Rename all example tests/companions to the XXXX-category-test-name scheme (per-category 100-blocks: basic 0010, types 0100, ... errors 1000, diagnostics 1100, ffi 1200, ffi-objc 1300, ffi-jni 1400, vectors 1500, platform 1600). Companions and dir/C fixtures move in lockstep with their parent test; #import/#source/#include paths rewritten to match. Expected output now lives in examples/expected/ (a sibling dir of the tests) split into three streams per the new convention: <name>.exit / <name>.stdout / <name>.stderr (+ optional <name>.ir) run_examples.sh rewritten: scans examples/ and issues/ for an expected/<name>.exit marker, captures stdout and stderr separately (no more 2>&1), compares each stream + exit + optional IR snapshot. Behavior validated unchanged: every renamed test reproduces its prior merged output + exit (diffs limited to file paths/basenames embedded in diagnostics + traces, which correctly reflect the new names). Suite: 292 passed, 0 failed. 50-smoke.sx split + issue relocation + docs follow in subsequent commits.
207 lines
7.6 KiB
Plaintext
207 lines
7.6 KiB
Plaintext
// Type as a first-class value — comprehensive interaction smoke.
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//
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// Every way a user can plausibly touch a `Type` value, in one
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// place. Pre-fix: some sections fail (`<?>`, false, garbage, or
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// compile errors). Post-fix: every section's output matches the
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// header line.
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//
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// Sections labelled `--- N. <thing> ---` so the diff localises
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// which interaction regressed.
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#import "modules/std.sx";
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// ── Test fixtures ─────────────────────────────────────────────
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Point :: struct { x: s32; y: s32; }
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Color :: enum { red; green; blue; }
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Wrap :: struct ($T: Type) { v: T; }
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identity :: ($T: Type, val: T) -> T => val;
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// Generic comptime fn that dispatches on type identity (compile-
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// time fold via type_eq → const_bool → inline-if folds the
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// branch away).
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describe :: ($T: Type) -> string {
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inline if type_eq(T, s64) { return "int64"; }
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inline if type_eq(T, string) { return "text"; }
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inline if type_eq(T, bool) { return "boolean"; }
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return "other";
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}
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// Pack-fn collecting per-position types (step 4A.bare path).
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type_list :: (..$args) -> string {
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list := $args;
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s := "[";
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i : s64 = 0;
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while i < list.len {
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if i > 0 { s = concat(s, ", "); }
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s = concat(s, type_name(list[i]));
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i = i + 1;
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}
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return concat(s, "]");
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}
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// Type stored in a struct field.
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TypeHolder :: struct { t: Type; }
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main :: () -> s32 {
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// ── 1. Type literal equality ────────────────────────────
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print("=== 1. literal == ===\n");
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print("s64 == s64: {}\n", s64 == s64);
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print("s64 == string: {}\n", s64 == string);
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print("*u8 == *u8: {}\n", *u8 == *u8);
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print("?s64 == ?s64: {}\n", ?s64 == ?s64);
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print("?s64 == ?s32: {}\n", ?s64 == ?s32);
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// ── 2. type_of(value) ───────────────────────────────────
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print("=== 2. type_of(value) == T ===\n");
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a : s64 = 42;
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b : f64 = 3.14;
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s : string = "hi";
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print("type_of(a) == s64: {}\n", type_of(a) == s64);
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print("type_of(b) == f64: {}\n", type_of(b) == f64);
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print("type_of(s) == string: {}\n", type_of(s) == string);
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print("type_of(a) == f64: {}\n", type_of(a) == f64);
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// ── 3. Type variable storage + readback ─────────────────
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print("=== 3. Type variable storage ===\n");
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t : Type = f64;
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print("t == f64: {}\n", t == f64);
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print("t == string: {}\n", t == string);
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t = string;
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print("after reassign t == string: {}\n", t == string);
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t = bool;
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print("t == bool: {}\n", t == bool);
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// ── 4. type_name on literals + variables ────────────────
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print("=== 4. type_name ===\n");
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print("type_name(s64): {}\n", type_name(s64));
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print("type_name(*u8): {}\n", type_name(*u8));
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print("type_name(Point): {}\n", type_name(Point));
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print("type_name(Color): {}\n", type_name(Color));
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t = f64;
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print("type_name(t): {}\n", type_name(t));
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// ── 5. Print Type values directly ───────────────────────
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print("=== 5. print Type values ===\n");
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print("literal: {}\n", s64);
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t = string;
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print("var: {}\n", t);
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print("type_of(b): {}\n", type_of(b));
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// ── 6. Generic dispatch via $T: Type ────────────────────
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print("=== 6. generic dispatch ===\n");
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print("describe(s64): {}\n", describe(s64));
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print("describe(string): {}\n", describe(string));
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print("describe(bool): {}\n", describe(bool));
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print("describe(f64): {}\n", describe(f64));
