Commit Graph

66 Commits

Author SHA1 Message Date
agra
6b0ebdd92b lang: require explicit receiver in protocol method declarations
Protocol method declarations now declare their receiver explicitly as the first
parameter — 'self: *Self' (or 'self: Self') — matching the impl method signature,
instead of the old implicit-receiver form where the listed params were only the
extra args. That asymmetry repeatedly caused confusion over whether the first
param was the receiver or an argument.

The parser validates the first param is 'self' typed Self/*Self, then strips it,
so all downstream lowering and the dispatch ABI are unchanged (impl blocks and
call sites are unaffected). A protocol method missing the receiver is now a parse
error.

Migrated all 129 protocol method signatures across library + examples (+ one
inline-sx test in sema.zig) to the explicit form. Updated specs.md + readme.md.

New: examples/0418-protocols-explicit-receiver.sx (feature),
examples/1190-diagnostics-protocol-missing-receiver.sx (negative/diagnostic).
2026-06-21 11:02:16 +03:00
agra
48eb7bf48a P5.6 (macOS): default_pipeline drives bundling; fix issue 0125 (array-format blowup)
build.sx now `#import`s the sx bundler and `default_pipeline` delegates to its
`bundle_main` when a bundle was requested (emit + link, then wrap the binary into
the `.app`/`.apk`); otherwise it just emit+links via the shared `emit_and_link`
core. The Zig `--bundle`/`post_link_module` dispatch shim is removed — the CLI
bundle flags only feed `BuildConfig`, and `default_pipeline` branches on
`bundle_path()`. Validated end-to-end on macOS: `sx build --bundle App.app
--bundle-id … foo.sx` on a plain program AND auto-bundle from `set_bundle_path`
both produce a valid signed `.app` (correct `Contents/MacOS/` layout, Info.plist,
passes `codesign`, binary runs). Also fixed a pre-existing host-build bug:
target_triple was left empty for host builds → `is_macos()` false → wrong flat
layout; main.zig now exposes the host triple when `--target` is absent.

bundle_main no longer re-calls `build_options()` (the handle is already its `opts`
param).

Fix issue 0125 (root cause): the type-match dispatcher unboxed each interned array
tag to the concrete array type — a whole-array load — and passed it to
`array_to_string` by value, which LLVM scalarized into one SelectionDAG node per
element (~12s / segfault at [65536]u8). The bundler's `format("…{}…")` instantiates
`any_to_string`, so importing it into the prelude surfaced 0125 for any large-array
program. Fix (route 1): `any_to_string`'s `case array:` arm calls `slice_to_string`,
and `lowerRuntimeDispatchCall` detects an ARRAY tag bound to a SLICE param and builds
a `{ptr,len}` slice VIEW of the payload pointer (`unbox_any → [*]elem` is an
int-to-ptr with NO load, paired with the array length) instead of loading the array.
Output is byte-identical (`[a, b, c]`). Pinned as
examples/0056-basic-large-array-format-no-blowup.sx; 0055 drops 12s → 0.2s.

37 `.ir` snapshots regenerated (build.sx now pulls in the bundler's types + the
array-format lowering changed); verified `.ir`-only, zero behavior-stream diffs.
705/0 both gates.
2026-06-19 15:32:07 +03:00
agra
ba28488d99 P5.5: migrate the 35 BuildOptions accessors off #compiler to VM-native abi(.compiler)
`BuildOptions :: struct #compiler { ...35 methods... }` becomes
`BuildOptions :: struct { }` (an opaque null-sentinel handle) plus 35 free
`ufcs (self: BuildOptions, …) abi(.compiler)` decls in build.sx, each serviced
by a new `comptime_vm.callBuildOptionFn` arm (off `callCompilerFn`). No legacy
`compiler_lib` handler: the names are registered in `bound_fns` with a single
bailing stub only so `weldedCompilerFn` accepts them.

- String lifetime: setters dupe the arg into the persistent `Vm.gpa` (the
  Compilation allocator, threaded into both `tryEval` and `runBuildCallback` —
  not the per-eval VM arena) and write/append to the threaded `BuildConfig`.
  Getters read the field/slice or compute the target predicate from the triple.
- Dispatch routing (Option B): a `#run`/const-init entry that directly calls a
  compiler-domain/welded fn (`emit_llvm.entryNeedsVm`) runs on the VM with no
  legacy fallback regardless of the `-Dcomptime-flat` gate, so gate-OFF stays
  green without a legacy BuildOptions handler (P5.7 retires the legacy interp).
- Mark the 5 `platform/bundle.sx` getter-calling helpers `abi(.compiler)` (they
  are comptime-only bundler code; otherwise their now-welded getter calls trip
  the runtime-call gate).
- 37 `.ir` snapshots regenerated (std transitively imports build.sx → string-
  pool/type-table indices shift); verified `.ir`-only, zero behavior-stream diffs.

BuildOptions `compiler_call` strict bails gone (1609/1614/1615 strict-clean);
1616 now bails on a separate, pre-existing unported bitwise/shift VM gap (`shr`),
to port first in P5.6. 703/0 both gates.

Also sweep the outdated "flat memory" terminology to "comptime/byte-addressable"
across comptime_vm + the plan/checkpoint/CLAUDE docs: the comptime VM is
arena-backed, byte-addressable memory where `Addr` is a real host pointer, not a
flat contiguous address space (flag names `-Dcomptime-flat`/`SX_COMPTIME_FLAT` kept).
2026-06-19 13:21:09 +03:00
agra
65ac370683 P5.4: migrate all callers to on_build; delete set_post_link_callback
on_build is now the sole post-build callback mechanism. Migrated the 9 callers
(0602/0603/1611/1614/1615/1616 + the platform bundle_main) from
opts.set_post_link_callback(cb) to on_build(cb), giving each callback the
(opt: BuildOptions) param. Deleted set_post_link_callback from build.sx,
compiler_lib (bound_fns + handleSetPostLinkCallback), and the VM arm.

Reworked the P5 smoke tests for the new semantics: an on_build override REPLACES
the build (must emit+link or delegate), unlike the old post-link callback which
ran after the auto-link. 1662 (queries) + 1664 (override+List-grow) now delegate
to default_pipeline for the real build; deleted 1661/1663 (the primitives are now
exercised by every AOT build). bundle_main invoked with pass_options=true.

Benign 37-.ir churn (build.sx shrank). 703/0 both gates.
2026-06-19 09:37:05 +03:00
agra
2060373c16 comptime VM arc: abi(.compiler) ABI, out as sx fn, VM-native diagnostics, BuildConfig threaded
Lands the full VM/compiler-API arc on branch reify (701/0 both gates):
- abi(.compiler) ABI replaces abi(.zig) extern compiler + the fake
  #library "compiler"; bodiless decl = compiler-API surface, bodied =
  user compiler-domain fn (lowered for VM eval, emit-skipped).
- out is a plain sx fn (libc write) — the out builtin deleted; the VM
  handles it via host-FFI. trace_resolve + interp_print_frames ported.
- 4B VM-native diagnostics: 1179/1180 render proper comptime type
  construction failed: under strict.
- S5a: build_options/set_post_link_callback on abi(.compiler) with
  BuildConfig threaded into the VM (green intermediate).
- 0522 fixed (describe(args: []Type)); regression 0638.

Strict deletion-gate down to 4 compiler_call bails (1609/1614/1615/1616)
+ 1654 (legitimate unresolvable-symbol diagnostic).
2026-06-19 07:04:10 +03:00
agra
cd5b958d19 comptime compiler-API: Phase 1 foundation + Phase 2.1 weld plan
Introduce the welded comptime `compiler` library (`#library "compiler"` +
`abi(.zig) extern compiler`), per design/comptime-compiler-api.md, and unify
`callconv(...)` into the new `abi(...)` annotation.

abi(...) replaces callconv(...):
- New ABI enum { default, c, zig, pure }; `abi(.c|.zig|.pure)` parses in the
  postfix slot before extern/export (and standalone). `kw_callconv` -> `kw_abi`.
- Migrated 52 sx files, the call-convention-mismatch diagnostic, and docs
  (readme/specs) from `callconv(.c)` to `abi(.c)`.

Phase 1 — welded compiler library (parse -> registry -> validation -> bridge):
- `abi(.zig) extern compiler` parses on fn decls (carries abi/extern_lib) and
  struct decls (StructDecl.abi/extern_lib).
- `#library "compiler"` is the comptime-only internal surface — never dlopen'd.
- src/ir/compiler_lib.zig: the binding registry (the safety boundary). `Field`
  welded to StructInfo.Field with layout baked from the real Zig type
  (@offsetOf/@sizeOf); `findType`/`findFn`. Welded structs are layout-validated
  at registration (field set + total size) as a header checked against the impl.
- Host-call bridge: a `fn abi(.zig) extern compiler` dispatches under the
  comptime interp to its registered Zig handler (intern/text_of round-trip),
  never dlsym. IR Function.compiler_welded; validated in declareFunction.
- Comptime-only enforcement: a runtime call to a welded fn is a clean
  build-gating error (emitCall), not an undefined-symbol link failure.

Phase 2.1 — byte-layout weld foundation:
- Decision: full byte-layout weld (sx struct laid out byte-identically to the
  bound Zig type). Registered StructInfo (first non-natural / Zig-reordered
  layout). `computeWeldPlan` — pure offset-ordered element plan + padding +
  sx-field->LLVM-element remap; unit-tested. Emit/interp wiring is the next
  sub-step (2.2+, see current/CHECKPOINT-COMPILER-API.md).

