Commit Graph

3 Commits

Author SHA1 Message Date
agra
4849cfb904 android: dpi_scale, scissor, JNI safe-insets, touch input
Four Android UX wins landing together; all verified end-to-end on a
Pixel 7 Pro (board fills width, info-panel text renders, status bar
inset honored, tap-to-select + tap-to-move plays 1. e4).

- AndroidPlatform.init reads density via AConfiguration_getDensity
  (app->config at offset 32) and sets dpi_scale = density / 160. The
  hardcoded 1.0 had been making every logical unit equal one physical
  pixel; ChessBoardView's 520-default size_that_fits fallback then
  rendered at ~half the framebuffer width on the device, and glyphs
  rasterized at literal 11-13 physical pixels were essentially invisible
  on a 2340-tall display.
- gles3.sx set_scissor un-stubbed; with dpi_scale right the renderer
  feeds in valid pixel bounds and the Y-flip math lands inside the
  framebuffer.
- New library/vendors/sx_android_jni/sx_android_jni.c walks
  activity -> window -> decorView -> rootWindowInsets via JNI and
  publishes the system-bar insets. safe_insets() lazy-queries the
  first call after EGL is up (decor view isn't attached at bootstrap).
- sx_android_install_input_handler sets app->onInputEvent; sx-side
  sx_android_input_event translates AMotionEvent DOWN/MOVE/UP/CANCEL
  into existing mouse_down/mouse_moved/mouse_up Events so the chess
  board's tap-to-select + ScrollView drag path Just Works. Coordinates
  divided by dpi_scale so layout-side hit tests match. poll_events
  drains its slice after returning (mirrors the SDL pattern).
- src/imports.zig now routes #import c { #source / #include } paths
  through the same chain as #import (importing dir -> CWD -> stdlib
  search paths). Lets library-owned C helpers like the JNI bridge
  live in sx/library/vendors/ without forcing consumers to vendor a
  copy. Existing CWD-relative consumer layouts (chess's vendors/...)
  still resolve first, so no regression.

86/86 regression tests pass.
2026-05-19 11:09:41 +03:00
agra
b5bf789b7b android: AAssetManager bootstrap + APK asset bundling + scissor TODO
platform/android.sx: `sx_android_bootstrap(app)` now also reads the
ANativeActivity's `assetManager` (offset 64) and `internalDataPath`
(offset 32) into module globals so consumers can route file I/O
through the APK's bundled `assets/` tree.

target.zig (`createApk`): also zips the project's `./assets/`
directory into the APK alongside `lib/<arch>/`. Resolves relative
to the user's CWD at invoke time — matches the convention chess
uses (assets/ next to main.sx).

gles3.sx: scissor is currently a no-op on Android. The renderer's
ScrollView clip_push path feeds bounds that land outside the
framebuffer (clipping everything off-screen). With scissor disabled
the chess board + pieces render correctly. TODO recorded in the
file to fix the bounds path properly.
2026-05-19 10:09:30 +03:00
agra
561ad03a7c android: Platform-owned entry bridge + .android OS enum variant
User writes BOTH `main` and a 3-line `android_main(app)` trampoline.
The library provides `sx_android_bootstrap(app)` (stashes the NDK app
pointer into a platform-owned global) and `AndroidPlatform` impl of
the Platform protocol. The library NEVER references `main` — the OS-
shape entry symbol lives in user code where the other entry symbols
already live. iOS / SDL3 keep their existing shape; only Android adds
the trampoline.

Cross-cutting bits this commit ships:

  library/modules/compiler.sx
    Add `android` variant to `OperatingSystem`.

  src/ir/lower.zig
    - injectComptimeConstants: map TargetConfig.isAndroid() → .android.
    - New Pass 4 `checkRequiredEntryPoints`: emit a clean diagnostic
      when `--target android` is requested but `android_main` isn't
      defined, instead of letting the user crash on a dlopen-time
      missing-symbol error.

  library/modules/platform/android.sx
    AndroidPlatform impl of the Platform protocol — EGL bringup on
    `APP_CMD_INIT_WINDOW`, ALooper(0) polling, dispatches the user's
    frame closure each ~16 ms tick. `sx_android_bootstrap(app)` is the
    only function exposed for the entry trampoline.

  examples/99-android-egl-clear.sx
    Rewritten to use the new pattern: minimum `main` + `android_main`
    pair, AndroidPlatform-driven render loop. Doubles as the usage
    reference users hand off to the compiler diagnostic.

Verified on Pixel 7 Pro: purple clear-color frame, periodic
`rendered 60 frames` logcat lines. iOS-sim chess + 86/86 regression
tests pass.
2026-05-19 00:23:33 +03:00