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// ── 7. identity(T, val) ─────────────────────────────────
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print("=== 7. identity($T, val) ===\n");
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print("identity(s64, 7): {}\n", identity(s64, 7));
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print("identity(string, hi): {}\n", identity(string, "hi"));
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print("identity(bool, true): {}\n", identity(bool, true));
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// ── 8. Comptime-generated struct (Wrap($T)) ─────────────
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print("=== 8. Wrap($T) ===\n");
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w_int := Wrap(s64).{ v = 42 };
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w_str := Wrap(string).{ v = "wrapped" };
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print("Wrap(s64).v: {}\n", w_int.v);
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print("Wrap(string).v: {}\n", w_str.v);
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// ── 9. Reflection builtins on Types ─────────────────────
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print("=== 9. reflection on Type ===\n");
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print("size_of(s64): {}\n", size_of(s64));
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print("size_of(*u8): {}\n", size_of(*u8));
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print("align_of(f64): {}\n", align_of(f64));
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print("field_count(Point): {}\n", field_count(Point));
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print("type_eq(s64, s64): {}\n", type_eq(s64, s64));
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print("type_eq(s64, string): {}\n", type_eq(s64, string));
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// ── 10. Type pack (..$args) walking ─────────────────────
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print("=== 10. ..$args walking ===\n");
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print("type_list(): {}\n", type_list());
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print("type_list(1): {}\n", type_list(42));
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print("type_list(1, \"x\"): {}\n", type_list(42, "x"));
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print("type_list(true, 3.14): {}\n", type_list(true, 3.14));
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// ── 11. Type in struct field ────────────────────────────
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print("=== 11. Type in struct field ===\n");
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h := TypeHolder.{ t = s64 };
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print("h.t == s64: {}\n", h.t == s64);
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print("h.t == string: {}\n", h.t == string);
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print("type_name(h.t): {}\n", type_name(h.t));
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// ── 12. Compound type literals ──────────────────────────
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print("=== 12. compound literals ===\n");
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print("type_name(*Point): {}\n", type_name(*Point));
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print("type_name([4]s32): {}\n", type_name([4]s32));
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print("type_name([]bool): {}\n", type_name([]bool));
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print("type_name(?f64): {}\n", type_name(?f64));
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return 0;
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}
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// ** stdout **
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// === 1. literal == ===
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// s64 == s64: true
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// s64 == string: false
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// *u8 == *u8: true
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// ?s64 == ?s64: true
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// ?s64 == ?s32: false
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// === 2. type_of(value) == T ===
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// type_of(a) == s64: true
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// type_of(b) == f64: true
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// type_of(s) == string: true
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// type_of(a) == f64: false
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// === 3. Type variable storage ===
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// t == f64: true
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// t == string: false
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// after reassign t == string: true
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// t == bool: true
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// === 4. type_name ===
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// type_name(s64): s64
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// type_name(*u8): *u8
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// type_name(Point): Point
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// type_name(Color): Color
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// type_name(t): f64
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// === 5. print Type values ===
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// literal: s64
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// var: string
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// type_of(b): f64
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// === 6. generic dispatch ===
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// describe(s64): int64
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// describe(string): text
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// describe(bool): boolean
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// describe(f64): other
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// === 7. identity($T, val) ===
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// identity(s64, 7): 7
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// identity(string, hi): hi
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// identity(bool, true): true
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// === 8. Wrap($T) ===
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// Wrap(s64).v: 42
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// Wrap(string).v: wrapped
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// === 9. reflection on Type ===
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// size_of(s64): 8
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// size_of(*u8): 8
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// align_of(f64): 8
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// field_count(Point): 2
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// type_eq(s64, s64): true
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// type_eq(s64, string): false
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// === 10. ..$args walking ===
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// type_list(): []
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// type_list(1): [s64]
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// type_list(1, "x"): [s64, string]
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// type_list(true, 3.14): [bool, f64]
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// === 11. Type in struct field ===
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// h.t == s64: true
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// h.t == string: false
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// type_name(h.t): s64
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// === 12. compound literals ===
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// type_name(*Point): *Point
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// type_name([4]s32): [4]s32
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// type_name([]bool): []bool
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// type_name(?f64): ?f64
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