Examples: 0625/0626 (welded struct + fn round-trip), 1183/1184/1185
(layout-mismatch, unexported-fn, runtime-call diagnostics).
2026-06-17 13:31:11 +03:00
agra
9719432e79 refactor(ffi-linkage): Phase 9.3 — purge remaining 'foreign' from library/docs/example comments
Capital-Foreign + stale-identifier comment refs: library (Foreign Java types→Runtime,
foreign-class→runtime-class, foreign_class_map→runtime_class_map); docs/debugger
(foreign call→extern call); docs/fork-c ledger (foreign_class_map, protocol/foreign→
runtime-class); docs/inline-asm-design Deviation-6 obsolete #foreign-vs-extern design
RESOLVED to the landed extern/export reality; example comments (parseForeignClassDecl→
parseRuntimeClassDecl, checkForeignRefs→checkExternRefs, Foreign decls→Extern). Docs/
comments only — no build impact.
2026-06-15 11:03:29 +03:00
agra
8cca3b9dde refactor(ffi-linkage): Phase 9.2d — rename foreign_path → runtime_path (coupled .sx↔.zig↔hook)
The JNI/runtime-class path (Decision 5, Runtime* family). Coordinated across the
hook boundary so the BuildOptions accessor + its registered hook string stay in sync:
- src/: RuntimeClassDecl.foreign_path→runtime_path, splitForeignPath→splitRuntimePath,
  foreignPathToJavaName→runtimePathToJavaName, jni_main_foreign_paths→
  jni_main_runtime_paths, hookJniMainForeignPathAt→hookJniMainRuntimePathAt, and the
  hook string 'BuildOptions.jni_main_foreign_path_at'→'…runtime_path_at'.
- library/: build.sx accessor jni_main_foreign_path_at→jni_main_runtime_path_at +
  bundle.sx call sites + the  local var → runtime_path + a comment.
- specs.md: the accessor name + <foreign_path_with_dots> doc refs.
- Regenerated 37 .ir snapshots: every program importing build declares the renamed
  @BuildOptions.jni_main_runtime_path_at hook stub — symbol-name change only (verified
  the .ir diff is ONLY this rename; reverted orthogonal empty-file normalization).
Suite green (646 corpus / 444 unit, 0 failed).
2026-06-15 09:20:30 +03:00
agra
2cd5d7ba82 refactor(ffi-linkage): Phase 6.2 — migrate platform/ #foreign→extern/export
Pure source rename across uikit/android/android_jni/sdl3 (~64 #foreign sites):
- 30 fn decls '… #foreign;' → '… extern;'
- 34 import runtime classes '#foreign #objc_class/#jni_class("X") {' →
  '#objc_class/#jni_class("X") extern {' (prefix → postfix modifier)
- 4 defined Sx* obj-c classes '#objc_class("X") {' → '… export {'

Behavior-preserving (AST already unified post-Phase-5.0). Verified byte-identical
IR via 'sx ir' on the uikit importers 1610 + 1606 (which compile uikit incl. the
4 defined Sx* classes on host) and an sdl3 probe; android.sx (host-incompatible,
only compiles under OS==.android) verified by an identical 4-error dedup set (the
keyword-neutral 'foreign symbol already bound' message is unchanged). Empty
snapshot diff; suite green (647 corpus / 444 unit, 0 failed).
2026-06-15 04:32:20 +03:00
agra
1d17b0abcf lang: introduce cstring — the C-boundary string (Odin model)
cstring is ONE pointer to a null-terminated u8 buffer, C's char*: thin
(8 bytes, no length; cstring_len walks to the terminator), crossing
#foreign boundaries verbatim in both directions, with ?cstring as the
nullable case lowering to the same bare pointer (null = absent).

Conversion discipline mirrors Odin: a string LITERAL coerces implicitly
(its bytes are terminated constants); any other string is rejected with
a diagnostic naming to_cstring (it may be an unterminated view); and
cstring never coerces to string implicitly — from_cstring(c) is the
explicit zero-copy view, pricing the strlen.

Plumbing: TypeId/TypeInfo builtin slot 18 (first_user 19), name
classifiers, size/align/name tables, LLVM ptr lowering, the ?T pointer
niche, the xx pointer ladder, the literal-gated coercion plan
(isConstString + data_ptr), and the reserved-spelling set. std gains
cstring_len/from_cstring/to_cstring (fmt.sx, re-exported); the old
cstring(size) allocator helper is renamed alloc_string everywhere;
getenv migrates to (name: cstring) -> ?cstring as the canonical user
and env() drops its manual strlen/memcpy.

Pinned: examples/1222 (FFI both directions, literal coercion,
?cstring null paths, round trip) and examples/1173 (both coercion
diagnostics); FAIL pre-feature. The alloc_string rename + getenv
signature shift the .ir snapshots — regenerated. zig build test
426/426; run_examples 604/604.

Spec: reserved spelling + cstring section + C-interop rows.
2026-06-12 14:50:53 +03:00
agra
d8076b9333 lang: rename signed integer types sN -> iN
Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.

Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).

Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.

zig build test: 426/426; examples suite: 595/595.
2026-06-12 09:31:53 +03:00
agra
12bf61a9fc std: restructure step 3 — ffi/ moves, build.sx, math dir spelling, fixtures
- objc.sx, objc_block.sx (from std/) + sdl3/opengl/raylib/stb/stb_truetype/
  wasm vendor bindings (from modules/ root) -> modules/ffi/
- std/uikit.sx deleted: platform/uikit.sx already declares UIApplicationMain
  and imports objc; '#framework "UIKit"' cannot live in a file imported on
  macOS targets (unconditional link directive, UIKit is iOS-only), so the
  three iOS-only examples carry the 3-line glue inline. 1607/1608/1616 also
  un-rotted (dead ns_string -> 'xx "..."' Into conversions, callconv(.c)
  msgSend fn-ptrs) — all three build for ios-sim/ios again.
- math/math.sx -> math/scalar.sx; one spelling '#import "modules/math"'
  everywhere (4 pinned IR snapshots regenerated: dir import adds Vec2/Mat4
  to the type tables).
- compiler.sx -> build.sx (imports, CLAUDE.md bundling table, specs.md).
- testpkg/ + test_c.sx -> tests/fixtures/ (resolve CWD-relative from repo
  root, same as vendors/).
- library-internal imports use full modules/... paths (std.sx tail,
  platform/bundle.sx, fixtures).
2026-06-11 08:37:22 +03:00
agra
59f0aa7716 std: restructure — std/ modules, namespace tail, std/xml.sx
allocators/fs/process/socket/log/trace/test move under modules/std/
(allocators.sx becomes std/mem.sx; the Allocator protocol moves into
the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds
xml_escape as xml.escape. std.sx gains the carried namespace tail —
flat-importing std.sx now also provides mem./xml./log. — with the
remaining modules (fs/process/socket/json/cli/hash/test) deferred from
the tail until the global last-wins maps are fully own-wins (pulling
them into every closure collides bare names corpus-wide; they stay
direct imports: modules/std/fs.sx etc.). log.sx's internal emit
renamed log_emit (it clobbered consumer fns named emit program-wide).
bundle.sx uses xml.escape via the carried alias. Consumer import paths
swept mechanically; .ir snapshots recaptured for the larger std
closure. m3te + game build unchanged.
2026-06-11 06:10:59 +03:00
agra
bdd0e96d78 feat(lang): block value requires no trailing ; (Rust-style)
A block's value is now its last statement ONLY when that statement is a
trailing expression with no `;`. A trailing `;` discards the value,
leaving the block void. This makes value-vs-statement explicit and lets
the compiler reject "this block was supposed to produce a value".

Compiler:
- Parser records `Block.produces_value` (last stmt is a no-`;` trailing
  expression) + `Block.discarded_semi` (the `;` that discarded a value),
  via `expectSemicolonAfter`. A trailing expression before `}` may now
  omit its `;` (previously a parse error). Match-arm and else-arm bodies
  are built value-producing regardless of the arm `;` (arms are exempt —
  the `;` is an arm terminator).
- Lowering: `lowerBlockValue` / the block-expr path / `inferExprType`
  respect `produces_value`. A value-position block that discards its value
  is a hard error (`lowerValueBody` for function bodies; the value-context
  `.block` path for if/else branches, `catch` bodies, value bindings,
  match arms). Pure-failable `-> !` bodies (value rides the error channel)
  and a value-if whose branches are void are handled without false errors.
- `defer`/`onfail` cleanup bodies lower as statements (void), so a
  trailing `;` there is fine.

Migration (behavior-preserving — output unchanged):
- stdlib + ~210 examples: dropped the trailing `;` on value-position last
  expressions. `format` now ends with an explicit `#insert "return
  result;"` (it relied on `#insert`-as-block-value, which `;` discards).
- Two `main :: () -> s32` examples that relied on the old silent
  default-return got an explicit trailing `0`.
- Rejection snapshots 0412 / 1013 regenerated (their quoted source lines
  lost a `;`); the diagnostics themselves are unchanged.

Docs/tests: specs.md "Block values" section; examples 0040 (rules) + 0041
(rejection); 3 parser unit tests. Filed issue 0066 (pre-existing
match-arm negated-literal phi-width quirk, surfaced not caused here).

Gates: zig build, zig build test, run_examples.sh -> 343 passed,
cross_compile.sh -> 7 passed (also refreshed its stale example names).
2026-06-02 09:23:50 +03:00
agra
485b4fa618 issues: file 0060 — closure-literal composition miscompiles (blocks ERR/E5.1)
Probing ERR/E5.1 (composition with closures) surfaced pre-existing closure-
literal lowering bugs: a closure literal passed as a function-type argument and
called inside the callee returns wrong values (block-body 192, arrow-body 20,
want 10 — non-failable too; the working contrast passes the value as a separate
arg, examples/0302). On top of that, failable closure returns don't parse
(isLambda omits .bang — one-line fix in the issue) and arrow-body failable
closures miscompile (return 0); block-body failable closures called directly
work. Runnable repro + parser patch + investigation prompt in the issue.

