allocators/fs/process/socket/log/trace/test move under modules/std/ (allocators.sx becomes std/mem.sx; the Allocator protocol moves into the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds xml_escape as xml.escape. std.sx gains the carried namespace tail — flat-importing std.sx now also provides mem./xml./log. — with the remaining modules (fs/process/socket/json/cli/hash/test) deferred from the tail until the global last-wins maps are fully own-wins (pulling them into every closure collides bare names corpus-wide; they stay direct imports: modules/std/fs.sx etc.). log.sx's internal emit renamed log_emit (it clobbered consumer fns named emit program-wide). bundle.sx uses xml.escape via the carried alias. Consumer import paths swept mechanically; .ir snapshots recaptured for the larger std closure. m3te + game build unchanged.
28 lines
889 B
Plaintext
28 lines
889 B
Plaintext
// `xx allocator` recovers the typed concrete pointer (ctx) from a
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// protocol value. The recovery is read-only and must not perturb
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// subsequent dispatch through the protocol value, regardless of
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// whether the recovery happens BEFORE or AFTER the first dispatch.
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#import "modules/std.sx";
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#import "modules/std/mem.sx"; // `Allocator` is non-transitive: name it, import it.
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main :: () -> s32 {
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gpa := GPA.init();
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a : Allocator = xx gpa;
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// Recover BEFORE first dispatch.
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recovered : *GPA = xx a;
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print("recovered == gpa? {}\n", recovered == @gpa);
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p := a.alloc(64);
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print("alloc count after first alloc: {}\n", gpa.alloc_count);
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// Recover AFTER dispatch — still works.
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recovered2 : *GPA = xx a;
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print("recovered2 == gpa? {}\n", recovered2 == @gpa);
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a.dealloc(p);
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print("alloc count after dealloc: {}\n", gpa.alloc_count);
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0
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}
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