examples: un-rot 1606-platform-metal-clear

ShaderHandle lives in modules/gpu/types.sx; bare-type visibility is
non-transitive (0763), so the example imports it directly. Builds for
ios-sim again.
This commit is contained in:
agra
2026-06-11 10:51:01 +03:00
parent 330c3aeef7
commit cfe5804288

View File

@@ -21,6 +21,7 @@
#import "modules/build.sx";
#import "modules/platform/api.sx";
#import "modules/platform/uikit.sx";
#import "modules/gpu/types.sx";
#import "modules/gpu/api.sx";
#import "modules/gpu/metal.sx";