lang: rename signed integer types sN -> iN
Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
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@@ -276,7 +276,7 @@ test "field declarations render as private Java fields" {
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const aa = arena.allocator();
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const surface_view_ty = try makePointer(aa, try makeTypeExpr(aa, "SurfaceView"));
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const int_ty = try makeTypeExpr(aa, "s32");
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const int_ty = try makeTypeExpr(aa, "i32");
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const self_ty = try makePointer(aa, try makeTypeExpr(aa, "Self"));
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const body = try makeBodyMarker(aa);
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