ios + ir cleanup
- ios: --target ios/ios-sim shorthands, iOS SDK auto-discovery,
#framework directive + BuildOptions.add_framework hook,
.app bundle + Info.plist + codesign (ad-hoc and real),
--codesign-identity/--provisioning-profile/--entitlements flags,
modules/std/{objc,uikit}.sx, dynamic class registration,
typed objc_msgSend cast pattern, UIApplicationMain handoff,
UIWindow scene attach. Runs on iPhone hardware.
- ir: silent .s64 defaults → loud diagnostics,
resolveReturnType infers from body, sub-byte int sizes match LLVM,
tuple type interning includes names, compile errors exit 1
- issue-NNNN convention: resolved bugs rename to focused features
- 50 regression tests passing
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22
examples/59-err-bad-variant.sx
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22
examples/59-err-bad-variant.sx
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@@ -0,0 +1,22 @@
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// A match arm with a variant name that doesn't exist on the subject's
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// enum/tagged-union produces `error: no variant 'X' on type 'Y'` instead of
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// falling back to the arm index (which used to cause duplicate switch cases
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// and LLVM verification failures).
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#import "modules/std.sx";
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Shape :: enum {
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circle: f32;
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rect: struct { w, h: f32; };
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none;
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}
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main :: () {
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s :Shape = .circle(3.14);
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if s == {
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case .circle: (r) { print("r={}\n", r); }
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case .Bogus: (x) { print("bogus={}\n", x); }
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case .none: print("none\n");
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case .rect: print("rect\n");
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}
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}
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