Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
allocators/fs/process/socket/log/trace/test move under modules/std/
(allocators.sx becomes std/mem.sx; the Allocator protocol moves into
the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds
xml_escape as xml.escape. std.sx gains the carried namespace tail —
flat-importing std.sx now also provides mem./xml./log. — with the
remaining modules (fs/process/socket/json/cli/hash/test) deferred from
the tail until the global last-wins maps are fully own-wins (pulling
them into every closure collides bare names corpus-wide; they stay
direct imports: modules/std/fs.sx etc.). log.sx's internal emit
renamed log_emit (it clobbered consumer fns named emit program-wide).
bundle.sx uses xml.escape via the carried alias. Consumer import paths
swept mechanically; .ir snapshots recaptured for the larger std
closure. m3te + game build unchanged.