E5.1 paused per the impassable rule rather than built on miscompiling closures;
the parser fix + a regression example were reverted to avoid landing silently-
miscompiling failable closures on master.
2026-06-01 20:18:25 +03:00
agra
fb8a5399f1 objc: remove ns_string/c_string helpers
ns_string's only caller was impl Into(*NSString) for string, so +stringWithUTF8String: is inlined there. c_string's one use (NSBundle.resourcePath in uikit) becomes rsrc.UTF8String() with resourcePath retyped *NSString. ffi-objc-call-06 and ffi-objc-dsl-07 .ir snapshots regenerated — they only drop the now-absent extern declares.
2026-05-30 18:01:27 +03:00
agra
a29ede0383 objc: migrate remaining ns_string call sites to xx NSString
NSLog's fmt, addObserver's name, UIApplicationMain's principal-class, CADisplayLink's run-loop mode, and metal's newLibraryWithSource/newFunctionWithName string args are retyped *NSString, so their call sites read xx "..." instead of ns_string("...".ptr). ns_string is now used only by impl Into(*NSString) for string.
2026-05-30 17:54:23 +03:00
agra
8e3c3ae981 objc: NSString type + Into(*NSString) for string
Adds an NSString foreign class and impl Into(*NSString) for string so a string literal flows into any *NSString slot via xx. uikit's keyboard userInfo lookups now read objectForKey(xx "...") instead of ns_string("...".ptr), and objectForKey's key param is retyped *NSString.

ffi-objc-call-06 .ir snapshot regenerated: declaring the NSString type adds its reflection thunks (struct_to_string/pointer_to_string), same as the existing NSObject/NSDictionary. Runtime output unchanged.
2026-05-30 17:39:38 +03:00
agra
b31fbae757 platform/sdl3: chdir to .app bundle on macOS so CWD-relative assets resolve
A macOS .app launched with CWD=/ (Finder/open) could not find CWD-relative
assets (read_file_bytes("assets/...")) and crashed in stbtt with a null font.
SdlPlatform.init now chdirs to SDL_GetBasePath() when running from inside a
.app bundle (detected by ".app" in the base path), mirroring uikit.sx s iOS
chdir_to_bundle. Gated so the sx run dev flow (binary not bundled) keeps the
project CWD. Verified: direct-exec with CWD=/ now stays alive (was: instant
stbtt segfault). Filed issue 0051 with the analysis.

Note: launching via Finder/open additionally triggers Gatekeeper App
Translocation for the dev-signed bundle (separate code-signing concern, not
the asset path).
2026-05-30 01:10:13 +03:00
agra
29404afdee ffi M4.A: stdlib NSObject + autoreleasepool helper + extends rooting
Declare `NSObject` in std/objc.sx as `#foreign #objc_class("NSObject")`
with the canonical instance + class-method surface every Obj-C class
inherits: `retain`/`release`/`autorelease`/`new`/`alloc`/`init`/
`description`/`hash`/`isEqual_`/`isKindOfClass_`/`respondsToSelector_`/
`class`. Root the foreign-class hierarchy in uikit.sx at NSObject by
adding `#extends NSObject;` to every previously-unrooted declaration
(NSValue, NSNumber, NSDictionary, NSSet, NSNotification, NSBundle,
NSNotificationCenter, NSRunLoop, CADisplayLink, CALayer, EAGLContext,
UIScreen, UIResponder) plus deeper chain fixes (NSMutableDictionary
extends NSDictionary; UIWindow extends UIView; UIViewController
extends UIResponder). After this, M2.3's extends-chain walk finds
`retain`/`release` on any UIKit-typed value:

  view := UIView.alloc().init();
  defer view.release();        // canonical sx idiom — no language magic

Plus `autoreleasepool(body: Closure())` stdlib helper that wraps
`body` in `objc_autoreleasePoolPush` / `defer objc_autoreleasePoolPop`.
Required for Foundation factory returns; closure-call frame is real
cost so hot loops should inline the push/defer-pop pattern manually.

Smoke test `ffi-objc-arc-01-autoreleasepool.sx` exercises both
patterns; refresh of two IR snapshots picks up the new stdlib decls
appearing in test outputs that include `modules/std/objc.sx`.

185/185 example tests pass; chess on iOS-sim green.
2026-05-26 22:38:32 +03:00
agra
9fbc24a602 ffi uikit cleanup: helpers → UIKitPlatform methods + declarative layerClass
Three threads, one commit because they're entangled:

1. Helper free functions on `*UIKitPlatform` (refresh_safe_insets,
   read_screen_scale, create_gl_context, setup_renderbuffer,
   present_renderbuffer, compute_layer_pixel_size) → methods on the
   `impl Platform for UIKitPlatform` block. IMP-shape trampolines
   (`uikit_keyboard_will_change_frame`, `uikit_scene_will_connect[_ios]`,
   `uikit_gl_view_tick/layout/touches_*`, `uikit_subscribe_keyboard_notifications`)
   also collapse into methods on UIKitPlatform — the
   `(self: *void, _cmd: *void, ...)` form is no longer needed since
   M3 made the #objc_class trampolines compiler-synthesized. Class
   method bodies in SxAppDelegate / SxSceneDelegate / SxGLView /
   SxMetalView now read `if g_uikit_plat == null { return; }
   g_uikit_plat.x();` — no more `xx self, xx 0` casts at every IMP
   call site.

2. Declarative `layerClass` form. SxGLView and SxMetalView promote
   from the M2.1(a) constant-with-runtime-string-lookup workaround
   (`layerClass :: *void = objc_getClass("CAEAGLLayer".ptr);`) to
   the class-method expression-body form
   (`layerClass :: () => CAEAGLLayer.class();`). Type stays `*void`
   until M1.1.b lands `Class(T)` parameterisation; the value side
   already matches the plan. Backing this: foreign-class declarations
   for CAEAGLLayer (extended with `class :: () -> *void;`) and a new
   CAMetalLayer foreign-class declaration alongside it. Both
   `#extends CALayer` so the dispatch chain knows about the parent.

3. Optional-shape idiom pass on uikit.sx. `xx`-as-optional-wrap on
   field assignments (`plat.gl_ctx = xx ctx`, `plat.text_field = xx tf`,
   `plat.display_link = xx link`) dropped — implicit `T → ?T` does
   the right thing. `!` force-unwraps replaced with `if val := opt
   { ... }` safe-narrowing (the keyboard handler, the GL-context
   read in setup/present renderbuffer, the gl_view read in scene
   bootstrap). `orelse` (Zig keyword) that briefly snuck into the
   keyboard handler removed in favour of the `if win := plat.window`
   narrowing pattern. Result: no `xx` casts left on the implicit
   T→?T path; all optional access goes through `if val :=`.

IR snapshots `ffi-objc-call-06-sret-return.ir` and
`ffi-objc-dsl-07-mangling-table.ir` refresh to pick up the new
`object_getIvar` / `object_setIvar` runtime-helper declarations
introduced when M1.2 A.3 made instance-method bodies route field
access through the state ivar.

Chess on iOS-sim green throughout. 184/184 example tests pass.
2026-05-26 16:42:57 +03:00
agra
f75923af00 uikit: type UIKitPlatform fields properly + handle optional in Obj-C encoding
The UIKitPlatform struct had a string of '*void = null; // UIWindow*'
fields — the type lived in a comment, every callsite had to 'xx'-cast
back to the real type. Migrated to the real foreign-class pointer
types now that M3 declared all the relevant '#objc_class' aliases:

  window:       ?*UIWindow
  root_vc:      ?*UIViewController
  gl_view:      ?*UIView         (SxGLView OR SxMetalView — both extend UIView)
  gl_layer:     ?*CALayer        (CAEAGLLayer OR CAMetalLayer)
  gl_ctx:       ?*EAGLContext
  display_link: ?*CADisplayLink

Each field is wrapped in '?' since the platform may not have set
it yet (gl_ctx is null in metal mode, display_link is null before
the first frame, etc.).

SxSceneDelegate's window getter/setter now take/return '?*UIWindow'
instead of '*void' so calling code doesn't need an xx-cast.

Required fix in objcTypeEncodingFromSignature: '?T' (optional) was
bailing with 'type kind not yet supported'. Apple's runtime treats
nullability as 'pointer may be null' — the wire encoding is the
same as T. Recursive unwrap handles ?*UIView → '@', ?*CADisplayLink
→ '@', etc.

Chess on iOS-sim: board renders, full pipeline intact. 183 tests
+ zig build test green.
2026-05-26 07:51:12 +03:00
agra
d403f56673 uikit: inline three trivial legacy IMP helpers into #objc_class methods
Three holdover free functions from the pre-M3 era were each
just two or three lines that forwarded to a global. With M3
finished, every call site is one #objc_class method body, so
the wrapper indirection earns nothing — inline them.

Deleted:
  uikit_window_getter         → body of SxSceneDelegate.window
  uikit_window_setter         → body of SxSceneDelegate.setWindow
  uikit_did_finish_launching  → body of
    SxAppDelegate.application_didFinishLaunchingWithOptions

The bigger helpers (uikit_keyboard_will_change_frame,
uikit_scene_will_connect, uikit_gl_view_tick/_layout, the four
uikit_gl_view_touches_*) stay — their bodies are 30-80 lines
each, so wrapping them in a small forwarding method body inside
#objc_class is the cleaner factoring.

Chess on iOS-sim: board renders, full game state intact. 183
example tests + zig build test green.
2026-05-26 07:48:15 +03:00
agra
78288b98ac ffi M3.3 + M3.4 + M3.5: SxGLView/SxMetalView migrated; uikit_register_classes deleted
Three slices in one commit since they're tightly coupled (the
M3.5 deletion only makes sense after M3.3 and M3.4):

M3.3 — SxGLView migrated to declarative '#objc_class("SxGLView")':
  - '#extends UIView' for the view-hierarchy + responder chain.
  - 'layerClass :: *void = objc_getClass("CAEAGLLayer".ptr);' uses
    the M2.1(a) class-level constant form. Registered on the
    metaclass; UIView's +layerClass override dispatches here so
    EAGL gets the right backing layer.
  - Six instance methods (sxTick, layoutSubviews, four touch
    selectors) forward to existing legacy IMP free functions.

M3.4 — SxMetalView migrated, same shape as SxGLView; differs only
  in the 'layerClass' constant returning CAMetalLayer instead of
  CAEAGLLayer. The five shared IMPs (sxTick/layoutSubviews/4 touch
  handlers) reach the same free functions — they already branch on
  plat.gpu_mode for GL-specific renderbuffer code.

M3.5 — uikit_register_classes() and the two helper registration
  functions are deleted outright. Every sx-defined Obj-C class in
  this module now goes through the compiler's M1.2 / M2.1(a)
  synthesis path at module init. The call site inside
  UIKitPlatform.init is gone too — just a comment marking the
  migration point.

Chess on iOS-sim: board renders, scene-delegate connection still
fires, GL/Metal layer setup intact, touch dispatch routes through
the synthesized IMP trampolines. 183 example tests + zig build
test green.

End of M3. The platform layer's Obj-C-runtime wiring is fully
declarative.

