lang: struct consts migrate to const globals, inline fallback (PLAN-CONST-AGG step 4)

A struct constant whose every field serializes — literals, enum tags,
nested aggregates, and (new) const EXPRESSIONS over named consts /
const-aggregate leaves ('r = K + 1', 'g = LIT.r', 'b = A[1]') — becomes
an immutable global: one storage, reads load/GEP it, '@LIT' is
addressable, dead-global elimination drops unused ones. constExprValue
gained a fold-through tail (evalConstIntExpr/evalConstFloatExpr,
source-aware), which also enables const-expression ELEMENTS in array
consts.

A const with a NON-serializable field (a call, a runtime read) keeps
inline re-lowering, and that per-use evaluation is now the documented
contract for the class (pinned: 'CALL.r' reads 1 then 2, side effects
run per use; '#run' is the evaluate-once tool).

Examples: 0180 (migrated shapes + @ptr + copy independence),
0181 (the inline-fallback contract). m3te (23/23) + game rebuilt green.
This commit is contained in:
agra
2026-06-11 12:58:17 +03:00
parent c23b76c7d6
commit 679653fda8
11 changed files with 97 additions and 3 deletions

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// Serializable struct constants are IMMUTABLE GLOBALS (one storage, no
// per-use rebuild): literal fields, const-EXPRESSION fields (`K + 1`),
// another const's field (`LIT.r`), and a const array's element (`A[1]`)
// all serialize. The const is addressable (`@LIT`) and copies stay
// independent.
#import "modules/std.sx";
Color :: struct { r, g, b: s64; }
K :: 10;
A : [2]s64 : .[7, 8];
LIT :: Color.{ r = 255, g = 0, b = 0 };
EXPR :: Color.{ r = K + 1, g = K * 2, b = A[1] };
REF :: Color.{ r = LIT.r, g = 1, b = 2 };
main :: () {
print("lit={} expr={} {} {} ref={}\n", LIT.r, EXPR.r, EXPR.g, EXPR.b, REF.r);
p := @LIT;
print("via-ptr={}\n", p.r);
c := LIT;
c.r = 9;
print("copy={} const={}\n", c.r, LIT.r);
}

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// A struct constant with a NON-serializable initializer field (a call, a
// runtime read) keeps INLINE RE-LOWERING semantics: the initializer is
// evaluated AT EACH USE. This is the documented contract for this class
// — `CALL.r` may differ between reads and side effects run per use.
// For evaluate-once semantics use `NAME :: #run f();`.
#import "modules/std.sx";
Color :: struct { r, g, b: s64; }
counter : s64 = 0;
bump :: () -> s64 { counter += 1; counter }
CALL :: Color.{ r = bump(), g = 0, b = 0 };
main :: () {
print("use1={}\n", CALL.r);
print("use2={}\n", CALL.r);
print("counter={}\n", counter);
}

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0

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lit=255 expr=11 20 8 ref=255
via-ptr=255
copy=9 const=255

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0

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use1=1
use2=2
counter=2