- objc.sx, objc_block.sx (from std/) + sdl3/opengl/raylib/stb/stb_truetype/ wasm vendor bindings (from modules/ root) -> modules/ffi/ - std/uikit.sx deleted: platform/uikit.sx already declares UIApplicationMain and imports objc; '#framework "UIKit"' cannot live in a file imported on macOS targets (unconditional link directive, UIKit is iOS-only), so the three iOS-only examples carry the 3-line glue inline. 1607/1608/1616 also un-rotted (dead ns_string -> 'xx "..."' Into conversions, callconv(.c) msgSend fn-ptrs) — all three build for ios-sim/ios again. - math/math.sx -> math/scalar.sx; one spelling '#import "modules/math"' everywhere (4 pinned IR snapshots regenerated: dir import adds Vec2/Mat4 to the type tables). - compiler.sx -> build.sx (imports, CLAUDE.md bundling table, specs.md). - testpkg/ + test_c.sx -> tests/fixtures/ (resolve CWD-relative from repo root, same as vendors/). - library-internal imports use full modules/... paths (std.sx tail, platform/bundle.sx, fixtures).
47 lines
1.7 KiB
Plaintext
47 lines
1.7 KiB
Plaintext
// Phase 1 step 1.9 (PLAN-FFI.md): all-double HFA returns through
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// `#objc_call`. 4×f64 = 32 B, stays in v0..v3 on AAPCS64 and
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// xmm0..xmm3 on SysV AMD64 — same shape as UIEdgeInsets / NSRect /
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// CGRect, the f32-vs-f64 landmine that bit us when we first wrote
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// `safeAreaInsets` in uikit.sx.
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//
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// Nominally covered by ffi-objc-call-05's nil-recv NSRect case,
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// but that only checks that zeros come back. Here we install a
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// real IMP that returns specific non-zero values and verify each
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// field comes through the float-register file intact.
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#import "modules/std.sx";
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#import "modules/build.sx";
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#import "modules/ffi/objc.sx";
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UIEdgeInsets :: struct {
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top: f64;
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left: f64;
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bottom: f64;
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right: f64;
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}
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insets_imp :: (self: *void, _cmd: *void) -> UIEdgeInsets callconv(.c) {
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UIEdgeInsets.{ top = 1.5, left = 2.5, bottom = 3.5, right = 4.5 }
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}
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main :: () -> s32 {
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inline if OS == .macos {
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ns_object := objc_getClass("NSObject".ptr);
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my_cls := objc_allocateClassPair(ns_object, "SxInsetsProbe".ptr, 0);
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sel := sel_registerName("safeAreaInsets".ptr);
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// Method type encoding: {UIEdgeInsets=dddd}@: → returns 4×f64,
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// implicit (self: id, _cmd: SEL). `d` = double.
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ok := class_addMethod(my_cls, sel, xx insets_imp, "{UIEdgeInsets=dddd}@:".ptr);
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print("addMethod = {}\n", ok);
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objc_registerClassPair(my_cls);
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instance := class_createInstance(my_cls, 0);
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ins := #objc_call(UIEdgeInsets)(instance, "safeAreaInsets");
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print("insets = ({}, {}, {}, {})\n", ins.top, ins.left, ins.bottom, ins.right);
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}
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inline if OS != .macos {
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print("skipped (not macos)\n");
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}
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0
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}
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