Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
48 lines
1.5 KiB
Plaintext
48 lines
1.5 KiB
Plaintext
#import "modules/std.sx";
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#import "modules/math";
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#import "modules/build.sx";
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#import "modules/std/test.sx";
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pkg :: #import "tests/fixtures/testpkg";
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main :: () {
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// === 26. #using struct composition ===
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print("=== 26. #using ===\n");
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{
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UBase :: struct { x: i32; y: i32; }
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UExt :: struct { #using UBase; z: i32; }
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e := UExt.{ x = 1, y = 2, z = 3 };
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print("using-x: {}\n", e.x);
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print("using-y: {}\n", e.y);
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print("using-z: {}\n", e.z);
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// #using in middle position
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UHeader :: struct { version: i32; }
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UPacket :: struct { id: i32; #using UHeader; payload: i32; }
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p := UPacket.{ id = 10, version = 42, payload = 99 };
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print("pkt-id: {}\n", p.id);
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print("pkt-ver: {}\n", p.version);
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print("pkt-pay: {}\n", p.payload);
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// Multiple #using
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UPos :: struct { px: i32; py: i32; }
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UCol :: struct { r: i32; g: i32; }
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USprite :: struct { #using UPos; #using UCol; scale: i32; }
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s := USprite.{ px = 10, py = 20, r = 255, g = 128, scale = 1 };
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print("sprite-px: {}\n", s.px);
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print("sprite-r: {}\n", s.r);
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print("sprite-scale: {}\n", s.scale);
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}
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// --- Comptime format ---
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{
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ct_body :: "hello";
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ct_msg :: format("say: {} (len={})", ct_body, ct_body.len);
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print("{}\n", ct_msg);
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ct_num :: 42;
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ct_num_msg :: format("n={}", ct_num);
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print("{}\n", ct_num_msg);
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}
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}
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