Files
sx/library/modules/build.sx
agra 8cca3b9dde refactor(ffi-linkage): Phase 9.2d — rename foreign_path → runtime_path (coupled .sx↔.zig↔hook)
The JNI/runtime-class path (Decision 5, Runtime* family). Coordinated across the
hook boundary so the BuildOptions accessor + its registered hook string stay in sync:
- src/: RuntimeClassDecl.foreign_path→runtime_path, splitForeignPath→splitRuntimePath,
  foreignPathToJavaName→runtimePathToJavaName, jni_main_foreign_paths→
  jni_main_runtime_paths, hookJniMainForeignPathAt→hookJniMainRuntimePathAt, and the
  hook string 'BuildOptions.jni_main_foreign_path_at'→'…runtime_path_at'.
- library/: build.sx accessor jni_main_foreign_path_at→jni_main_runtime_path_at +
  bundle.sx call sites + the  local var → runtime_path + a comment.
- specs.md: the accessor name + <foreign_path_with_dots> doc refs.
- Regenerated 37 .ir snapshots: every program importing build declares the renamed
  @BuildOptions.jni_main_runtime_path_at hook stub — symbol-name change only (verified
  the .ir diff is ONLY this rename; reverted orthogonal empty-file normalization).
Suite green (646 corpus / 444 unit, 0 failed).
2026-06-15 09:20:30 +03:00

95 lines
4.7 KiB
Plaintext

OperatingSystem :: enum { macos; linux; windows; wasm; ios; android; unknown; }
Architecture :: enum { aarch64; x86_64; wasm32; wasm64; unknown; }
OS : OperatingSystem = .unknown;
ARCH : Architecture = .unknown;
POINTER_SIZE : i64 = 8;
BuildOptions :: struct #compiler {
add_link_flag :: (self: BuildOptions, flag: [:0]u8);
add_framework :: (self: BuildOptions, name: [:0]u8);
set_output_path :: (self: BuildOptions, path: [:0]u8);
set_wasm_shell :: (self: BuildOptions, path: [:0]u8);
// Register a directory of runtime assets to bundle alongside the
// binary. `src` is the path on disk (relative to the CWD at build
// time); `dest` is the relative location inside the bundle / APK.
// Apple .app: copied to `<bundle>/<dest>/`. Android APK (Week 7):
// zipped under `<dest>/` at the APK root. Idiomatic chess form is
// `opts.add_asset_dir("assets", "assets")`.
add_asset_dir :: (self: BuildOptions, src: [:0]u8, dest: [:0]u8);
asset_dir_count :: (self: BuildOptions) -> i64;
asset_dir_src_at :: (self: BuildOptions, i: i64) -> string;
asset_dir_dest_at :: (self: BuildOptions, i: i64) -> string;
// Post-link callback. Registers a sx function the compiler will
// invoke after `target.link()` returns. Used by the sx-side
// bundler (`platform.bundle.bundle_main`) and by user programs
// that want custom post-build steps. Return `false` to fail the build.
set_post_link_callback :: (self: BuildOptions, cb: () -> bool);
// Name-based alternative to `set_post_link_callback`. The
// compiler resolves `<module_name>.bundle_main` after linking.
set_post_link_module :: (self: BuildOptions, module_name: [:0]u8);
// Path of the freshly-linked binary, only meaningful while a
// post-link callback is running. Returns "" before linking.
binary_path :: (self: BuildOptions) -> string;
// Apple `.app` / Android `.apk` bundling parameters. Accessors
// return "" when unset so the bundler can use a single string
// type. macOS bundling needs `bundle_path` and `bundle_id`;
// codesign / provisioning are iOS-device-only.
set_bundle_path :: (self: BuildOptions, path: [:0]u8);
set_bundle_id :: (self: BuildOptions, id: [:0]u8);
set_codesign_identity :: (self: BuildOptions, identity: [:0]u8);
set_provisioning_profile :: (self: BuildOptions, path: [:0]u8);
bundle_path :: (self: BuildOptions) -> string;
bundle_id :: (self: BuildOptions) -> string;
codesign_identity :: (self: BuildOptions) -> string;
provisioning_profile :: (self: BuildOptions) -> string;
// Target accessors. Empty triple before linking; predicates mirror
// TargetConfig.is{MacOS,IOS,IOSDevice,IOSSimulator}() on the Zig
// side. Used by the sx bundler to switch Info.plist shape and
// codesigning ceremony per platform.
target_triple :: (self: BuildOptions) -> string;
is_macos :: (self: BuildOptions) -> bool;
is_ios :: (self: BuildOptions) -> bool;
is_ios_device :: (self: BuildOptions) -> bool;
is_ios_simulator :: (self: BuildOptions) -> bool;
is_android :: (self: BuildOptions) -> bool;
// Framework list accessors. The bundler walks `framework_count() *
// framework_at(i)` to find each `-framework` name and recursively
// copies its `<Name>.framework` directory from one of
// `framework_path_at(0..framework_path_count())` into
// `<bundle>/Frameworks/`. Slice returns aren't natively expressible
// through the compiler-hook bridge yet, hence the indexed form.
framework_count :: (self: BuildOptions) -> i64;
framework_at :: (self: BuildOptions, i: i64) -> string;
framework_path_count :: (self: BuildOptions) -> i64;
framework_path_at :: (self: BuildOptions, i: i64) -> string;
// Android APK bundling parameters. `manifest_path` overrides the
// bundler's auto-generated AndroidManifest.xml; `keystore_path`
// overrides the default `$HOME/.android/debug.keystore`. Accessors
// return "" when unset.
set_manifest_path :: (self: BuildOptions, path: [:0]u8);
set_keystore_path :: (self: BuildOptions, path: [:0]u8);
manifest_path :: (self: BuildOptions) -> string;
keystore_path :: (self: BuildOptions) -> string;
// `#jni_main #jni_class("path") { ... }` decls collected during
// lowering. The Android bundler walks `0..jni_main_count()` and
// for each entry writes a `.java` file at
// `<stage>/java/<runtime_path>.java`, compiles via javac + d8, and
// bundles the resulting classes.dex into the APK.
jni_main_count :: (self: BuildOptions) -> i64;
jni_main_runtime_path_at :: (self: BuildOptions, i: i64) -> string;
jni_main_java_source_at :: (self: BuildOptions, i: i64) -> string;
}
build_options :: () -> BuildOptions #compiler;