Remaining: M4 (autoreleasepool + ARC ops), M5 (closure↔block),
M6 (auto-import + production hardening). M1.1.b (Class(T)
parameterization + instancetype) is still deferred — none of
the migrated uikit code needed it.
2026-05-26 07:41:07 +03:00
agra
066840d9e0 ffi M3.2: SxSceneDelegate migrated + #implements protocol conformance
Migrates SxSceneDelegate from the hand-rolled
objc_allocateClassPair + class_addMethod + class_addProtocol
sequence to the declarative form:

  SxSceneDelegate :: #objc_class("SxSceneDelegate") {
      #extends UIResponder;
      #implements UISceneDelegate;
      #implements UIWindowSceneDelegate;

      scene_willConnectToSession_options :: (self, scene, session, options) { ... }
      window    :: (self) -> *void { ... }
      setWindow :: (self, w) { ... }
  }

emit_llvm now honors '#implements' in the class-pair init
constructor — for each #implements ProtocolAlias on the cache
entry's AST, emit before objc_registerClassPair:

  proto = objc_getProtocol("ProtocolName")
  class_addProtocol(cls, proto)

iOS checks 'class_conformsToProtocol' when instantiating scene
delegates; without the conformance the runtime silently rejects
the class and a default scene with no delegate gets created
instead. The protocol-getter returns null on dead-strip /
runtime mismatch (rare but possible) — the runtime treats
class_addProtocol(cls, null) as a no-op, so no explicit null
check needed.

Method bodies forward to the existing legacy free IMP functions
(uikit_scene_will_connect, uikit_window_getter,
uikit_window_setter) so we don't have to inline the scene-
connect setup logic (~80 lines).

uikit_register_classes is now tiny — just the two remaining
view-class helpers (M3.3 SxGLView + M3.4 SxMetalView). M3.5
deletes the function entirely once those land.

Chess on iOS-sim: board renders, scene delegate fires, touch
events route correctly. 183 example tests + zig build test
green.
2026-05-26 07:37:14 +03:00
agra
66f84f67b8 ffi M3.1 + M1.2 A.3 refactor: self=Obj-C id, self.field via ivar; SxAppDelegate migrated
Two coupled changes that unblock the uikit_register_classes
migration:

1) M1.2 A.3 — body's 'self' is the Obj-C id (opaque), NOT the
   state struct. Matches Apple's ObjC semantics where 'self' IS
   the object. Cocoa idiom 'xx self → id' works at runtime calls
   (addObserver:, etc.); previously the trampoline replaced
   'self' with the state-struct pointer, breaking any runtime
   call that expected an id.

   '*Self' substitution in resolveTypeWithBindings now points at
   foreignClassStructType(fcd) — the opaque class stub — instead
   of objcDefinedStateStructType(fcd).

   'self.field' access on a sx-defined class instance field is
   rewritten by lowerFieldAccess to go through the __sx_state
   ivar:
     state = object_getIvar(self, load(__<Cls>_state_ivar))
     val   = struct_gep(state, field_idx) → load

   Both read (lowerFieldAccess) and write (lowerAssignment) take
   this path. Compound ops (+=, -=, etc.) are supported via
   storeOrCompound. The lookup is filtered: skip property fields
   (those still go through the M2.2 msgSend getter/setter
   dispatch) and foreign classes (no state).

   New helpers in lower.zig:
   - lookupObjcDefinedStateFieldOnPointer — match check.
   - lowerObjcDefinedStateForObj — emit the object_getIvar +
     ivar-global-load idiom (shared between read + write paths).
   - lowerObjcDefinedStateFieldRead — the load path.

   Also moved the @llvm.global_ctors registration out of the
   sx-defined class-pair init constructor — global_ctors fires
   DURING dyld's framework load, before UIKit registers its Obj-C
   classes. objc_getClass("UIResponder") returned null, super
   was null, objc_registerClassPair crashed. main's entry block
   is post-framework-load but pre-user-code — exactly the right
   window. New helper injectCtorIntoMain.

2) M3.1 — SxAppDelegate migrated to declarative #objc_class.
   uikit_register_classes' hand-rolled objc_allocateClassPair +
   class_addMethod for SxAppDelegate is gone; the compiler
   synthesises the class at module init. The method bodies
   forward to the existing legacy IMP free functions
   (uikit_did_finish_launching, uikit_keyboard_will_change_frame)
   so we don't have to inline 70+ lines of keyboard-frame logic
   right now.

   Also adds UIResponder foreign-class declaration and chains
   UIView / UITextField to it via #extends UIResponder so the
   methods that previously lived on UITextField directly
   (becomeFirstResponder etc.) move to their proper home.

Chess on iOS-sim: board renders, full state intact. 183 example
tests + zig build test green.
2026-05-26 07:32:57 +03:00
agra
bd3033dc5a ffi 3.2 C5: migrate uikit.sx view tree + GL drawables cluster
Final Phase 3.2 cluster. CALayer / CAEAGLLayer / EAGLContext declared
as `#foreign #objc_class` blocks, plus `setContentScaleFactor` added
to UIView and `-layer` now returns `*CALayer` (was opaque `*void`).

Classes declared:

- CALayer      → setOpaque (instance)
- CAEAGLLayer  → setDrawableProperties (instance)
- EAGLContext  → alloc (class), initWithAPI (instance),
                 setCurrentContext (class — takes EAGLContext arg),
                 renderbufferStorage_fromDrawable (instance),
                 presentRenderbuffer (instance)
- UIView       → +setContentScaleFactor (existing decl extended)

The C5 group sits above UIView in the file so the `-layer` return type
`*CALayer` forward-resolves cleanly.

Migration sites in uikit.sx:

- `uikit_create_gl_context` → `EAGLContext.alloc().initWithAPI(api)`
  + `EAGLContext.setCurrentContext(ctx)`.
- `uikit_setup_renderbuffer` → cast `*EAGLContext` and
  `gl_ctx.renderbufferStorage_fromDrawable(target, layer)`.
- `uikit_present_renderbuffer` → same cast + `presentRenderbuffer(target)`.
- Scene-connect bring-up: `gl_layer.setOpaque(1)`,
  `eagl_layer.setDrawableProperties(...)`,
  `gl_view.setContentScaleFactor(scale)`.

One more `objc_getClass(...)` lookup (EAGLContext) retired — the class
slot comes from the declarative binding via `__sx_objc_class_init`.

**Phase 3.2 complete.** Five clusters migrated (C1: Foundation
utility; C2: Notifications + Bundle; C3: RunLoop + display timing;
C4: UIKit chrome; C5: view tree + GL drawables). 8 foreign Cocoa
classes declared; ~30 `#objc_call(T)(...)` sites rewritten to
`recv.method(args)` / `Cls.method(args)`; 6 `objc_getClass`
lookups retired. Sx-defined classes (SxAppDelegate, SxSceneDelegate,
SxGLView, SxMetalView) and a handful of foreign sites that exercise
delegate/protocol surfaces stay on the explicit `#objc_call` form
pending Phase 3.7's class synthesis.

167/167 example tests; chess clean on macOS / iOS sim / Android via
`tools/verify-step.sh`.
2026-05-25 17:58:55 +03:00
agra
5b4969f9be ffi 3.2 C4: migrate uikit.sx UIKit chrome cluster to #objc_class
Fourth cluster — was blocked on issue-0043, now unblocked by the
preceding `Self`-substitution fix.

Classes declared:

- UIScreen         → mainScreen (class), nativeScale + bounds (instance)
- UIView           → safeAreaInsets, addSubview, layer (all instance)
- UIWindow         → alloc (class), initWithWindowScene, setRootViewController,
                     makeKeyAndVisible, screen (instance)
- UIViewController → alloc (class), init, setView (instance)
- UITextField      → alloc (class), init, becomeFirstResponder,
                     resignFirstResponder (instance)

Migration sites in uikit.sx:

- `show_keyboard` / `hide_keyboard` → `tf.becomeFirstResponder()` /
  `tf.resignFirstResponder()` on a `*UITextField` cast of `text_field`.
- `uikit_refresh_safe_insets` → `gl_view.safeAreaInsets()` on a
  `*UIView` cast of `plat.gl_view`.
- `uikit_read_screen_scale` and GL-context bring-up →
  `UIScreen.mainScreen().nativeScale()`.
- `uikit_keyboard_will_change_frame` → `win.screen().bounds()`.
- `uikit_scene_will_connect_ios` (the function that triggered 0043) →
  `UIWindow.alloc().initWithWindowScene(scene)`,
  `UIViewController.alloc().init()`, `vc.setView(...)`,
  `win.setRootViewController(...)`, `gl_view.layer()`,
  `UITextField.alloc().init()`, `gl_view.addSubview(...)`,
  `win.makeKeyAndVisible()`.

Three `objc_getClass(...)` lookups (UIWindow, UIViewController,
UITextField) are gone — the class slots come from the declarative
bindings via `__sx_objc_class_init`. UIScreen has the same shape.

167/167 example tests; chess clean on macOS / iOS sim / Android via
`tools/verify-step.sh`.
2026-05-25 17:53:11 +03:00
agra
2a7c8e0a6f ffi 3.2 C3: migrate uikit.sx RunLoop + display-timing cluster
Third cluster: NSRunLoop and CADisplayLink move to declarative
`#objc_class` blocks.

Classes declared:

- NSRunLoop     → currentRunLoop (class)
- CADisplayLink → displayLinkWithTarget_selector (class),
                  addToRunLoop_forMode (instance),
                  targetTimestamp (instance), duration (instance)

The display-link instance is created with the new typed call shape:

    link := CADisplayLink.displayLinkWithTarget_selector(plat.gl_view, sel_tick);
    plat.display_link = xx link;  // keep the *void slot in the
                                   // platform struct for ABI parity
    runloop := NSRunLoop.currentRunLoop();
    link.addToRunLoop_forMode(runloop, mode_ns);

The `sxTick:` callback's `link: *void` param is cast to
`*CADisplayLink` at function entry so the body's `link.duration()` /
`link.targetTimestamp()` calls type-check.

Two now-redundant `objc_getClass(...)` lookups for CADisplayLink /
NSRunLoop are gone — the class slots come from the declarative
declarations via `__sx_objc_class_init`.

166/166 tests; chess builds clean on macOS / iOS / Android.
2026-05-25 17:15:27 +03:00
agra
17775b27a4 ffi 3.2 C2: migrate uikit.sx Notifications + Bundle cluster
Second cluster: NSNotification, NSBundle, NSNotificationCenter move
from `#objc_call(T)(recv, "sel:", args)` to declarative
`#foreign #objc_class("Cls") { ... }` blocks.

