// `List` (for the default build script) + the compiler-API build primitives // (`emit_object`/`link`/`c_object_paths`/…). The std↔build import cycle (std's // tail imports cli.sx which imports this file) is handled by the resolver. #import "modules/std.sx"; #import "modules/compiler.sx"; // The sx-side `.app`/`.apk` bundler. `default_pipeline` delegates to its // `bundle_main` when a bundle was requested. The bundler is `abi(.compiler)` // (comptime-only, never emitted into the binary), and the build↔bundle import // cycle resolves like the std↔build one. #import "modules/platform/bundle.sx"; OperatingSystem :: enum { macos; linux; windows; wasm; ios; android; unknown; } Architecture :: enum { aarch64; x86_64; wasm32; wasm64; unknown; } OS : OperatingSystem = .unknown; ARCH : Architecture = .unknown; POINTER_SIZE : i64 = 8; // An opaque compile-time build-configuration handle. `build_options()` hands one // back; its real state lives on the compiler's threaded `BuildConfig`. The handle // itself is a null-sentinel word (never dereferenced) — every accessor below takes // it as an ignored `self` and reads/writes the `BuildConfig` instead. The accessors // are free `abi(.compiler)` functions (resolved on `opt.method(...)` via UFCS) and // serviced by `comptime_vm.callCompilerFn` — migrated off the old `struct #compiler` // hook surface (Phase 5.5). BuildOptions :: struct { } build_options :: () -> BuildOptions abi(.compiler); // ── BuildOptions accessors (free `abi(.compiler)` functions, UFCS) ─────────── add_link_flag :: ufcs (self: BuildOptions, flag: [:0]u8) abi(.compiler); add_framework :: ufcs (self: BuildOptions, name: [:0]u8) abi(.compiler); set_output_path :: ufcs (self: BuildOptions, path: [:0]u8) abi(.compiler); set_wasm_shell :: ufcs (self: BuildOptions, path: [:0]u8) abi(.compiler); // Register a directory of runtime assets to bundle alongside the // binary. `src` is the path on disk (relative to the CWD at build // time); `dest` is the relative location inside the bundle / APK. // Apple .app: copied to `//`. Android APK: zipped under // `/` at the APK root. Idiomatic form is // `opts.add_asset_dir("assets", "assets")`. add_asset_dir :: ufcs (self: BuildOptions, src: [:0]u8, dest: [:0]u8) abi(.compiler); asset_dir_count :: ufcs (self: BuildOptions) -> i64 abi(.compiler); asset_dir_src_at :: ufcs (self: BuildOptions, i: i64) -> string abi(.compiler); asset_dir_dest_at :: ufcs (self: BuildOptions, i: i64) -> string abi(.compiler); // Name-based alternative to `on_build`. The compiler resolves // `.bundle_main` after linking. set_post_link_module :: ufcs (self: BuildOptions, module_name: [:0]u8) abi(.compiler); // Path of the freshly-linked binary, only meaningful while a // post-link callback is running. Returns "" before linking. binary_path :: ufcs (self: BuildOptions) -> string abi(.compiler); // Apple `.app` / Android `.apk` bundling parameters. Accessors // return "" when unset so the bundler can use a single string // type. macOS bundling needs `bundle_path` and `bundle_id`; // codesign / provisioning are iOS-device-only. set_bundle_path :: ufcs (self: BuildOptions, path: [:0]u8) abi(.compiler); set_bundle_id :: ufcs (self: BuildOptions, id: [:0]u8) abi(.compiler); set_codesign_identity :: ufcs (self: BuildOptions, identity: [:0]u8) abi(.compiler); set_provisioning_profile :: ufcs (self: BuildOptions, path: [:0]u8) abi(.compiler); bundle_path :: ufcs (self: BuildOptions) -> string abi(.compiler); bundle_id :: ufcs (self: BuildOptions) -> string abi(.compiler); codesign_identity :: ufcs (self: BuildOptions) -> string abi(.compiler); provisioning_profile :: ufcs (self: BuildOptions) -> string abi(.compiler); // Target accessors. Empty triple before linking; predicates mirror // TargetConfig.is{MacOS,IOS,IOSDevice,IOSSimulator}() on the Zig // side. Used by the sx bundler to switch Info.plist shape and // codesigning ceremony per platform. target_triple :: ufcs (self: BuildOptions) -> string abi(.compiler); is_macos :: ufcs (self: BuildOptions) -> bool abi(.compiler); is_ios :: ufcs (self: BuildOptions) -> bool abi(.compiler); is_ios_device :: ufcs (self: BuildOptions) -> bool abi(.compiler); is_ios_simulator :: ufcs (self: BuildOptions) -> bool abi(.compiler); is_android :: ufcs (self: BuildOptions) -> bool abi(.compiler); // Framework list accessors. The bundler walks `framework_count() * // framework_at(i)` to find each `-framework` name and recursively // copies its `.framework` directory from one of // `framework_path_at(0..framework_path_count())` into // `/Frameworks/`. Indexed form (slice returns are expressible // now via `List`, but the bundler still walks these by index). framework_count :: ufcs (self: BuildOptions) -> i64 abi(.compiler); framework_at :: ufcs (self: BuildOptions, i: i64) -> string abi(.compiler); framework_path_count :: ufcs (self: BuildOptions) -> i64 abi(.compiler); framework_path_at :: ufcs (self: BuildOptions, i: i64) -> string abi(.compiler); // Android APK bundling parameters. `manifest_path` overrides the // bundler's auto-generated AndroidManifest.xml; `keystore_path` // overrides the default `$HOME/.android/debug.keystore`. Accessors // return "" when unset. set_manifest_path :: ufcs (self: BuildOptions, path: [:0]u8) abi(.compiler); set_keystore_path :: ufcs (self: BuildOptions, path: [:0]u8) abi(.compiler); manifest_path :: ufcs (self: BuildOptions) -> string abi(.compiler); keystore_path :: ufcs (self: BuildOptions) -> string abi(.compiler); // `#jni_main #jni_class("path") { ... }` decls collected during // lowering. The Android bundler walks `0..jni_main_count()` and // for each entry writes a `.java` file at // `/java/.java`, compiles via javac + d8, and // bundles the resulting classes.dex into the APK. jni_main_count :: ufcs (self: BuildOptions) -> i64 abi(.compiler); jni_main_runtime_path_at :: ufcs (self: BuildOptions, i: i64) -> string abi(.compiler); jni_main_java_source_at :: ufcs (self: BuildOptions, i: i64) -> string abi(.compiler); // The build callback registrar (Phase 5). Registers the sx function that drives // the build — the compiler invokes it after codegen with the `BuildOptions` // handle. `#run on_build(build);` (from inside a `#run` block) is the override // form, where `build :: (opt: BuildOptions) -> bool abi(.compiler) { … }`; the // last registration wins. With no override the compiler auto-invokes the stdlib // `default_pipeline` (below). This is the sole post-build callback mechanism. on_build :: (cb: (opt: BuildOptions) -> bool abi(.compiler)) abi(.compiler); // ── The default build script ──────────────────────────────────────────────── // // `emit_and_link` is the build CORE: emit the sx object, gather the C companion // objects, and link them into the output with the build's libraries / frameworks / // flags / target. Shared by `default_pipeline` AND `platform.bundle.bundle_main` // (which wraps it with the per-target `.app` / `.apk` bundling) so a bundler // override doesn't re-implement emit+link. emit_and_link :: (opt: BuildOptions) -> bool abi(.compiler) { obj := emit_object(); objs := c_object_paths(); objs.append(obj); link(objs, build_output(), link_libraries(), build_frameworks(), build_flags(), build_target()); return true; } // `default_pipeline` is the stdlib build driver: the compiler invokes it after // codegen (everything is sx-driven — there is no auto-emit/auto-link). It emits + // links the program via `emit_and_link`. A user overrides the whole pipeline with // their own `#run on_build(custom);` in main.sx (last-wins) — e.g. bundling is // `#import "modules/platform/bundle.sx"; #run on_build(bundle_main);`, where // `bundle_main` runs `emit_and_link` then wraps the binary into a `.app` / `.apk`. // The compiler FORCE-LOWERS this well-known name and auto-invokes it after codegen // when no `on_build` override was registered (no library `#run` needed). // // When a bundle was requested (`--bundle`/`--apk` or `set_bundle_path`), delegate // to the per-target bundler (`bundle_main` runs the emit+link core then wraps the // `.app`/`.apk`); otherwise just emit + link. default_pipeline :: (opt: BuildOptions) -> bool abi(.compiler) { if opt.bundle_path().len > 0 { return bundle_main(opt); } return emit_and_link(opt); }