lang: rename signed integer types sN -> iN

Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.

Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).

Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.

zig build test: 426/426; examples suite: 595/595.
This commit is contained in:
agra
2026-06-12 09:31:53 +03:00
parent 515ecebea7
commit d8076b9333
1054 changed files with 6836 additions and 6839 deletions

View File

@@ -47,7 +47,7 @@ pub const AbiLowering = struct {
}
// WASM32: usize/isize are pointer-sized (i32 on wasm32).
// Other integer types (s64, u64) keep their declared size — they represent
// Other integer types (i64, u64) keep their declared size — they represent
// genuinely 64-bit values (SDL_WindowFlags, timestamps, etc.).
if (self.e.target_config.isWasm32()) {
if (ir_ty == .usize or ir_ty == .isize) return self.e.cached_i32;