}
code = concat(code, ") -> ");
code = concat(code, ret_name);
code = concat(code, " callconv(.c) { typed_fn : (*void");
i = 0;
while i < args.len {
code = concat(code, ", ");
code = concat(code, type_name(args[i]));
i = i + 1;
}
code = concat(code, ") -> ");
code = concat(code, ret_name);
code = concat(code, " = xx block_self.sx_fn; ");
if ret_name == "void" {
code = concat(code, "typed_fn(block_self.sx_env");
} else {
code = concat(code, "return typed_fn(block_self.sx_env");
}
i = 0;
while i < args.len {
code = concat(code, ", arg");
code = concat(code, int_to_string(i));
i = i + 1;
}
code = concat(code, "); } ");
code = concat(code, "return .{ ");
code = concat(code, "isa = @_NSConcreteStackBlock, ");
code = concat(code, "flags = 0, ");
code = concat(code, "reserved = 0, ");
code = concat(code, "invoke = xx @__invoke, ");
code = concat(code, "descriptor = xx @__sx_block_descriptor, ");
code = concat(code, "sx_env = self.env, ");
code = concat(code, "sx_fn = self.fn_ptr, ");
code = concat(code, "};");
return code;
}

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@@ -1,17 +0,0 @@
// UIKit framework bindings — iOS only.
//
// Consumers `#import "modules/std/uikit.sx";` and inherit the
// `#framework "UIKit"` link directive plus any C-API declarations exposed
// here. Obj-C class/method dispatch goes through `modules/std/objc.sx`
// which we re-import so users only need this one file.
#import "objc.sx";
#framework "UIKit";
// int UIApplicationMain(int argc, char *_Nullable argv[_Nonnull],
// NSString *_Nullable principalClassName,
// NSString *_Nullable delegateClassName);
//
// Blocks. Drives the iOS run loop. Normally never returns.
UIApplicationMain :: (argc: s32, argv: *void, principal_class: *void, delegate_class: *void) -> s32 #foreign;