#!/bin/bash # tools/verify-step.sh # # Single-command verification gate run after every plan step. # Per the mem.sx implementation plan, ~/projects/game must remain # buildable + runnable on all 3 platforms (macOS host, iOS sim, # Android device) at every step boundary. # # Exits 0 if all gates pass; non-zero on any failure. # Screenshots saved to /tmp/sx-game-{macos,iossim,android}.png. set -e ROOT="/Users/agra/projects/sx" GAME="/Users/agra/projects/game" SX="$ROOT/zig-out/bin/sx" cd "$ROOT" echo "── 1/5 zig build ─────────────────────────────────────" zig build echo "── 2/5 zig build test ────────────────────────────────" zig build test echo "── 3/5 example regression suite ──────────────────────" bash tests/run_examples.sh echo "── 4/5 chess: cross-build for all 3 platforms ────────" # Builds must be serial — sx writes to .sx-tmp/ which would race in parallel. cd "$GAME" "$SX" build main.sx > /tmp/sx-game-macos-build.log 2>&1 \ || { echo "macOS build failed:"; cat /tmp/sx-game-macos-build.log; exit 1; } echo " macOS OK" "$SX" build --target ios-sim main.sx > /tmp/sx-game-iossim-build.log 2>&1 \ || { echo "iOS sim build failed:"; cat /tmp/sx-game-iossim-build.log; exit 1; } echo " iOS sim OK" "$SX" build --target android main.sx > /tmp/sx-game-android-build.log 2>&1 \ || { echo "Android build failed:"; cat /tmp/sx-game-android-build.log; exit 1; } echo " Android OK" echo "── 5/5 chess: launch + screenshot on each platform ───" # macOS — direct binary launch ./sx-out/macos/SxChess > /tmp/sx-game-macos-run.log 2>&1 & PID=$! sleep 5 if ps -p $PID > /dev/null; then screencapture -x /tmp/sx-game-macos.png kill $PID 2>/dev/null wait $PID 2>/dev/null echo " macOS screenshot saved: /tmp/sx-game-macos.png" else echo " macOS process exited early; log:" cat /tmp/sx-game-macos-run.log exit 1 fi # iOS sim — requires booted simulator if xcrun simctl list devices booted 2>/dev/null | grep -q "Booted"; then xcrun simctl install booted "$GAME/sx-out/ios/SxChess.app" > /dev/null 2>&1 xcrun simctl launch booted co.swipelab.sxchess > /dev/null 2>&1 sleep 5 xcrun simctl io booted screenshot /tmp/sx-game-iossim.png > /dev/null 2>&1 echo " iOS sim screenshot saved: /tmp/sx-game-iossim.png" else echo " iOS sim SKIPPED (no booted simulator)" fi # Android — requires connected device. Needs 6s+ for the side panel to render. if adb devices 2>/dev/null | grep -q "device$"; then adb install -r "$GAME/sx-out/android/sxchess.apk" > /dev/null 2>&1 adb shell am force-stop co.swipelab.sxchess > /dev/null 2>&1 adb shell am start -n co.swipelab.sxchess/.SxApp > /dev/null 2>&1 sleep 6 adb exec-out screencap -p > /tmp/sx-game-android.png 2>/dev/null echo " Android screenshot saved: /tmp/sx-game-android.png" else echo " Android SKIPPED (no connected device)" fi cd "$ROOT" echo "" echo "═══ all gates pass ═════════════════════════════════════" echo "screenshots: /tmp/sx-game-{macos,iossim,android}.png"