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@@ -16,6 +16,7 @@ SDL_GL_CONTEXT_PROFILE_MASK :s32: 20;
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// SDL_GLProfile
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SDL_GL_CONTEXT_PROFILE_CORE :s32: 0x1;
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SDL_GL_CONTEXT_PROFILE_ES :s32: 0x4;
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// SDL_GLContextFlag
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SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG :s32: 0x2;
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