allocators/fs/process/socket/log/trace/test move under modules/std/ (allocators.sx becomes std/mem.sx; the Allocator protocol moves into the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds xml_escape as xml.escape. std.sx gains the carried namespace tail — flat-importing std.sx now also provides mem./xml./log. — with the remaining modules (fs/process/socket/json/cli/hash/test) deferred from the tail until the global last-wins maps are fully own-wins (pulling them into every closure collides bare names corpus-wide; they stay direct imports: modules/std/fs.sx etc.). log.sx's internal emit renamed log_emit (it clobbered consumer fns named emit program-wide). bundle.sx uses xml.escape via the carried alias. Consumer import paths swept mechanically; .ir snapshots recaptured for the larger std closure. m3te + game build unchanged.
18 lines
558 B
Plaintext
18 lines
558 B
Plaintext
// `push <Context>` where Context's first field is an `#inline` protocol
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// (`allocator: Allocator`) and the value being pushed is an `Arena` upcast to
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// that protocol. Exercises save/restore of the boxed context across the push.
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#import "modules/std.sx";
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#import "modules/std/mem.sx";
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main :: () -> void {
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arena := Arena.init(context.allocator, 4096);
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new_ctx := Context.{ allocator = xx arena, data = context.data };
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push new_ctx {
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ptr := context.allocator.alloc(128);
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out("inside push\n");
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}
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out("after push\n");
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}
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