#!/usr/bin/env bash # Debug-stepping smoke (ERR E3.0 slice 3e, rung 1: macOS native). # # Verifies the DWARF emitted by `sx build --emit-obj` actually drives # source-level stepping in lldb — the deep-debug half of the trace story. # NOT part of `run_examples.sh` (it needs `lldb`, and is macOS-specific via the # debug-map → kept `.o`). Run manually: bash tests/debug_stepping_smoke.sh # # Exit 0 = lldb resolved a file:line breakpoint + a source-mapped backtrace. set -u ROOT_DIR="$(cd "$(dirname "$0")/.." && pwd)" SX="$ROOT_DIR/zig-out/bin/sx" TMP="$ROOT_DIR/.sx-tmp" SRC="$TMP/dbg_smoke.sx" BIN="$TMP/dbg_smoke" if ! command -v lldb >/dev/null 2>&1; then echo "SKIP: lldb not found (macOS/Xcode tools required)" exit 0 fi mkdir -p "$TMP" cat > "$SRC" <<'EOF' add :: (a: s32, b: s32) -> s32 { c := a + b; return c; } main :: () -> s32 { return add(40, 2); } EOF "$SX" build --emit-obj "$SRC" -o "$BIN" >/dev/null 2>&1 || { echo "FAIL: build"; exit 1; } # Breakpoint on the `return c;` line; expect lldb to resolve it + a backtrace # mapping both frames to dbg_smoke.sx. out=$(cd "$ROOT_DIR" && lldb --batch \ -o "breakpoint set --file dbg_smoke.sx --line 3" \ -o "run" -o "bt" -o "quit" "$BIN" 2>&1) fail=0 echo "$out" | grep -q "dbg_smoke.sx:3" || { echo "FAIL[macos]: breakpoint did not resolve to dbg_smoke.sx:3"; fail=1; } echo "$out" | grep -q "add at dbg_smoke.sx:3" || { echo "FAIL[macos]: stopped frame not source-mapped"; fail=1; } echo "$out" | grep -q "main at dbg_smoke.sx:6" || { echo "FAIL[macos]: caller frame not source-mapped"; fail=1; } [[ $fail -eq 0 ]] && echo "ok[macos]: lldb stepped sx source (debug map -> kept .o)" # Rung 2 (iOS simulator) — runs ONLY against an ALREADY-booted simulator; it # never boots one itself (use a single sim — boot one yourself if you want this # rung). Builds for ios-sim, collects a .dSYM (the device-applicable artifact), # and steps in the sim. Skipped if no booted sim / no ios-sim SDK. sim_booted=$(xcrun simctl list devices booted 2>/dev/null | grep -c Booted || true) if [[ "${sim_booted:-0}" -gt 0 ]] && xcrun --sdk iphonesimulator --show-sdk-path >/dev/null 2>&1; then "$SX" build --target ios-sim --emit-obj "$SRC" -o "$BIN" >/dev/null 2>&1 || { echo "FAIL[ios-sim]: build"; fail=1; } dsymutil "$BIN" -o "$BIN.dSYM" >/dev/null 2>&1 # the .app ships a .dSYM, not the .o rm -f "$TMP/main.o" # force resolution via the .dSYM sout=$(cd "$ROOT_DIR" && timeout 120 lldb --batch \ -o "breakpoint set --file dbg_smoke.sx --line 3" \ -o "run" -o "bt" -o "quit" "$BIN" 2>&1) if echo "$sout" | grep -q "add at dbg_smoke.sx:3" && echo "$sout" | grep -q "main at dbg_smoke.sx:6"; then echo "ok[ios-sim]: lldb stepped sx source in the simulator (via .dSYM)" else echo "FAIL[ios-sim]: lldb did not resolve in the simulator"; fail=1 echo "--- ios-sim lldb output ---"; echo "$sout" fi rm -rf "$BIN" "$BIN.dSYM" else echo "skip[ios-sim]: no booted simulator (boot one to exercise this rung)" fi # Rung 3 (iOS device) is a documented manual checklist — see docs/debugger.md. rm -f "$SRC" "$BIN" "$TMP/main.o" [[ $fail -eq 0 ]] && exit 0 exit 1