const std = @import("std"); const builtin = @import("builtin"); const math = @import("math"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); const static_llvm = b.option(bool, "static-llvm", "Statically link LLVM (self-contained binary, no LLVM needed at runtime)") orelse false; const llvm_prefix = b.option([]const u8, "llvm-prefix", "Path to LLVM installation") orelse "/opt/homebrew/opt/llvm@18"; const include_dir = b.fmt("{s}/include", .{llvm_prefix}); const lib_dir = b.fmt("{s}/lib", .{llvm_prefix}); const llvm_config = b.fmt("{s}/bin/llvm-config", .{llvm_prefix}); const mod = b.addModule("sx", .{ .root_source_file = b.path("src/root.zig"), .target = target, .optimize = optimize, }); mod.addSystemIncludePath(.{ .cwd_relative = include_dir }); mod.addLibraryPath(.{ .cwd_relative = lib_dir }); mod.link_libc = true; mod.addCSourceFile(.{ .file = b.path("llvm_shim.c"), .flags = &.{b.fmt("-I{s}", .{include_dir})}, }); const target_os = target.result.os.tag; if (static_llvm) { if (target_os == .windows) { // Windows target: enumerate LLVM .lib files in prefix. // Use the host-appropriate command to list files. const libs_raw = if (builtin.os.tag == .windows) blk: { const dir_cmd = b.fmt("dir /b {s}\\lib\\LLVM*.lib", .{llvm_prefix}); break :blk std.mem.trim(u8, b.run(&.{ "cmd.exe", "/c", dir_cmd }), " \t\n\r"); } else blk: { break :blk std.mem.trim(u8, b.run(&.{ "ls", lib_dir }), " \t\n\r"); }; var libs_it = std.mem.tokenizeAny(u8, libs_raw, "\r\n"); while (libs_it.next()) |filename| { const trimmed = std.mem.trim(u8, filename, " \t"); if (std.mem.endsWith(u8, trimmed, ".lib") and std.mem.startsWith(u8, trimmed, "LLVM")) { mod.linkSystemLibrary( trimmed[0 .. trimmed.len - 4], .{ .preferred_link_mode = .static }, ); } } // Windows system libraries LLVM depends on const win_syslibs = [_][]const u8{ "advapi32", "shell32", "ole32", "uuid", "psapi", "version", "ntdll", "ws2_32", "dbghelp", "msvcprt", }; for (&win_syslibs) |syslib| { mod.linkSystemLibrary(syslib, .{}); } } else { // Unix target: query llvm-config for the static libraries needed const libs_raw = std.mem.trim(u8, b.run(&.{ llvm_config, "--libs", "--link-static" }), " \t\n\r"); var libs_it = std.mem.tokenizeAny(u8, libs_raw, " \t\n\r"); while (libs_it.next()) |flag| { if (flag.len > 2 and std.mem.startsWith(u8, flag, "-l")) { mod.linkSystemLibrary(flag[2..], .{ .preferred_link_mode = .static }); } } // System libraries LLVM depends on (zlib, zstd, curses, etc.) const syslibs_raw = std.mem.trim(u8, b.run(&.{ llvm_config, "--system-libs", "--link-static" }), " \t\n\r"); var syslibs_it = std.mem.tokenizeAny(u8, syslibs_raw, " \t\n\r"); while (syslibs_it.next()) |flag| { if (flag.len > 2 and std.mem.startsWith(u8, flag, "-l")) { mod.linkSystemLibrary(flag[2..], .{}); } } // On Linux, add the multiarch system library directory so LLVM's // system-lib dependencies (zstd, tinfo, xml2) are found by the linker. if (builtin.os.tag == .linux) { const multiarch = @tagName(builtin.cpu.arch) ++ "-linux-gnu"; mod.addLibraryPath(.{ .cwd_relative = "/usr/lib/" ++ multiarch }); } } // LLVM is C++ — link the C++ standard library. // Windows/MSVC: msvcprt already linked above // Linux (apt LLVM): compiled with GCC, needs libstdc++ // macOS (Homebrew LLVM): compiled with Clang, needs libc++ if (target_os == .linux) { mod.linkSystemLibrary("stdc++", .{}); } else if (target_os != .windows) { mod.link_libcpp = true; } } else { mod.linkSystemLibrary("LLVM-18", .{}); } const exe = b.addExecutable(.{ .name = "sx", .root_module = b.createModule(.{ .root_source_file = b.path("src/main.zig"), .target = target, .optimize = optimize, .imports = &.{ .{ .name = "sx", .module = mod }, }, }), }); b.installArtifact(exe); const run_step = b.step("run", "Run the app"); const run_cmd = b.addRunArtifact(exe); run_step.dependOn(&run_cmd.step); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const mod_tests = b.addTest(.{ .root_module = mod, }); const run_mod_tests = b.addRunArtifact(mod_tests); const exe_tests = b.addTest(.{ .root_module = exe.root_module, }); const run_exe_tests = b.addRunArtifact(exe_tests); const test_step = b.step("test", "Run tests"); test_step.dependOn(&run_mod_tests.step); test_step.dependOn(&run_exe_tests.step); }