Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
- objc.sx, objc_block.sx (from std/) + sdl3/opengl/raylib/stb/stb_truetype/
wasm vendor bindings (from modules/ root) -> modules/ffi/
- std/uikit.sx deleted: platform/uikit.sx already declares UIApplicationMain
and imports objc; '#framework "UIKit"' cannot live in a file imported on
macOS targets (unconditional link directive, UIKit is iOS-only), so the
three iOS-only examples carry the 3-line glue inline. 1607/1608/1616 also
un-rotted (dead ns_string -> 'xx "..."' Into conversions, callconv(.c)
msgSend fn-ptrs) — all three build for ios-sim/ios again.
- math/math.sx -> math/scalar.sx; one spelling '#import "modules/math"'
everywhere (4 pinned IR snapshots regenerated: dir import adds Vec2/Mat4
to the type tables).
- compiler.sx -> build.sx (imports, CLAUDE.md bundling table, specs.md).
- testpkg/ + test_c.sx -> tests/fixtures/ (resolve CWD-relative from repo
root, same as vendors/).
- library-internal imports use full modules/... paths (std.sx tail,
platform/bundle.sx, fixtures).
allocators/fs/process/socket/log/trace/test move under modules/std/
(allocators.sx becomes std/mem.sx; the Allocator protocol moves into
the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds
xml_escape as xml.escape. std.sx gains the carried namespace tail —
flat-importing std.sx now also provides mem./xml./log. — with the
remaining modules (fs/process/socket/json/cli/hash/test) deferred from
the tail until the global last-wins maps are fully own-wins (pulling
them into every closure collides bare names corpus-wide; they stay
direct imports: modules/std/fs.sx etc.). log.sx's internal emit
renamed log_emit (it clobbered consumer fns named emit program-wide).
bundle.sx uses xml.escape via the carried alias. Consumer import paths
swept mechanically; .ir snapshots recaptured for the larger std
closure. m3te + game build unchanged.
Break the monolithic examples/50-smoke.sx into 30 focused per-section examples,
filed into their category blocks (basic/types/comptime/memory/protocols/ffi),
each carrying only the top-level decls its section references (the protocols
section keeps the full preamble — its deps flow through UFCS method calls that
name-based extraction can't see). Outputs verified identical to the original
section blocks.
Add examples/1036-errors-failable-smoke.sx — an end-to-end error-handling example
(the E5.4 work): named + inferred error sets consumed via destructure, try (in
helpers), catch (bare-expr / match-body / diverging / no-binding), or
value-terminator, onfail+defer interleave, and error.X value + {} tag
interpolation.
Remove examples/50-smoke.sx. Suite: 324 passed, 0 failed.