- ios: --target ios/ios-sim shorthands, iOS SDK auto-discovery,
#framework directive + BuildOptions.add_framework hook,
.app bundle + Info.plist + codesign (ad-hoc and real),
--codesign-identity/--provisioning-profile/--entitlements flags,
modules/std/{objc,uikit}.sx, dynamic class registration,
typed objc_msgSend cast pattern, UIApplicationMain handoff,
UIWindow scene attach. Runs on iPhone hardware.
- ir: silent .s64 defaults → loud diagnostics,
resolveReturnType infers from body, sub-byte int sizes match LLVM,
tuple type interning includes names, compile errors exit 1
- issue-NNNN convention: resolved bugs rename to focused features
- 50 regression tests passing
42 lines
1.5 KiB
Plaintext
42 lines
1.5 KiB
Plaintext
// Register a brand-new Obj-C class from sx and prove a sx-defined method
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// actually runs when dispatched through `objc_msgSend`.
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//
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// The flow:
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// 1. `objc_allocateClassPair(NSObject, "SxThing", 0)` returns an unregistered Class.
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// 2. `class_addMethod(cls, sel_hello, IMP, "v@:")` attaches our sx function as
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// the `hello` method (type encoding "v@:" = void method(id self, SEL _cmd)).
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// 3. `objc_registerClassPair(cls)` finalizes it.
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// 4. `class_createInstance(cls, 0)` returns an `id` for a fresh instance.
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// 5. typed-cast `objc_msgSend` for `void (id, SEL)` and dispatch `hello`.
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// If the IMP ran, the global `g_marker` is non-zero and we return it as exit.
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#import "modules/std.sx";
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#import "modules/std/objc.sx";
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g_marker : s32 = 0;
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// IMP for `hello`. Must use C calling convention so `self` and `_cmd` land in
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// x0 and x1 the way the Obj-C runtime expects.
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hello_imp :: (self: *void, _cmd: *void) callconv(.c) {
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g_marker = 42;
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}
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main :: () -> s32 {
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NSObject := objc_getClass("NSObject".ptr);
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SxThing := objc_allocateClassPair(NSObject, "SxThing".ptr, 0);
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sel_hello := sel_registerName("hello".ptr);
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ok := class_addMethod(SxThing, sel_hello, xx hello_imp, "v@:".ptr);
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if !ok { return 1; }
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objc_registerClassPair(SxThing);
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obj := class_createInstance(SxThing, 0);
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if obj == xx 0 { return 2; }
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// [obj hello]
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msg : (*void, *void) -> void = xx objc_msgSend;
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msg(obj, sel_hello);
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return g_marker; // 42 if hello_imp ran
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}
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