vec2 make = (1.500000, 2.500000) vec2 swap = (2.500000, 1.500000) vec2 sum = 4.000000 vec4f make = (1.000000, 2.000000, 3.000000, 4.000000) vec4f rev = (4.000000, 3.000000, 2.000000, 1.000000) vec4f sum = 10.000000 pair64 make = (100, 200) pair64 swap = (200, 100) pair64 sum = 300 quad32 make = (10, 20, 30, 40) quad32 rev = (40, 30, 20, 10) quad32 sum = 100