Files
sx/library/modules/ui/view.sx
agra dc8529e3ea ui: port game UI framework into library/modules/ui
20 files (~3,830 lines): view protocol, layout, renderer, glyph cache,
fonts, gestures, animation, scroll, stacks, modifiers, etc.

Internal imports rewritten from "ui/..." to "modules/ui/...".
Consumers now `#import "modules/ui"` from any project; no symlink
hacks needed. Verified by compiling game/main.sx without its local
ui/ — resolves via the Phase 6 stdlib fallback.
2026-05-17 13:54:11 +03:00

24 lines
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#import "modules/ui/types.sx";
#import "modules/ui/render.sx";
#import "modules/ui/events.sx";
View :: protocol {
// Measure: given a size proposal, return desired size
size_that_fits :: (proposal: ProposedSize) -> Size;
// Place: position children within the given bounds
layout :: (bounds: Frame);
// Render: emit render nodes
render :: (ctx: *RenderContext, frame: Frame);
// Event handling: return true if the event was consumed
handle_event :: (event: *Event, frame: Frame) -> bool;
}
// A child view with its computed frame (set during layout)
ViewChild :: struct {
view: View;
computed_frame: Frame = .zero();
}