issues: relocate legacy examples/issue-* repros into issues/
Clear the examples/issue-* namespace (new layout keeps open-issue repros under
issues/, co-located with their .md). Two legacy files:
- issue-0030 was a feature-request placeholder (trivial main, no real test).
`extern G : T;` cross-file sx globals are still unimplemented (parse error),
so it's an open feature request: issues/0030-extern-global-declarations.{md,sx}.
- issue-0019 was a broken/superseded multi-file fixture (relative imports, not
runnable from root; the non-transitive-#import scenario is covered by the
passing 0706-modules-import-non-transitive). Moved to
issues/0019-import-non-transitive-c-scope/ with a status note; safe to delete.
Suite unchanged: 324 passed.
This commit is contained in:
@@ -1,10 +0,0 @@
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// This module imports C functions and provides wrappers
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#import c {
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#include "vendors/test_c/test.h";
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#source "vendors/test_c/test.c";
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};
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// Wrapper function that calls the C function
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wrapped_add :: (a: s32, b: s32) -> s32 {
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add_numbers(a, b);
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}
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@@ -1,18 +0,0 @@
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// Test: other.sx calls C functions without importing the C module
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// main imports both c_wrapper.sx and other.sx
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// other.sx should NOT have access to C functions from c_wrapper
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#import "../modules/std.sx";
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#import "c_wrapper.sx";
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#import "other.sx";
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main :: () -> s32 {
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// This works: we import c_wrapper so we have transitive access
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result := wrapped_add(10, 20);
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print("wrapped_add(10, 20) = {}\n", result);
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// This calls other.sx's function which tries to call add_numbers
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// other.sx did NOT import c_wrapper.sx, so this should fail
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bad := use_c_directly();
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print("use_c_directly() = {}\n", bad);
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0;
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}
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@@ -1,10 +0,0 @@
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// Test: calling wrapper functions works (we import the module)
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#import "../modules/std.sx";
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#import "c_wrapper.sx";
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main :: () -> s32 {
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// This should work: calling the sx wrapper
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result := wrapped_add(10, 20);
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print("wrapped_add(10, 20) = {}\n", result);
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0;
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}
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@@ -1,6 +0,0 @@
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// This file does NOT import c_wrapper.sx
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// It should NOT be able to call add_numbers
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use_c_directly :: () -> s32 {
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add_numbers(5, 3);
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}
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@@ -1,57 +0,0 @@
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// issue-0030: Feature — support `extern` global declarations so a global
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// declared in one sx source file can be referenced from another without
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// parameter threading.
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//
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// ── Use case from the Metal port ──────────────────────────────────────────
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//
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// // game/main.sx
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// g_metal_gpu : *MetalGPU = null;
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//
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// // game/chess/pieces.sx
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// extern g_metal_gpu : *MetalGPU;
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//
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// load :: (self: *ChessPieces, path: [:0]u8) {
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// ...
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// inline if OS == .ios {
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// tex := g_metal_gpu.create_texture(w, h, .rgba8, xx pixels);
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// } else {
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// // GL path
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// }
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// }
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//
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// Today, pieces.load takes `has_gpu: bool, gpu: GPU` parameters and
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// game/main.sx threads them through. Cross-file `extern` globals would
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// let us drop those parameters.
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//
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// ── Implementation sketch ─────────────────────────────────────────────────
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//
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// Mirror how foreign function declarations work — declared in one file,
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// defined elsewhere, linker resolves. Globals already have first-class
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// addresses in the IR; just add an "extern" flag that says "don't emit
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// storage, emit a reference."
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//
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// Files:
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// - parser (sx surface syntax for `extern G : T;`)
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// - src/ir/lower.zig (record an extern global stub that resolves at
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// module-link time)
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// - src/ir/emit_llvm.zig (emit an `external` LLVM global)
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//
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// ── Syntax constraint ─────────────────────────────────────────────────────
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//
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// `extern G : T;` is a NEW top-level form. Must not clash with:
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// - `G :: T;` (type alias)
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// - `G : T = ---;` (uninitialized global with explicit type)
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// - `G : T;` (does this currently parse as anything?)
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//
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// The parser MUST reject `extern G : T = expr;` — extern cannot have an
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// initializer (the definition lives elsewhere).
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//
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// ── Caveat ────────────────────────────────────────────────────────────────
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//
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// Encourages spaghetti globals. Documentation should steer callers toward
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// explicit parameter passing where reasonable. Useful for genuine
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// process-singletons (the active GPU, the active platform, etc.) where
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// threading them through every call site is more noise than signal.
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#import "modules/std.sx";
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main :: () -> s32 { 0; }
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