// ===================================================================== // vendors/file_utils — in-house C helper: `read_file_bytes` with an // Android twist. On most platforms it is a plain stdio read; on // Android, paths rooted inside the APK resolve through the // AAssetManager installed via `sx_android_set_asset_manager` // (modules/platform/android.sx wires that during activity startup). // ===================================================================== #import c { #include "c/file_utils.h"; #source "c/file_utils.c"; };