Classes declared (alongside the C1 Foundation utility group):

- NSNotification        → userInfo (instance, returns *NSDictionary)
- NSBundle              → mainBundle (class), resourcePath (instance)
- NSNotificationCenter  → defaultCenter (class),
                          addObserver_selector_name_object (instance)

The 4-keyword `addObserver:selector:name:object:` selector derives
from the underscore-separated sx name via the default mangling rule
— no `#selector` override needed.

Cleanup wins:

- `objc_getClass("NSBundle")` and `objc_getClass("NSNotificationCenter")`
  call sites gone — class slots now populated by emit_llvm's
  `__sx_objc_class_init` constructor.
- `userInfo`'s return type is `*NSDictionary` directly, so the
  previous `*void → *NSDictionary` cast at the keyboard-frame
  callsite collapses.

166/166 tests; chess builds clean on macOS + iOS + Android via
`sx build main.sx`.
2026-05-25 17:12:33 +03:00
agra
1ea9cda12b ffi 3.2 C1: migrate uikit.sx Foundation utility cluster to #objc_class
First of five Phase-3.2 migration clusters. Foundation utility
classes (NSValue, NSNumber, NSDictionary, NSMutableDictionary, NSSet)
in `library/modules/platform/uikit.sx` move from the explicit
`#objc_call(T)(recv, "selector:", args)` form to declarative
`#foreign #objc_class("Cls") { ... }` blocks with `recv.method(args)`
dispatch.

Classes declared (all near the top of uikit.sx, after the CGRect
struct):

- NSValue          → CGRectValue (instance)
- NSNumber         → numberWithBool (class), doubleValue +
                     unsignedLongValue (instance)
- NSDictionary     → objectForKey (instance)
- NSMutableDictionary → dictionary (class), setObject_forKey (instance)
- NSSet            → anyObject (instance)

Each call site casts the `*void` receiver to the typed foreign-class
pointer before dispatch — the existing `*void` shape is preserved
in the struct fields and outer parameter types; only the dispatch-
local copy is typed. This keeps the diff scoped to call-site
rewrites without rippling type changes through every consumer.

The four `objc_getClass(...)` calls that previously resolved
NSMutableDictionary / NSNumber at runtime are gone — Phase 3.1's
`__sx_objc_class_init` constructor populates the cached class slot
for each declared `#objc_class` at module load via
`OBJC_CLASSLIST_REFERENCES_<Cls>`.

166/166 example tests; chess clean on macOS + Android via
`tools/verify-step.sh` (iOS sim skipped — no booted simulator in
this run; previous full run was green at HEAD~6).
2026-05-25 17:10:23 +03:00
agra
56414407fc ffi: drop static keyword on foreign-class methods; param type discriminates
`static name :: ...` was redundant — instance methods always declare
`self: *Self` as their first param by convention. The parser now derives
`is_static` from the first param's TYPE: if it's `*Self` the method is
an instance method; anything else (including no params at all) is a
class method. Removes a token from the surface, keeps the dispatch
behavior identical.

The receiver param's NAME doesn't matter — only its type. Calling the
first param `this`, `me`, `receiver`, etc. is fine as long as the type
is `*Self`. This mirrors how the rest of sx handles receiver dispatch.

Migration of every site that used the keyword:

- `library/modules/platform/android.sx` — `SurfaceView.new(ctx)`.
- `examples/ffi-jni-class-03-static.sx` — `Math.abs(n)`.
- `examples/ffi-jni-main-03-ctor.sx` — `SurfaceView.new(ctx)` in the
  `#jni_main` body.
- `examples/ffi-objc-dsl-05-static.sx` — NSObject's `.class()` /
  `.description()`.

164/164 example tests; chess clean on macOS / iOS sim / Android via
`tools/verify-step.sh`.
2026-05-25 16:32:32 +03:00
agra
f886d5f1be mem: reject call-conv mismatches at bare-fn → fn-ptr coercion
Passing a default-conv sx function to a `callconv(.c)` fn-pointer slot
(e.g. pthread_create's start routine) used to silently mismatch ABIs:
the C-side caller didn't supply __sx_ctx, so the sx-side body read its
first user param as garbage. The bug surfaced as a SIGSEGV inside
ANativeWindow_setBuffersGeometry on Android during chess bringup.

Now the compiler rejects the coercion outright at the bare-fn name
lookup site:

  error: call-convention mismatch: 'sx_handler' is declared with
  default sx convention but the target type expects callconv(.c)

Also: `#foreign` declarations without an explicit `callconv` now default
to `.c` instead of `.default`. Every external C symbol is by definition
C-conv; the previous default silently typed `objc_msgSend` (et al.) as
default-conv, so the check would fire on the consumer side when the
user typed a fn-ptr as `callconv(.c)`. With the foreign-default fix,
the existing typed-msgSend casts in `std/objc.sx` and `gpu/metal.sx`
keep type-checking and the rule is "C-conv on both sides or neither."

Caught by the new check (fixed in the same commit):
- `ios_gl_proc` in `platform/uikit.sx` lacked callconv(.c) but was
  passed to `load_gl` whose `get_proc` slot expects it.
- `ffi_apply_callback` / `ffi_apply_callback2` in
  `examples/ffi-06-callback.sx` had default-conv fn-ptr params but
  the C bodies (in the companion .c) are unambiguously C-conv.

Regression test: `examples/131-callconv-mismatch-diagnostic.sx`
locks in the diagnostic shape (sx-conv fn → callconv(.c) slot).

153/153 example tests pass. Chess green on macOS / iOS sim / Android.
2026-05-25 09:50:37 +03:00
agra
d4a342d0c1 mem: implicit-Context platform fixes — chess green on macOS/iOS/Android
Verify-step uncovered three categories of regressions where sx code
calls into the platform's C ABI through fn-pointer types or as a
registered callback. Every site now declares the right convention.

C-side calls INTO sx → callconv(.c) on the sx function:
- platform/android.sx: sx_android_render_thread_entry is the start
  routine pthread_create invokes — pthread treats it as a C function.
  Also annotate the pthread_create signature so the start-routine fn-
  pointer field rejects mismatching sx fns at compile time.

sx code calling typed fn-pointers cast from C symbols → callconv(.c)
on the fn-pointer type:
- opengl.sx: 55 GL fn-ptr globals + load_gl's proc-loader param. GL
  trampolines are macOS/iOS/Android system code.
- std/objc.sx: the two typed `objc_msgSend` casts.
- gpu/metal.sx: ~40 typed `objc_msgSend` casts across Metal command
  encoder / device / pipeline construction.

The block invoke trampolines (objc_block.sx) call back INTO sx (the
closure trampoline). The typed fn-ptr there stays default-conv so
ctx prepends correctly. Compiler change: a callconv(.c) sx function
now binds `current_ctx_ref` to `&__sx_default_context` at entry (used
to be gated by `isExportedEntryName`). C-callable sx callbacks like
the block invokes don't get their own __sx_ctx param but their bodies
still need a real Context to forward to the closure they delegate to.

Tests: 152/152 example suite + chess green on all 3 platforms.
Screenshots at /tmp/sx-game-{macos,iossim,android}.png.
2026-05-25 09:35:15 +03:00
agra
49b39ba07a ... 2026-05-23 15:41:12 +03:00
agra
632e64512b bundling: Android APK pipeline moved into sx; android.sx state-on-plat
Week 7 of /Users/agra/.claude/plans/lets-plan-to-move-splendid-pumpkin.md
plus the android.sx refactor + three sx-compiler fixes hit along the way
to get chess on Pixel 7 Pro responding to touch end-to-end.

library/modules/platform/bundle.sx now covers the Android APK shape
alongside macOS / iOS-sim / iOS-device. `android_bundle_main` discovers
the SDK ($ANDROID_HOME / $ANDROID_SDK_ROOT / $HOME/Library/Android/sdk),
picks the highest-versioned build-tools + platforms via
`process.run("ls .. | sort -V | tail -1")`, stages
`<apk>.stage/lib/arm64-v8a/<libfoo.so>`, synthesizes
AndroidManifest.xml (NativeActivity vs `#jni_main` Activity branch),
writes each `#jni_main` decl's Java source under
`<stage>/java/<pkg>/<Cls>.java`, runs javac --release 11 + d8 to
produce classes.dex, aapt2-links the unaligned APK, appends lib/ +
classes.dex + each registered asset tree via zip, zipalign + ensure
debug keystore via keytool + apksigner sign.

Compiler-side accessors (src/ir/compiler_hooks.zig + library/modules/compiler.sx):
- is_android predicate.
- set_manifest_path / manifest_path + set_keystore_path / keystore_path.
- jni_main_count / jni_main_foreign_path_at(i) /
  jni_main_java_source_at(i) surface the `#jni_main` emissions that
  the Zig createApk previously consumed directly.
- main.zig wires manifest_path, keystore_path, and the per-decl
  (foreign_path, java_source) parallel slices into BuildConfig before
  invoking the post-link callback.

CLI `--apk <path>` keeps working as a transitional alias: it now feeds
bundle_path so the existing auto-`post_link_module = "platform.bundle"`
shim fires the same way as `--bundle`. main.zig no longer calls
target.createApk directly.

Deletions in src/target.zig: createApk, compileJniMainSources,
buildJniMainManifest, buildAndroidManifest, ensureDebugKeystore,
libNameFromSoBasename, plus helpers splitForeignPath / discoverJavac /
discoverAndroidSdk / findHighestSubdir / runProcess / runProcessIn
(~400 lines). git grep returns only the obituary comment.

library/modules/platform/android.sx refactor (chess Android dependency):
- Module-level globals retired (g_app_window, g_egl_*, g_viewport_*,
  g_dpi_scale, g_should_stop, g_render_thread*, g_user_main_fn,
  g_touch_*) → AndroidPlatform struct fields.
- All sx_android_* helpers take `plat: *AndroidPlatform` as first arg.
  Render thread receives plat via pthread_create's arg.
- New `logical_w: f32 = 0.0` field. Consumers set it before init() to
  define the design width in points; `recompute_scale` derives
  `dpi_scale = pixel_w / logical_w` (or 1.0 if unset). Called on
  init / set_viewport / egl_init. drain_touches divides incoming
  physical pixel coords by dpi_scale so chess sees logical-space
  positions matching its layout. Touch lands on the right squares.

