lang: rename signed integer types sN -> iN
Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
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@@ -26,8 +26,8 @@ SEL :: *void;
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// Apple's `BOOL` is a signed char (NOT sx's built-in `bool`, which is
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// LLVM `i1`). Obj-C method signatures that take or return `BOOL` cross
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// the FFI boundary as `s8`.
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BOOL :: s8;
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// the FFI boundary as `i8`.
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BOOL :: i8;
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// On macOS libobjc is auto-loaded by libSystem; on iOS it isn't, so we
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// link it explicitly. Foundation registers NSString etc. with the runtime,
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