- objc.sx, objc_block.sx (from std/) + sdl3/opengl/raylib/stb/stb_truetype/ wasm vendor bindings (from modules/ root) -> modules/ffi/ - std/uikit.sx deleted: platform/uikit.sx already declares UIApplicationMain and imports objc; '#framework "UIKit"' cannot live in a file imported on macOS targets (unconditional link directive, UIKit is iOS-only), so the three iOS-only examples carry the 3-line glue inline. 1607/1608/1616 also un-rotted (dead ns_string -> 'xx "..."' Into conversions, callconv(.c) msgSend fn-ptrs) — all three build for ios-sim/ios again. - math/math.sx -> math/scalar.sx; one spelling '#import "modules/math"' everywhere (4 pinned IR snapshots regenerated: dir import adds Vec2/Mat4 to the type tables). - compiler.sx -> build.sx (imports, CLAUDE.md bundling table, specs.md). - testpkg/ + test_c.sx -> tests/fixtures/ (resolve CWD-relative from repo root, same as vendors/). - library-internal imports use full modules/... paths (std.sx tail, platform/bundle.sx, fixtures).
20 lines
494 B
Plaintext
20 lines
494 B
Plaintext
// `xx <closure>` passed as a `*Block` fn argument auto-allocates the
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// Block instance and passes its address — no named temp required.
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// Matches the ergonomics of ObjC's `^{...}` literal at the call site.
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#import "modules/std.sx";
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#import "modules/ffi/objc_block.sx";
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invoke_once :: (b: *Block) {
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invoke_fn : (*Block) -> void callconv(.c) = xx b.invoke;
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invoke_fn(b);
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}
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main :: () -> s32 {
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x : s64 = 7;
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invoke_once(xx () => {
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print("inline block, x = {}\n", x);
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});
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0
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}
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