lang: rename signed integer types sN -> iN
Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
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@@ -13,7 +13,7 @@
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#import "modules/std.sx";
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#import "modules/ffi/objc.sx";
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g_marker : s32 = 0;
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g_marker : i32 = 0;
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// IMP for `hello`. Must use C calling convention so `self` and `_cmd` land in
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// x0 and x1 the way the Obj-C runtime expects.
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@@ -21,7 +21,7 @@ hello_imp :: (self: *void, _cmd: *void) callconv(.c) {
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g_marker = 42;
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}
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main :: () -> s32 {
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main :: () -> i32 {
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NSObject := objc_getClass("NSObject".ptr);
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SxThing := objc_allocateClassPair(NSObject, "SxThing".ptr, 0);
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sel_hello := sel_registerName("hello".ptr);
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