Move OS / ARCH / POINTER_SIZE + the OperatingSystem / Architecture enums out of build.sx into a new std/target.sx that imports NOTHING, so low-level code can name the target enum types without dragging the build/std barrel (build.sx transitively pulls std + compiler + bundle, ~16k lines of IR). build.sx flat-imports target.sx so the decls stay registered in the standard import graph (build.sx is reachable from std.sx — dropping it would shift every std program's type table). This is not a re-export: flat import only splices into build.sx's own scope. Consumers are unaffected — the compiler resolves OS / ARCH / POINTER_SIZE by name (comptime constants), so `inline if OS`/value reads need no import; a module that names the enum type imports target.sx. No behavior change (full suite green, 817/0); the enum types stay in the same import graph, so no .ir snapshot drift.
24 lines
1.2 KiB
Plaintext
24 lines
1.2 KiB
Plaintext
// modules/std/target.sx — compiler-injected target facts. Dependency-free
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// (imports NOTHING) so any low-level module can read the target enums/values
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// without pulling the std barrel.
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//
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// The compiler sets OS / ARCH / POINTER_SIZE per build target (name-matched in
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// src/imports.zig). NOTE: a top-level `inline if OS/ARCH/POINTER_SIZE`
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// conditional is resolved by the compiler's flatten pre-pass and needs NO
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// import at all (that is how std/net/epoll.sx selects its layout). Import this
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// module only when you need the enum TYPE (`OperatingSystem` / `Architecture`)
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// or a value in a non-`inline if` position.
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//
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// build.sx imports this (flat) so the decls stay registered in the standard
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// import graph — NOT to re-export them (flat import doesn't propagate to a
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// module's importers). Code that names the OperatingSystem / Architecture TYPE
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// imports this module directly; OS / ARCH / POINTER_SIZE values and `inline if`
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// conditions are resolved by the compiler by name and need no import.
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OperatingSystem :: enum { macos; linux; windows; wasm; ios; android; unknown; }
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Architecture :: enum { aarch64; x86_64; wasm32; wasm64; unknown; }
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OS : OperatingSystem = .unknown;
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ARCH : Architecture = .unknown;
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POINTER_SIZE : i64 = 8;
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