Three sx-compiler bugs hit + fixed along the way:

1. Top-level `inline if OS == .X { decls }` body decls were silently
   dropped because scanDecls/lowerDecls had no .if_expr arm. New
   `flattenComptimeConditionals` pre-pass in src/imports.zig
   (threaded via ComptimeContext from core.zig) hoists matching arms
   recursively. Regression at examples/124-inline-if-hoist-toplevel.sx.

2. Parser rejected `#import` / `#framework` inside inline-if bodies
   because parseStmt in src/parser.zig only had arms for `#insert`.
   Added the missing arms. Regression at
   examples/123-inline-if-import-in-body.sx (landed earlier).

3. JNI `Call<T>Method` switches in src/ir/emit_llvm.zig (instance /
   nonvirtual / static) were missing `.f32` rows — jfloat returns
   (e.g. MotionEvent.getX/getY) fell into the silent-undef else arm.
   Chess's sx_android_push_touch(plat, getAction(), getX(), getY())
   delivered garbage f32 coords to the touch ring, so taps landed
   nowhere recognisable. Added `.f32 => Jni.Call{Static,Nonvirtual,}FloatMethod`
   rows to all three switches; lifted unsupported-type detection
   from emit_llvm into lowerForeignMethodCall with proper
   source-spanned diagnostics (`isJniReturnTypeSupported`). Regressions
   at examples/ffi-jni-call-10-jfloat-return.sx,
   examples/ffi-jni-class-09-multi-float-args.sx,
   examples/ffi-jni-call-11-unsupported-return-diag.sx.

Stale-snapshot drift in tests/expected/ffi-objc-call-03-selector-sharing.ir
and ffi-objc-call-06-sret-return.ir picks up the new BuildOptions
accessor extern decls (is_android, set_manifest_path,
set_keystore_path, jni_main_count, jni_main_foreign_path_at,
jni_main_java_source_at). Verified diff is dead-decl-only.

Chess on Pixel 7 Pro: tap on e2 white pawn -> yellow selection +
green dots on legal e3/e4 targets; tap on e4 -> board updates with
1. e4, "Black to move" + "1. e4" in info panel.

zig build && zig build test && bash tests/run_examples.sh -> 145/145
green. bash tests/cross_compile.sh -> 7/7 green.
2026-05-23 01:28:32 +03:00
agra
5cc62e63c3 bundling: fs/process stdlib + post-link callback + Apple .app in sx
Campaign Weeks 3-6 of /Users/agra/.claude/plans/lets-plan-to-move-splendid-pumpkin.md
land in one push: the bundling pipeline that used to live in
src/target.zig (createBundle, embedFramework, extractEntitlements,
buildInfoPlist, codesign) now lives in
library/modules/platform/bundle.sx and runs in the IR interpreter
after target.link() returns.

New language-side surface:
- library/modules/fs.sx — POSIX libc bindings (open/read/write/close,
  mkdir/unlink/rmdir, chmod, rename, access, basename/dirname). Variadic
  open() lowers to C's varargs via the new args: ..T form. Direct libc
  calls bypass *File method dispatch so they work from the post-link
  IR interpreter.
- library/modules/process.sx — popen-based run(cmd) returning
  ProcessResult{ exit_code, stdout }, plus env() and find_executable().
- library/modules/std.sx — xml_escape(s) and variadic path_join(parts).
- library/modules/compiler.sx — BuildOptions grows
  set_post_link_callback / set_post_link_module / binary_path
  accessors; bundle_path/bundle_id/codesign_identity/provisioning_profile
  setters + accessors; per-target predicates is_macos/is_ios/
  is_ios_device/is_ios_simulator + target_triple; framework_count /
  framework_at(i) / framework_path_count / framework_path_at(i);
  add_asset_dir(src, dest) + asset_dir_count / src_at / dest_at.

Compiler-side wiring:
- src/ir/compiler_hooks.zig — BuildConfig now carries post_link_callback_fn,
  post_link_module, binary_path, bundle_*, target_triple,
  target_frameworks, target_framework_paths, asset_dirs. Hook registry
  exposes every accessor; getters return "" / 0 for unset fields so
  bundle.sx can treat absent values uniformly.
- src/ir/host_ffi.zig (new) — dlsym(RTLD_DEFAULT) + arity-switched cdecl
  trampolines so #foreign("c") declarations resolve through the host
  libc during #run / post-link interpretation.
- src/ir/interp.zig — callForeign dispatch; build_config pointer
  injection so accessor hooks see live state during re-entry.
- src/core.zig — keeps the IR module alive past generateCode; exposes
  invokeByName / invokeByFuncId so main.zig can re-enter the
  interpreter after linking.
- src/main.zig — wires bundle/codesign/provisioning CLI flags +
  target_triple + framework lists into BuildConfig; invokes the
  post-link callback (by FuncId or by <module>.bundle_main lookup) once
  target.link() returns. When --bundle is set but no callback is
  registered, auto-falls-back to post_link_module = "platform.bundle"
  so the legacy --bundle CLI keeps working for any program that imports
  modules/platform/bundle.sx.

Apple .app bundler (library/modules/platform/bundle.sx):
- Single bundle_main entry covers macOS, iOS simulator, iOS device.
  Per-target Info.plist switch keys off is_ios()/is_ios_simulator() —
  iOS emits UIDeviceFamily / LSRequiresIPhoneOS /
  UIApplicationSceneManifest / DTPlatformName (iPhoneOS or
  iPhoneSimulator); macOS emits the minimal CFBundle* set.
- iOS-only steps:
  - Provisioning embed: fs.read_file + fs.write_file to
    <bundle>/embedded.mobileprovision.
  - Framework embed: recursive cp -R per -F search path into
    <bundle>/Frameworks/<Name>.framework/ (until fs.sx grows list_dir).
  - Entitlements extraction: four process.run calls (security cms -D,
    plutil -extract Entitlements xml1, plutil -extract
    ApplicationIdentifierPrefix.0, plutil -replace application-identifier)
    resolving the wildcard <TEAM>.* -> <TEAM>.<bundle_id>.
  - Real codesign with --entitlements when present.
- Asset dirs (add_asset_dir): recursive cp -R src/. into <bundle>/dest/.
  Missing src is treated as "nothing to do" so projects can register
  add_asset_dir("assets", "assets") unconditionally.

Parser:
- parseStmt() now accepts #import \"path\"; and #framework \"Name\"; as
  statement-position tokens. Needed for top-level
  inline if OS == .android { #import \"modules/platform/android.sx\"; }
  blocks (issue-0042 flatten pass surfaces them); chess's
  inline-if-with-#import was rejected at parse time before this fix.

Removals from src/target.zig:
- createBundle, embedFramework, extractEntitlements, buildInfoPlist,
  codesign (~210 lines). main.zig no longer calls createBundle after
  link(); the sx callback is the single entry point.

Tests / regression markers (all run under sx run host JIT):
- examples/115-post-link-callback.sx — callback registration round-trip.
- examples/116-fs-roundtrip.sx — fs.write_file -> fs.read_file -> exists.
- examples/117-process-roundtrip.sx — process.run + env + find_executable.
- examples/118-macos-bundle.sx — macOS .app via bundle_main callback.
- examples/119-interp-cast-ptr-cmp.sx — cast(T) val under interpreter.
- examples/120-interp-variadic-any.sx — variadic ..Any indexing in IR
  interpreter.
- examples/121-ios-sim-bundle.sx — iOS-sim cross-compile + .app with
  iOS-shaped Info.plist (added to tests/cross_compile.sh as the
  ios-sim tuple).
- examples/122-ios-device-bundle.sx — iOS device cross-compile +
  full codesign pipeline (provisioning embed + entitlements
  extraction + --entitlements codesign). Manually verified end-to-end:
  installed via xcrun devicectl device install app + launched
  successfully on iPhone 17 Pro.
- examples/123-inline-if-import-in-body.sx — locks in the parser fix.

zig build && zig build test && bash tests/run_examples.sh => 141 passed,
0 failed; bash tests/cross_compile.sh => 7 passed, 0 failed.
2026-05-22 19:03:31 +03:00
agra
cc29cfa7ce ffi #jni_main: jni_java_emit + android.sx + manifest fixes; chess on Pixel
Combined slice — gets chess rendering on a Pixel 7 Pro via the
`#jni_main` pipeline. Half-dozen jni_java_emit fixes plus the rebuilt
stdlib android module:

  jni_java_emit:
    - `#implements Alias;` body members render as Java `implements`
      clauses on the class header (space-separated, registry-resolved).
    - Drop the implicit `super.<method>(args)` call from the @Override
      delegate — interface impls (SurfaceHolder.Callback) have no
      super; user calls super explicitly from sx-side via
      `super.method(args)` lowered to `CallNonvirtual<T>Method`.
    - `static { System.loadLibrary("<libname>"); }` static init block,
      lib name derived from the build's `-o` basename.
    - `name: Type;` body items render as private Java fields.
    - `$` (JNI nested-class shape) → `.` in Java source: e.g.
      `android/view/SurfaceHolder$Callback` → `android.view.SurfaceHolder.Callback`.
    - Non-void @Override bodies `return` the native delegate's result.

  lower.zig:
    - `super.method(args)` sugar inside a `#jni_main` (or any
      sx-defined `#jni_class`) bodied method lowers to JNI
      `CallNonvirtual<T>Method` with the parent class resolved via
      `#extends` (default Activity).
    - `Alias.new(args)` constructor sugar lowers to JNI
      `FindClass + GetMethodID("<init>", sig) + NewObject`.
    - `jniMapParamType` stops erasing pointer types so method dispatch
      on foreign-class params (`holder.getSurface()`) resolves.
    - synthesizeJniMainStub pushes the env arg onto the lexical
      `#jni_env` stack so omitted-env `#jni_call` and `super.method`
      sites see it.

  target.zig:
    - Manifest synthesised from `#jni_main` adds
      `android:theme="@android:style/Theme.DeviceDefault.NoActionBar.Fullscreen"`
      so sx apps own the whole window (no title strip, no status bar).

  library/modules/platform/android.sx (NEW):
    - Replaces the retired NativeActivity-based module under #jni_main.
    - Foreign-class decls for Bundle / Context / Surface / SurfaceHolder
      / SurfaceView / MotionEvent / View / Activity / SurfaceHolderCallback /
      AssetManagerJ.
    - libandroid / EGL / pthread foreign C decls.
    - Helpers consumers call from their Activity body:
      `sx_android_forward_assets(env, ctx)`,
      `sx_android_attach_window(env, holder)`,
      `sx_android_detach_window()`,
      `sx_android_set_viewport(w, h)`,
      `sx_android_start_render_thread(main_fn)`,
      `sx_android_push_touch(action, x, y)`.
    - Render thread brings up EGL on the ANativeWindow then calls the
      user-supplied entry fn pointer.
    - `AndroidPlatform` struct + `impl Platform` (init / begin_frame /
      end_frame / poll_events / safe_insets / keyboard / show_keyboard /
      hide_keyboard / stop / shutdown / run_frame_loop).

