lang: rename signed integer types sN -> iN
Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
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@@ -34,7 +34,7 @@ iterations; stack usage is static per frame regardless of trip count.
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This hits three shapes, all confirmed:
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1. user locals declared in a loop body (`buf : [128]s64 = ---;`),
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1. user locals declared in a loop body (`buf : [128]i64 = ---;`),
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2. nested loops (inner `for`'s `idx_slot` alloca sits in the outer body),
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3. compiler temporaries spilled in the body (e.g. `index_get`'s `ig.tmp` —
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see issue 0110 for the for-over-array case specifically).
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@@ -46,10 +46,10 @@ Repro A — body local (`issues/0109-loop-body-alloca-stack-growth.sx`):
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```sx
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#import "modules/std.sx";
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main :: () -> s32 {
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main :: () -> i32 {
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sum := 0;
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for 0..1000000: (i) {
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buf : [128]s64 = ---;
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buf : [128]i64 = ---;
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buf[0] = i;
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sum += buf[0];
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}
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@@ -68,7 +68,7 @@ Repro B — pure nested loops, zero user locals:
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```sx
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#import "modules/std.sx";
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main :: () -> s32 {
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main :: () -> i32 {
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n := 0;
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for 0..3000000: (i) {
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for 0..1: (j) { n += 1; }
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