Files
sx/library/modules/ui/image.sx
agra 989e18b760 feat: tuple syntax cutover — Tuple(...) type + .(...) value
Replace the bare-paren tuple grammar with explicit, position-unambiguous
forms, mirroring how structs work:

  type     `(A, B)`        -> `Tuple(A, B)`          (named keeps `:`)
  value    `(a, b)`        -> `.(a, b)`              (named uses `=`)
  typed    (new)           -> `Tuple(A, B).(a, b)`   (like `Point.{...}`)
  failable `-> (T, !)`     -> `-> T !`
           `-> (T1, T2, !)`-> `-> Tuple(T1, T2) !`   (channel outside Tuple)

Bare `(...)` is now grouping only, everywhere; a comma in bare parens is a
hard error with a migration hint. Grouping, function types `(A, B) -> R`,
param lists, lambdas, and match bindings are unaffected.

`Tuple(...)` is strictly a TYPE in every position (including `size_of` /
`type_info` args); a tuple VALUE comes only from `.(...)` (anonymous) or
`Tuple(...).(...)` (explicitly typed). A bare `Tuple(1, 2)` is a tuple
type with non-type elements -> rejected.

The ~110 tuple-bearing corpus files were migrated with a one-shot
AST-aware migrator (the `sx migrate` tool from the prior commit, removed
here). New examples: 0130 (new syntax), 0131 (typed construction), 1060
(named-tuple failable return). 1116 golden updated for the new hint text.
2026-06-25 17:53:57 +03:00

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#import "modules/std.sx";
#import "modules/ui/types.sx";
#import "modules/ui/render.sx";
#import "modules/ui/events.sx";
#import "modules/ui/view.sx";
ImageView :: struct {
texture_id: u32;
width: f32;
height: f32;
tint: Color;
}
impl View for ImageView {
size_that_fits :: (self: *ImageView, proposal: ProposedSize) -> Size {
pw := proposal.width ?? self.width;
ph := proposal.height ?? self.height;
// Maintain aspect ratio: fit within proposal
aspect := self.width / self.height;
if pw / ph > aspect {
Size.{ width = ph * aspect, height = ph }
} else {
Size.{ width = pw, height = pw / aspect }
}
}
layout :: (self: *ImageView, bounds: Frame) {}
render :: (self: *ImageView, ctx: *RenderContext, frame: Frame) {
ctx.add_image(frame, self.texture_id);
}
handle_event :: (self: *ImageView, event: *Event, frame: Frame) -> bool {
false
}
}