// M1.2 A.4b.i — '__sx_state' ivar registration on sx-defined // '#objc_class'. // // Class-pair init now: // 1. allocs the class pair // 2. registers a single '__sx_state : *void' ivar // 3. finalises the class // 4. stores the runtime Ivar handle in a per-class global // ('___state_ivar') so IMP trampolines can later // 'object_getIvar' the state struct pointer. // // Round-trip below: after main starts, look up SxFoo, then ask // the runtime if SxFoo has an Ivar named '__sx_state'. Returns // non-null iff registration succeeded. // // IMP trampolines (A.4b.ii) and the '+alloc' / '-dealloc' // overrides (A.5 / A.6) come next. #import "modules/std.sx"; #import "modules/compiler.sx"; #import "modules/std/objc.sx"; class_getInstanceVariable :: (cls: *void, name: [*]u8) -> *void #foreign objc; SxFoo :: #objc_class("SxFoo") { counter: s32; bump :: (self: *Self) { self.counter += 1; } } main :: () -> s32 { inline if OS == .macos { cls : Class = objc_getClass("SxFoo".ptr); if cls == null { print("FAIL: SxFoo not registered\n"); return 1; } iv := class_getInstanceVariable(cls, "__sx_state".ptr); if iv == null { print("FAIL: __sx_state ivar missing\n"); return 1; } print("ivar: __sx_state\n"); } inline if OS != .macos { print("ivar: __sx_state\n"); } 0; }