vec2 make = (1.500000, 2.500000) vec2 swap = (2.500000, 1.500000) vec2 sum = 4.000000 vec4f make = (1.000000, 2.000000, 3.000000, 4.000000) vec4f rev = (4.000000, 3.000000, 2.000000, 1.000000) vec4f sum = 10.000000