graphics
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17
examples/modules/raylib.sx
Normal file
17
examples/modules/raylib.sx
Normal file
@@ -0,0 +1,17 @@
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#library "raylib";
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Color :: struct {
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r, g, b, a: u8;
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}
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Vector2 :: struct {
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x, y: f32;
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}
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InitWindow :: (width: s32, height: s32, title: [:0]u8) -> void #foreign;
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CloseWindow :: () -> void #foreign;
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WindowShouldClose :: () -> bool #foreign;
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BeginDrawing :: () -> void #foreign;
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EndDrawing :: () -> void #foreign;
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ClearBackground :: (color: Color) -> void #foreign;
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DrawTriangle :: (v1: Vector2, v2: Vector2, v3: Vector2, color: Color) -> void #foreign;
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@@ -305,3 +305,24 @@ build_print :: (fmt: string) -> string {
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print :: ($fmt: string, args: ..Any) {
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#insert build_print(fmt);
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}
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List :: struct ($T: Type) {
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items: [*]T = null;
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len: s64 = 0;
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cap: s64 = 0;
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}
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append :: (list: *List($T), item: T) {
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if list.len >= list.cap {
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new_cap := if list.cap == 0 then 4 else list.cap * 2;
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new_items : [*]T = xx malloc(new_cap * size_of(T));
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if list.len > 0 {
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memcpy(new_items, list.items, list.len * size_of(T));
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free(list.items);
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}
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list.items = new_items;
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list.cap = new_cap;
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}
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list.items[list.len] = item;
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list.len += 1;
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}
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