End-to-end verified on a Pixel 7 Pro: chess APK builds via
`sx build --target android --apk ... --bundle-id ... -o ...`, installs
via `adb install -r`, launches and renders the chess board with all
pieces in starting position. No title strip, no flicker. Touch events
reach `sx_android_push_touch` and drain through `poll_events` (debug-
verified) — chess's pipeline-side hit-test routing + DPI-correct
sizing remain as follow-ups.

138 host / 8 cross / `zig build test` all green.
2026-05-20 19:50:25 +03:00
agra
619d524bac ffi #jni_main R.5: retire legacy NativeActivity surface
Deletes the entire NativeActivity / native_app_glue / ALooper stack
that the previous Android entry path was built around:

  - `examples/99-android-egl-clear.sx` — the demo of the legacy path.
  - `library/modules/platform/android.sx` — `AndroidPlatform.init`,
    `run_frame_loop`, `sx_android_bootstrap`, `g_android_app`, plus
    the ALooper / AInputEvent / ANativeActivity / AConfiguration
    foreign decls that fed them. The JNI helpers (`sx_load_javavm_fn`,
    `sx_android_get_env`, `sx_query_safe_insets_jni`, the
    `ANATIVEACTIVITY_*` offsets) were tied to the ANativeActivity*
    delivered to `android_main` — they're stale now that the OS hands
    sx code a Java Activity directly via `onCreate(JNIEnv*, jobject)`.
  - `library/vendors/sx_android_jni/sx_android_jni.c` — the input-
    handler installer (`sx_android_install_input_handler`), which
    poked NDK app-pointer field offsets that no longer exist.

`library/modules/platform/android_jni.sx` (the `Activity`/`Window`/
`View`/`WindowInsets` `#jni_class` registry used for safe-insets
dispatch) survives — it's standalone declarative bindings useful from
any `#jni_main` onCreate body. Docstring updated to drop the
"imported from android.sx" framing.

131 host / 4 cross / zig build test all green. End-to-end smoke APK
still produces the expected JNI-mangled symbol +
SxApp-extends-Activity dex.

External consumers (chess) will need to migrate their entry from the
`AndroidPlatform.run_frame_loop` model to the `#jni_main` model
(Java-side Activity drives lifecycle; onSurfaceChanged / Choreographer
drive frames via JNI callbacks). That migration is downstream work.
2026-05-20 15:17:24 +03:00
agra
8d1816018a ffi: define-by-default #jni_class + #foreign modifier + #jni_main token
Flip the surface semantics for type-introducer directives: bare
`Foo :: #jni_class("path") { ... }` now means "DEFINE a new Java class
at that path" (sx-side provides the implementations). The `#foreign`
prefix modifier flips it back to "REFERENCE an existing class on the
foreign runtime." Matches how `#foreign` already reads in sx for C
function declarations (`printf :: ... #foreign;`).

    Foo :: #foreign  #jni_class("path/to/Foo") { ... }  // reference
    Foo ::           #jni_class("path/to/Foo") { ... }  // define
    Foo :: #jni_main #jni_class("path/to/Foo") { ... }  // define + main Activity

Compiler-side changes:
- New `hash_jni_main` lexer token (the launchable-Activity marker).
  Existing `hash_foreign` is reused; no new modifier token there.
- `ForeignClassDecl` gains `is_foreign: bool` + `is_main: bool`.
  `ForeignMethodDecl` gains `body: ?*Node` so defined-class methods
  can carry sx-side implementations (foreign-class methods stay
  `;`-terminated).
- Parser learns `tryParseForeignClassPrefix` — peek-and-consume the
  modifier tokens, then dispatch to the unchanged
  `parseForeignClassDecl` with the flags threaded through.
- Sema rejects two illegal combinations: `#foreign + #jni_main`
  (can't be both an external reference and the app's main entry),
  and bodied methods on `#foreign` decls (foreign methods are
  runtime-provided).
- Lower's foreign-class dispatch errors on non-foreign decls with
  a pointer to the runtime-synthesis follow-up; defined-class
  codegen (Java class emission, RegisterNatives wiring, manifest
  entry generation) lands in a separate session.

Migration:
- `library/modules/platform/android_jni.sx`: all four foreign class
  decls (`Activity`, `Window`, `View`, `WindowInsets`) gain `#foreign`.
- `examples/ffi-jni-class-{01..08}*.sx`: every test's `#jni_class` /
  `#jni_interface` / `#objc_class` / `#objc_protocol` / `#swift_class`
  / `#swift_struct` / `#swift_protocol` usage gains `#foreign`. All
  9 files mechanical perl rename; snapshots unchanged.

Verified locally:
- `zig build test` clean.
- `bash tests/run_examples.sh` 129/129.
- `bash tests/cross_compile.sh` 3/3.
- Chess APK rebuilds, reinstalls, launches on Pixel; safe-area
  clearance preserved.
2026-05-20 12:46:40 +03:00
agra
60f3ffed46 ffi 2D: migrate android.sx safe-insets to declarative #jni_class blocks
The four foreign-class declarations move into a new sub-module
`library/modules/platform/android_jni.sx`, imported under a named
namespace from `android.sx`:

    Jni :: #import "modules/platform/android_jni.sx";

This keeps the bare class names (`Activity`, `Window`, `View`,
`WindowInsets`) out of the top level — consumers that flat-import
`modules/platform/android.sx` no longer see `View` collide with
`modules/ui/view.sx`'s protocol of the same name (chess hit this
on the first build attempt).

Compiler-side change: `scanDecls`/`lowerDecls` now also iterate any
`namespace_decl` they encounter and register the contained
`foreign_class_decl`s under their qualified name (`Jni.Activity`).
The recursive scan continues to register the bare names too, so
cross-class refs inside method signatures (e.g. `getWindow ::
(self: *Self) -> *Window`) still resolve through the bare key.
Receiver types like `*Jni.Activity` now route through
`getStructTypeName` → "Jni.Activity" → `foreign_class_map` lookup.

`sx_query_safe_insets_jni`'s param signature changes from
`activity: *Activity` to `activity: *Jni.Activity`; the caller in
`AndroidPlatform.safe_insets` casts via `xx`.

Verified on-device — chess APK built with the new sx, installed via
`adb install -r`, launched on the Pixel. Screencap shows the board
rendering with correct status-bar clearance (time + battery icons
visible above the board, board sized below them) — safe insets are
being queried via the new declarative dispatch and produce the same
values as the pre-migration hand-rolled #jni_call chain.

129/129 examples + cross_compile 3/3 + on-device chess all green.
2026-05-20 12:19:15 +03:00
agra
c9db2a8dc0 ffi 2D: migrate android.sx safe-insets to declarative #jni_class blocks
`sx_query_safe_insets_jni`'s body — previously seven hand-rolled
`#jni_call` sites with verbose JNI descriptor literals — now uses
four `#jni_class` declarations and the DSL method-call form inside
a `#jni_env(env) { ... }` scope. The new shape:

```
WindowInsets :: #jni_class("android/view/WindowInsets") {
    getSystemWindowInsetTop :: (self: *Self) -> s32;
    ...
}
... Activity / Window / View ...

#jni_env(env) {
    window := activity.getWindow();
    decor := window.getDecorView();
    insets := decor.getRootWindowInsets();
    top.* = insets.getSystemWindowInsetTop();
    ...
}
```

Descriptor derivation happens at lower time (jni_descriptor.zig);
slot interning + vtable dispatch shape match the Phase 1C hand-rolled
form byte-for-byte. The function param signature changes from
`activity: *void` to `activity: *Activity` so the DSL can resolve
method names through `foreign_class_map`; the AndroidPlatform.safe_insets
caller adds an `xx` cast at the call site.

Net body shrinks from 14 dispatch lines to 12 (slightly shorter but
the win is type safety + readability — the foreign descriptor
strings are gone). On-device chess regression is the remaining
verification step (Pixel device with safe-area-driven board layout).

Verified locally: zig build, run_examples (129/129), cross_compile
(3/3 — incl. examples/99-android-egl-clear.sx cross-compile to
android target succeeds and produces a valid .o).

Naming caveat: `Activity` / `Window` / `View` / `WindowInsets` are
now top-level names exported by `modules/platform/android.sx`. User
code that imports this module shouldn't redefine these aliases.
2026-05-20 11:34:04 +03:00
agra
4ddee931b5 ffi 1.29: retire the C sx_android_query_safe_insets body
Closes the Phase 1D migration for the safe-insets JNI chain. The C
function and its `#foreign` declaration in `android.sx` are gone;
all dispatch now goes through the sx-side `#jni_call` machinery
plus the JavaVM helpers landed in 1.26.

What's gone from `library/vendors/sx_android_jni/sx_android_jni.c`:
- `#include <android/native_activity.h>` and `<jni.h>` (no longer
  needed without the JNI body).
- `sx_android_query_safe_insets` — 55 lines of `(*env)->Foo` chain
  with manual `goto done` early-exit. Migrated to
  `library/modules/platform/android.sx::sx_query_safe_insets_jni`
  in 1.25 (15 lines of `#jni_call`).

What stays:
- `sx_android_install_input_handler` — non-JNI; struct-field
  assignment against `struct android_app`'s `onInputEvent` slot.
  No sx equivalent yet (would need to either land a `#android_app`-
  style intrinsic or hand-roll the offset, neither of which is
  Phase 1 scope).
- `<android/input.h>` and the `struct sx_android_app_min` mirror
  needed by the input-handler installer.

