// Error return-trace buffer push/clear wiring (ERR step E3.2). A `raise` and a // propagating `try` each push a frame; an absorbing site (`catch`, `or value`, // a destructure that binds the error) clears the buffer. In debug builds // (`sx run` defaults to -O0) these calls are emitted; in release they're // skipped entirely (zero overhead). Until E3.3 ships `trace.print_current`, // this example observes the buffer directly via the runtime's `sx_trace_len` // (linked in for the JIT) — a white-box probe, not the eventual public API. #import "modules/std.sx"; // Internal runtime symbol (library/vendors/sx_trace_runtime/sx_trace.c). sx_trace_len :: () -> u32 #foreign; E :: error { Bad } fail :: (n: s32) -> !E { if n < 0 { raise error.Bad; } // pushes a frame return; } propagate :: (n: s32) -> !E { try fail(n); // on failure: pushes a frame, propagates return; } main :: () -> s32 { // `catch` lets the handler INSPECT the trace, then absorbs: the buffer is // cleared when the handler completes (a non-diverging exit), not on entry. // So inside the handler the frames are still visible (here: the `raise` in // `fail` + the `try fail` propagation in `propagate` = 2 frames)... propagate(-1) catch e { print("in catch: len={}\n", sx_trace_len()); // 2 (handler sees the chain) }; print("after catch: len={}\n", sx_trace_len()); // 0 (absorbed at handler exit) // A success leaves the buffer empty (nothing pushed). propagate(1) catch e { }; print("after success: len={}\n", sx_trace_len()); // 0 return 0; }