- objc.sx, objc_block.sx (from std/) + sdl3/opengl/raylib/stb/stb_truetype/ wasm vendor bindings (from modules/ root) -> modules/ffi/ - std/uikit.sx deleted: platform/uikit.sx already declares UIApplicationMain and imports objc; '#framework "UIKit"' cannot live in a file imported on macOS targets (unconditional link directive, UIKit is iOS-only), so the three iOS-only examples carry the 3-line glue inline. 1607/1608/1616 also un-rotted (dead ns_string -> 'xx "..."' Into conversions, callconv(.c) msgSend fn-ptrs) — all three build for ios-sim/ios again. - math/math.sx -> math/scalar.sx; one spelling '#import "modules/math"' everywhere (4 pinned IR snapshots regenerated: dir import adds Vec2/Mat4 to the type tables). - compiler.sx -> build.sx (imports, CLAUDE.md bundling table, specs.md). - testpkg/ + test_c.sx -> tests/fixtures/ (resolve CWD-relative from repo root, same as vendors/). - library-internal imports use full modules/... paths (std.sx tail, platform/bundle.sx, fixtures).
26 lines
859 B
Plaintext
26 lines
859 B
Plaintext
// Phase 1 step 1.3 (PLAN-FFI.md): smallest end-to-end `#objc_call`.
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// Void return, nil receiver — Obj-C runtime guarantees that messages
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// to nil are no-ops with a zero result, so we don't need to set up
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// a real object graph to exercise the lowering surface.
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//
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// Today (step 1.3, test-add): codegen rejects the FfiIntrinsicCall
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// AST node. Snapshot pins the failure mode.
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// Next (step 1.3, make-green): emit_llvm.zig synthesizes
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// %sel = call ptr @sel_registerName(ptr @"sel:init")
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// call void @objc_msgSend(ptr null, ptr %sel)
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// per call site (no selector interning until step 1.5).
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#import "modules/std.sx";
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#import "modules/build.sx";
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main :: () -> s32 {
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inline if OS == .macos {
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#objc_call(void)(null, "init");
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print("ok\n");
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}
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inline if OS != .macos {
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print("skipped (not macos)\n");
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}
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0
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}
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