Net diff: -55 lines in the .c file, -1 line `#foreign` decl in
android.sx. Phase 2 (declarative JNI imports) will revisit whether
the .c file can be deleted entirely (the input-handler hop may
move into a different shape).

Verification:
- zig build + zig test + run_examples + cross_compile all green.
  Notable: the previously-failing `ffi-objc-call-12-rect-u64-returns`
  also passes now — looks like the working-tree `#import c` work
  was tidied up alongside.
- chess Android APK rebuilt + reinstalled + launched on Pixel
  device; safe-insets behavior unchanged (board top edge sits below
  the status bar correctly, all pieces in starting positions, no
  status-bar overlap).
2026-05-19 23:13:51 +03:00
agra
6e65324f44 ffi 1.27: switch safe-insets call site to sx-side JNI implementation
`AndroidPlatform.safe_insets` now reaches into the JVM through the
sx helpers from 1.25 + 1.26 instead of the C `sx_android_query_safe_insets`
foreign call:

  attached := false;
  env := sx_android_get_env(g_android_activity, @attached);
  if env != null {
      clazz := sx_android_activity_clazz(g_android_activity);
      sx_query_safe_insets_jni(env, clazz, @t, @l, @b, @r);
      if attached { sx_android_detach_env(g_android_activity); }
  }

Chess Android IR now includes the seven `(@SX_JNI_CLS_*, @SX_JNI_MID_*)`
slot pairs (one per unique literal `(name, sig)` pair: getWindow,
getDecorView, getRootWindowInsets, getSystemWindowInset{Top,Left,
Bottom,Right}). First call populates each; subsequent calls hit the
cached jmethodID via the 1.17 lazy-init branch.

The C `sx_android_query_safe_insets` body is now unused; left in place
per the plan ("leave the file in place until Phase 2 deletes it").
Chess Android + iOS-sim both compile clean; host 118/119;
cross-compile 3/3.

On-device chess regression is the next checkpoint — the safe-area
behavior is visible: board must sit below the status bar with
correct top inset on a Pixel 7 Pro with notch. Deferred to the next
session (requires APK build + adb install + screencap).
2026-05-19 23:01:23 +03:00
agra
885b4239c9 ffi 1.26: hand-roll JavaVM dispatch in sx for env attach
Adds the JavaVM-side vtable indirection to `library/modules/platform/
android.sx` so the sx caller of `sx_query_safe_insets_jni` (1.25)
can obtain a `JNIEnv*` without the C wrapper. `#jni_call` only
dispatches through `JNIEnv*`'s vtable (a different table from
`JavaVM*`'s), so the JavaVM hop is hand-rolled here.

New decls:
- `JNI_VERSION_1_6` (0x00010006) and the `ANATIVEACTIVITY_*` byte
  offsets (8, 24 on 64-bit Android — vm, clazz respectively).
- `sx_load_ptr_at(base, offset)` — load a `*void` field at a raw
  byte offset. Used for both ANativeActivity fields and the JavaVM
  vtable load.
- `sx_load_javavm_fn(vm, slot)` — load function pointer at the
  given vtable slot. `vm` is `JavaVM*` which points to
  `JNIInvokeInterface*`; the indirection is `*vm + slot * 8`.
- `sx_android_get_env(activity, out_attached)` — calls `GetEnv`
  (slot 6); on `JNI_EDETACHED` falls through to
  `AttachCurrentThread` (slot 4), sets `out_attached = true` so
  caller can balance with `sx_android_detach_env` (slot 5).
- `sx_android_activity_clazz(activity)` — reads the jobject at byte
  offset 24.

Chess Android + iOS-sim builds still clean; cross-compile 3/3
green; host 118/119. The new functions dead-strip until step 1.27
wires them into the safe-insets call site in
`android.sx::AndroidPlatform.safe_insets`.
2026-05-19 22:58:29 +03:00
agra
ba0a1a13e3 ffi 1.25: sx-side reimplementation of safe-insets JNI chain
Phase 1D for `library/vendors/sx_android_jni/sx_android_jni.c` starts
here. Adds `sx_query_safe_insets_jni` to `library/modules/platform/
android.sx` — a sx-side implementation of the JNI dispatch chain
that lives inside the C `sx_android_query_safe_insets` helper.

The C version is ~50 lines of `(*env)->GetMethodID` + `CallObjectMethod`
+ `CallIntMethod` boilerplate with manual `goto done` early-exit
plumbing on every step. The sx version collapses to four
`#jni_call(*void)` chain steps + four `#jni_call(s32)` reads at the
end — each #jni_call internally handles GetObjectClass + GetMethodID
+ Call<Type>Method via the slot interning from 1.17.

Signature differences from the C version:
- The sx version takes `env: *void` directly. The C version derives
  it from `ANativeActivity*` via JavaVM's GetEnv/AttachCurrentThread.
  Bridging that gap (sx-side JavaVM dispatch OR a tiny C shim that
  returns the env) is the next Phase 1D step.
- The activity arg here is the jobject (`ANativeActivity*.clazz`)
  rather than the activity pointer itself.

No call sites switched yet. Chess Android still uses the foreign C
function. Cross-compile + chess both targets all clean — verifies
the new function typechecks and lowers, but on-device runtime
verification is deferred to the integration commit.
2026-05-19 22:54:24 +03:00
agra
56f6ae3681 ffi 1.33: uikit.sx final sweep — Phase 1D for uikit.sx complete
Six remaining dispatch clusters migrated in one pass:
- `uikit_setup_renderbuffer`: `renderbufferStorage:fromDrawable:` (BOOL).
- `uikit_present_renderbuffer`: `presentRenderbuffer:` (BOOL, every frame).
- `uikit_gl_view_tick`: `targetTimestamp` and `duration` reads (f64,
  every frame — three call sites total across the keyboard-anim path
  and the frame-closure path).
- `uikit_compute_layer_pixel_size`: `bounds` (CGRect HFA).
- `uikit_touch_location`: `locationInView:` (CGPoint HFA — first
  standalone `#objc_call(CGPoint)` exercise, structurally identical to
  the 2×f64 NSPoint already verified by ffi-objc-call-05).
- `uikit_first_touch`: `anyObject` (*void).

Net -15 lines. uikit.sx is now 839 lines — Phase 1D started at 937,
so this is -98 cumulative across the migration. Zero `xx objc_msgSend`
typed casts left in the file.

iOS-sim chess regression smoke: launched chess, tapped a black pawn
through the Simulator window, watched the move (d7→d5) play, then a
second tap played d5→d4. The render loop, touch handlers, layout
math, and the BOOL-returning EAGL presentation calls are all on the
exercised path, so this is the strongest runtime verification any
Phase 1D commit has had so far.

22 `sel_registerName` calls remain in the file, all legitimate:
- `class_addMethod` IMP registrations (runtime class build-out).
- SEL-as-arg to dispatch selectors that take a SEL value
  (`addObserver:selector:name:object:`,
  `displayLinkWithTarget:selector:`). A future `#objc_selector("foo")`
  literal would replace these, but it's not part of Phase 1.
2026-05-19 21:06:53 +03:00
agra
e1d300c661 ffi 1.32: uikit_keyboard_will_change_frame via #objc_call
The keyboard notification callback. First standalone exercises of
`#objc_call(CGRect)` (HFA — structurally equivalent to UIEdgeInsets,
already verified by 1.25 and ffi-objc-call-07) and `#objc_call(u64)`
(LLVM-equivalent to s64; ffi-objc-call-04 already locks in the i64
return path).

Migrates:
- `userInfo` (*void)
- `objectForKey:` with NSString arg (*void)
- `CGRectValue` (CGRect HFA)
- `doubleValue` (f64)
- `unsignedLongValue` (u64)
- `screen` (*void)
- `bounds` (CGRect HFA)

Net -14 lines. uikit.sx now 854 lines (-83 cumulative across Phase 1D).

iOS-sim chess regression smoke: launch is clean; the callback is
registered through cluster 1.30's notification-center wiring and the
function lowers without IR-verifier complaints. The callback body
itself isn't exercised at runtime by chess startup (the game doesn't
open the soft keyboard) — runtime verification of this specific
function is transitive via the other clusters that exercise the same
call shapes.
2026-05-19 21:00:46 +03:00
agra
b3558c3274 ffi 1.31: uikit_scene_will_connect_ios via #objc_call
The biggest Phase 1D cluster: the iOS scene-lifecycle entry that runs
at every launch. UIWindow alloc/init, UIViewController alloc/init, GL
view alloc/init/install, root-view-controller wiring, layer access +
setOpaque:, EAGL drawable-properties dictionary build,
screen/nativeScale DPI scaling, makeKeyAndVisible, UITextField subview
install, CADisplayLink construct + addToRunLoop. Every return shape
this file uses (void, *void, f64) and every arg shape (BOOL via `xx
0`/`xx 1`, multi-arg selectors `displayLinkWithTarget:selector:` and
`setObject:forKey:`) is exercised by this single launch.

Net -44 lines on this commit (104 → 60). Also drops a stale
`EAGLContext := objc_getClass(...)` decl that wasn't referenced inside
this function — EAGL context creation lives in uikit_create_gl_context
(already migrated in 1.29). uikit.sx is now 868 lines (-69 cumulative
across Phase 1D).

iOS-sim chess regression smoke: app launches cleanly, board renders
with status-bar clearance, sharp DPI scaling, compositor working,
display-link tick driving frames. Every part of the migrated function
is on the launch path and all of it succeeds.
2026-05-19 20:57:09 +03:00
agra
ee53348ce0 ffi 1.28 follow-up: keyboard BOOL returns use #objc_call(bool)
Apple documents `-becomeFirstResponder` and `-resignFirstResponder` as
returning `BOOL`. The pre-`#objc_call` cast pattern in this file used
`u8` because BOOL is ABI-equivalent to a 1-byte unsigned integer on
both i386 (signed char) and arm64 (`bool`). The initial 1.28
migration carried that `u8` typing forward without question; switching
to `bool` matches the documented API and aligns with the BOOL→bool
mapping called out in PLAN-FFI.md Phase 3.

First standalone exercise of `#objc_call(bool)`. The lowering is
identical to `#objc_call(u8)` at the ABI layer (single byte in `w0`
on AAPCS64), but the source-level type is now meaningful.
2026-05-19 19:39:56 +03:00