allocators/fs/process/socket/log/trace/test move under modules/std/ (allocators.sx becomes std/mem.sx; the Allocator protocol moves into the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds xml_escape as xml.escape. std.sx gains the carried namespace tail — flat-importing std.sx now also provides mem./xml./log. — with the remaining modules (fs/process/socket/json/cli/hash/test) deferred from the tail until the global last-wins maps are fully own-wins (pulling them into every closure collides bare names corpus-wide; they stay direct imports: modules/std/fs.sx etc.). log.sx's internal emit renamed log_emit (it clobbered consumer fns named emit program-wide). bundle.sx uses xml.escape via the carried alias. Consumer import paths swept mechanically; .ir snapshots recaptured for the larger std closure. m3te + game build unchanged.
16 lines
598 B
Plaintext
16 lines
598 B
Plaintext
// `assert` (ERR steps E4.1 / E4.1b): a false condition prints `ASSERTION
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// FAILED at <file>:<line>: <msg>` (the caller's location, via the
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// `#caller_location` default param) and exits 1; a true condition is a no-op.
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// Built on `process.exit`. Expected exit code: 1.
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#import "modules/std.sx";
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proc :: #import "modules/std/process.sx";
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main :: () -> s32 {
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proc.assert(2 + 2 == 4, "arithmetic"); // passes → no-op
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print("first assert passed\n");
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proc.assert(2 + 2 == 5, "two plus two is not five"); // fails → abort
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print("unreachable\n");
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return 0;
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}
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