lang: rename signed integer types sN -> iN
Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
This commit is contained in:
@@ -35,12 +35,12 @@ RenderNode :: struct {
|
||||
// Opacity
|
||||
opacity: f32;
|
||||
|
||||
depth: s64;
|
||||
depth: i64;
|
||||
}
|
||||
|
||||
RenderTree :: struct {
|
||||
nodes: List(RenderNode);
|
||||
generation: s64;
|
||||
generation: i64;
|
||||
|
||||
init :: () -> RenderTree {
|
||||
RenderTree.{ generation = 0 }
|
||||
@@ -51,7 +51,7 @@ RenderTree :: struct {
|
||||
self.generation += 1;
|
||||
}
|
||||
|
||||
add :: (self: *RenderTree, node: RenderNode) -> s64 {
|
||||
add :: (self: *RenderTree, node: RenderNode) -> i64 {
|
||||
idx := self.nodes.len;
|
||||
self.nodes.append(node);
|
||||
idx
|
||||
@@ -62,9 +62,9 @@ RenderTree :: struct {
|
||||
|
||||
RenderContext :: struct {
|
||||
tree: *RenderTree;
|
||||
clip_depth: s64;
|
||||
clip_depth: i64;
|
||||
opacity: f32;
|
||||
depth: s64;
|
||||
depth: i64;
|
||||
|
||||
init :: (tree: *RenderTree) -> RenderContext {
|
||||
RenderContext.{
|
||||
|
||||
Reference in New Issue
Block a user