Replace the bare-paren tuple grammar with explicit, position-unambiguous
forms, mirroring how structs work:
type `(A, B)` -> `Tuple(A, B)` (named keeps `:`)
value `(a, b)` -> `.(a, b)` (named uses `=`)
typed (new) -> `Tuple(A, B).(a, b)` (like `Point.{...}`)
failable `-> (T, !)` -> `-> T !`
`-> (T1, T2, !)`-> `-> Tuple(T1, T2) !` (channel outside Tuple)
Bare `(...)` is now grouping only, everywhere; a comma in bare parens is a
hard error with a migration hint. Grouping, function types `(A, B) -> R`,
param lists, lambdas, and match bindings are unaffected.
`Tuple(...)` is strictly a TYPE in every position (including `size_of` /
`type_info` args); a tuple VALUE comes only from `.(...)` (anonymous) or
`Tuple(...).(...)` (explicitly typed). A bare `Tuple(1, 2)` is a tuple
type with non-type elements -> rejected.
The ~110 tuple-bearing corpus files were migrated with a one-shot
AST-aware migrator (the `sx migrate` tool from the prior commit, removed
here). New examples: 0130 (new syntax), 0131 (typed construction), 1060
(named-tuple failable return). 1116 golden updated for the new hint text.
Protocol method declarations now declare their receiver explicitly as the first
parameter — 'self: *Self' (or 'self: Self') — matching the impl method signature,
instead of the old implicit-receiver form where the listed params were only the
extra args. That asymmetry repeatedly caused confusion over whether the first
param was the receiver or an argument.
The parser validates the first param is 'self' typed Self/*Self, then strips it,
so all downstream lowering and the dispatch ABI are unchanged (impl blocks and
call sites are unaffected). A protocol method missing the receiver is now a parse
error.
Migrated all 129 protocol method signatures across library + examples (+ one
inline-sx test in sema.zig) to the explicit form. Updated specs.md + readme.md.
New: examples/0418-protocols-explicit-receiver.sx (feature),
examples/1190-diagnostics-protocol-missing-receiver.sx (negative/diagnostic).
20 files (~3,830 lines): view protocol, layout, renderer, glyph cache,
fonts, gestures, animation, scroll, stacks, modifiers, etc.
Internal imports rewritten from "ui/..." to "modules/ui/...".
Consumers now `#import "modules/ui"` from any project; no symlink
hacks needed. Verified by compiling game/main.sx without its local
ui/ — resolves via the Phase 6 stdlib fallback.