Files
sx/examples/1035-errors-comptime-trace.sx
agra 59f0aa7716 std: restructure — std/ modules, namespace tail, std/xml.sx
allocators/fs/process/socket/log/trace/test move under modules/std/
(allocators.sx becomes std/mem.sx; the Allocator protocol moves into
the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds
xml_escape as xml.escape. std.sx gains the carried namespace tail —
flat-importing std.sx now also provides mem./xml./log. — with the
remaining modules (fs/process/socket/json/cli/hash/test) deferred from
the tail until the global last-wins maps are fully own-wins (pulling
them into every closure collides bare names corpus-wide; they stay
direct imports: modules/std/fs.sx etc.). log.sx's internal emit
renamed log_emit (it clobbered consumer fns named emit program-wide).
bundle.sx uses xml.escape via the carried alias. Consumer import paths
swept mechanically; .ir snapshots recaptured for the larger std
closure. m3te + game build unchanged.
2026-06-11 06:10:59 +03:00

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// Comptime return-trace resolution (ERR E3.0 slice 3b). A `#run` block that
// raises, propagates via `try`, and catches the error, then formats the trace
// with `trace.print_current()`. At comptime a frame is a packed
// `(func_id, span.start)` (not a `*Frame`); the interpreter's `.trace_resolve`
// unpacks it and resolves `file:line:col` via the module + source map — so the
// comptime trace prints the same `func at file:line:col` form as a runtime one.
// Expected exit: 0 (the error is caught; the trace is printed during the build).
#import "modules/std.sx";
trace :: #import "modules/std/trace.sx";
TErr :: error { Bad };
leaf :: () -> !TErr {
raise error.Bad;
}
mid :: () -> !TErr {
try leaf();
}
probe :: () {
mid() catch (e) {
print("comptime caught {}\n", e);
trace.print_current();
};
}
#run probe();
main :: () -> s32 {
return 0;
}